Shadowman Posted December 5, 2015 Report Share Posted December 5, 2015 Hello i try to load my costum debug monitor.sqf load on mission ini. if (hasInterface) then { EPOCH_debugMonitor = compileFinal preprocessFileLineNumbers "scripts\EPOCH_debugMonitor.sqf"; }; but it dosen`t work, how can i do that? Can anyone help me? Link to comment Share on other sites More sharing options...
0 Sp4rkY Posted December 5, 2015 Report Share Posted December 5, 2015 Isnt possible atm, because as u can see in the original DebugMonitor at epoch_code: "compileFinal".... With other words: You cant override code which is already compileFinal´d. https://community.bistudio.com/wiki/compileFinal cheers Link to comment Share on other sites More sharing options...
0 raymix Posted December 6, 2015 Report Share Posted December 6, 2015 3 hours ago, Sp4rkY said: Isnt possible atm, Should be able to if using cfgFunctions inside description.ext, original A3 function compiler is run before epoch's as far as I remember Link to comment Share on other sites More sharing options...
0 Shadowman Posted December 6, 2015 Author Report Share Posted December 6, 2015 I See that by a other Server they make this with the line in Post 1, but i don't know what i still have to do? Can any scripter help me? Link to comment Share on other sites More sharing options...
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Shadowman
Hello i try to load my costum debug monitor.sqf load on mission ini.
if (hasInterface) then {
EPOCH_debugMonitor = compileFinal preprocessFileLineNumbers "scripts\EPOCH_debugMonitor.sqf";
};
but it dosen`t work, how can i do that? Can anyone help me?
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