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Healing Players needs 12 shot with heal player


He-Man

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Hi,

I noticed, that you need 11-12 shots from a Multigun with heal player for healing.

I'm not sure, but could it be, that after the last Arma updates there are more hitpoints on a player then before?

all hitpoints of a player:

 [["HitFace","HitNeck","HitHead","HitPelvis","HitAbdomen","HitDiaphragm","HitChest","HitBody","HitArms","HitHands","HitLegs"],["face_hub","neck","head","pelvis","spine1","spine2","spine3","body","arms","hands","legs"],[0,0,0,0,0,0,0,0,0,0,0]]

 

With one shot in the leg, the player will get a hit on every hitpoint.

By using the heal player, every shot will set only one hitpoint to 0.

 

Is arma really usable working with hitpoints on players? If not, I think it would be better to set the damage to "_damage = _damage -0.1 with every healplayer shot.

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