He-Man Posted January 4, 2016 Report Share Posted January 4, 2016 Hi, I noticed, that you need 11-12 shots from a Multigun with heal player for healing. I'm not sure, but could it be, that after the last Arma updates there are more hitpoints on a player then before? all hitpoints of a player: [["HitFace","HitNeck","HitHead","HitPelvis","HitAbdomen","HitDiaphragm","HitChest","HitBody","HitArms","HitHands","HitLegs"],["face_hub","neck","head","pelvis","spine1","spine2","spine3","body","arms","hands","legs"],[0,0,0,0,0,0,0,0,0,0,0]] With one shot in the leg, the player will get a hit on every hitpoint. By using the heal player, every shot will set only one hitpoint to 0. Is arma really usable working with hitpoints on players? If not, I think it would be better to set the damage to "_damage = _damage -0.1 with every healplayer shot. Link to comment Share on other sites More sharing options...
Hazmat Posted January 5, 2016 Report Share Posted January 5, 2016 I can confirm this too. 11-12 shots from multigun to heal players. Thought maybe something had changed with where you needed to aim for it to register, but we were able test and duplicate number of shots. Link to comment Share on other sites More sharing options...
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