Hello, I have been trying to setup a server on my desktop (if I can get this working then I'm going to rent a VPS). I followed a youtube video, and the also the sticky. I start the server after the install, open arma, go to multiplayer, and click address LAN. The server says waiting for host, within a few seconds it says session lost. I tried connecting to it from my laptop and get the same thing. The RPT shows all the updating base class, then this
13:56:01 Server error: Player without identity Mike (id 551221680)
13:56:39 Server error: Player without identity Mike (id 599071693)
I have verified the integrity of the game cache on my desktop and laptop of both Arma 2 and Arma 2 OA. IT says "1 file failed to validate and will be reacquired". According to what I read to steams support site is that is normal, but I don't think the file that failed is ever reacquired. I have tried it a few times and it keeps showing that.
class Missions { class Mission1 { template = "DayZ_Epoch_11.Chernarus"; difficulty="veteran"; };
};
Here is the hive.int
;This is a comment
;Comments above a certain setting will provide it's description
;The format for a setting is ;Variable = Value
;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default ;To change from the default, simply uncomment the line and change the Value
;This configuration file should be placed inside your server instance's configuration directory (like cfgdayz)
[Time] ;Possible values: Local, Custom, Static ;You cannot use Static on OFFICIAL Hive, it will just revert to Local Type = Static ;If using Custom type, offset from UTC in hours (can be negative as well) ;Offset = -6 ;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to Hour = 17
[Database] ;Hostname or IP of the server to connect to ;If you leave this line commented or blank, HiveExt will connect to the OFFICIAL Hive, which requires registration ;See support.dayzmod.com for more information on what OFFICIAL Hive means, what are the rules, etc. ;If using OFFICIAL hive, the rest of the settings in this section have no effect Host = 127.0.0.1 I also tried localhost here as well
;Currently, only MySQL is supported Type = MySQL
;Port to connect to. The default is the default listening port of a server of the selected Type ;Instead of specifying Port, you can specify Socket and set Value to the socket name Port = 3306
;Database name to connect to. Database = dayz_epoch
;Username to connect with Username = root ;Password to authenticate with (default is blank) Password =
;If using OFFICIAL hive, the settings in this section have no effect, appropriate layout will be used [Characters] ;The field name that Player's IDs are stored in (unique per game license) ;Some table layouts have this as PlayerID, and some as PlayerUID, that's why this is configurable ;IDField = PlayerUID ;The field name that Player's World Position and rotation is stored in ;Enables you to run multiple different maps (different instances) off the same character table ;WSField = Worldspace
;If using OFFICIAL hive, the settings in this section have no effect, as it will clean up by itself [Objects] ;Which table should the objects be stored and fetched from ? ;Table = Object_DATA
;Negative values will disable this feature ;0 means that ALL empty placed items will be deleted every server restart ;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted CleanupPlacedAfterDays = 30
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to [] ;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors ;You can find that file under the SQF directory for your server version ;ResetOOBVehicles = false
;If using OFFICIAL hive, the settings in this section have no effect, it will manage objects on its own [ObjectDB] ;Setting this to true separates the Object fetches from the Character fetches ;That means that the Object Table must be on this other database ;Use = false
;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true ;Type = MySQL ;Host = localhost ;Port = 3306 ;Database = dayz ;Username = root ;Password =
Question
sampson42002
Hello, I have been trying to setup a server on my desktop (if I can get this working then I'm going to rent a VPS). I followed a youtube video, and the also the sticky. I start the server after the install, open arma, go to multiplayer, and click address LAN. The server says waiting for host, within a few seconds it says session lost. I tried connecting to it from my laptop and get the same thing. The RPT shows all the updating base class, then this
13:56:01 Server error: Player without identity Mike (id 551221680)
13:56:39 Server error: Player without identity Mike (id 599071693)
I have verified the integrity of the game cache on my desktop and laptop of both Arma 2 and Arma 2 OA. IT says "1 file failed to validate and will be reacquired". According to what I read to steams support site is that is normal, but I don't think the file that failed is ever reacquired. I have tried it a few times and it keeps showing that.
Here is my config.cfg
Here is the hive.int
Any ideas what's going wrong?
Thanks mike
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