monkeyshlut Posted June 21, 2013 Report Share Posted June 21, 2013 Hi, I have been trying to hours on end to get Sarge AI or any form of bandit ai working on my dayz epoch server, and I can't seem to manage it. I've had no problems getting it to work on Normal dayz cheranus. Can anyone tell me what I need to do differently? Thanks Link to comment Share on other sites More sharing options...
0 Achmed Posted June 21, 2013 Report Share Posted June 21, 2013 In short... nothing. I just copyed the instructions with ver 1.5.2 (current) and not had a problem with it. Im with vilayer now but when i tried it before i was with .st and had problems with it then. Link to comment Share on other sites More sharing options...
0 monkeyshlut Posted June 21, 2013 Author Report Share Posted June 21, 2013 I'm with Vilayer as well, so your saying just copy the folder and code in just like you would normally? Link to comment Share on other sites More sharing options...
0 anthony Posted June 21, 2013 Report Share Posted June 21, 2013 Was with DayZ.st and ran Sarge AI for the longest time without any problems. Had them in vanilla DayZ Mod and DayZ Epoch without any issues. Moved to Vilayer about three weeks ago and have had zero issues moving them over to the new mission pbo. Just need to follow the directions exactly. Link to comment Share on other sites More sharing options...
0 monkeyshlut Posted June 22, 2013 Author Report Share Posted June 22, 2013 Ok, tried everything, still can't get it to work, one last thing do I need to change the map gprs names or anything else? Link to comment Share on other sites More sharing options...
0 Achmed Posted June 22, 2013 Report Share Posted June 22, 2013 nope dont think so unless you are running a different map then cherno Link to comment Share on other sites More sharing options...
0 Sequisha Posted June 22, 2013 Report Share Posted June 22, 2013 This is mildly off-topic....but what's the attraction with AI floating around on the map? Is it used specifically for event types of things, or what...whats the deal? They really ruin the immersion from my experience, and they tend to be just walking loot piles. I'd love to hear why people like adding them to their servers. I'm all ears :) Link to comment Share on other sites More sharing options...
0 anthony Posted June 22, 2013 Report Share Posted June 22, 2013 Because human bandits tend to be douchebags. They will sit there camping your corpse, or hit you with a sniper rifle from 1 klick out while all you are doing is looking for some beans. Or the guy you just spent the last hour looting with turn around and kill you because he wants your backpack. By default, there is hardly anything negative about being a bandit in DayZ. They will grief you, steal your vehicles, blow them up, trash your camp, etc. Have a camp set up but need to go away on a business trip? Yeah, you won't have a camp when you return. With the AI bandits, the admin can control how difficult or easy they are, and they can be very difficult if they are geared properly and given the right skill levels. It is also nice for low population servers, you can have a smaller group of humans on the same side while fighting the environment. Link to comment Share on other sites More sharing options...
0 anthony Posted June 22, 2013 Report Share Posted June 22, 2013 Ok, tried everything, still can't get it to work, one last thing do I need to change the map gprs names or anything else? No, you shouldn't. You just need to follow the directions provided for the script. Which is more or less putting stuff in the init.sqf, a smaller edit to description.ext and server_cleanup.fsm, then configure them to your desire. Link to comment Share on other sites More sharing options...
0 Bungle Posted June 23, 2013 Report Share Posted June 23, 2013 They are working in the pack if you wish to use it: http://dayzepoch.com/forum/index.php?/topic/334-pre-release-custom-server-pack/?p=2331 You can employ the pack in its entirety or you can use it as an example of how to add it Sarge AI. Link to comment Share on other sites More sharing options...
0 monkeyshlut Posted June 24, 2013 Author Report Share Posted June 24, 2013 Managed to get it working in the end, thanks for the help. I wanted to add them in because unless you have a server with lots of player on its going to be pretty boring, so having random AI flying,driving around shooting at you makes it fun for 1 player or 30 players. Link to comment Share on other sites More sharing options...
0 MiniChiken Posted June 25, 2013 Report Share Posted June 25, 2013 Managed to get it working in the end, thanks for the help. I wanted to add them in because unless you have a server with lots of player on its going to be pretty boring, so having random AI flying,driving around shooting at you makes it fun for 1 player or 30 players. That's exactly why we've added sarge to our server, but now our traders aren't working. Have you had this issue Monkey? Link to comment Share on other sites More sharing options...
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monkeyshlut
Hi, I have been trying to hours on end to get Sarge AI or any form of bandit ai working on my dayz epoch server, and I can't seem to manage it.
I've had no problems getting it to work on Normal dayz cheranus. Can anyone tell me what I need to do differently?
Thanks
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