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particle effects "clouds" and death fly sounds


Cryten

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the clouds are called from player_moniitor.fsm in the client files.

 

Hayword found it earlier today and I've removed them from my server.

 

Grab the player_monitor.sqf and player_monitor.fsm from the client files, change the call in init.sqf, the call in player_monitor.sqf them open the .fsm file and find line 1294 and comment it out.

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