Jump to content
  • 0

UAV Darter kicking people.


Xzempt

Question

Ok, so I am having this issue where when the UAV Darter comes and it actually 'aggros' for lack of a better word, It kicks the person that the darter actually goes after. The same with the Ghosthawk. The Darter kicks for create vehicle restriction #1 the Ghosthawk kicks for restriction #0 Can anyone help me with these errors? I have no idea how to add them as an exception or whatever to prevent the kicks. I assume it'd be in the createvehicle.txt file, but where?

 

Also, sorry if this is the wrong section...

 

createvehicle.log

12.08.2015 11:35:53: [FlatLine] Xzempt (ip:2304) c99a311b9572e4d2fd3660c83ae6646e - #1 "I_Soldier2_EPOCH" 3:63 [12500,14531,20]
12.08.2015 11:49:24: [FlatLine] Xzempt (ip:2304) c99a311b9572e4d2fd3660c83ae6646e - #1 "I_Soldier2_EPOCH" 7:37 [12575,14527,25]

so I added 1 "I_Soldier2_EPOCH" to the createvehicle.txt checking if that works right now

 

Did not help ^

 

After a little more reading, its telling me to use scripts.txt  and that it should always be on line number + 2 ? but thats

Line 2: 7 "BIS_fnc_dynamictext" !", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;" !", 0, 0.4, 5, 2, 0, 2] spawn bis_fnc_dynamictext;" !"snil '_fnc_scriptName') then {_fnc_scriptName}" !"bis_fnc_dynamictext"
Line 3: 7 forceRespawn
Link to comment
Share on other sites

6 answers to this question

Recommended Posts

  • 0

Go here and download createvehicle.txt and use winmerge or windiff to view the differences between yours and that one. Add anything from the one you download from this link to yours that isn't already there.. Do the same with scripts.txt and publicvariable.txt

 

https://github.com/EpochModTeam/Epoch/tree/master/Server_Install_Pack/sc/battleye

Link to comment
Share on other sites

  • 0

Go here and download createvehicle.txt and use winmerge or windiff to view the differences between yours and that one. Add anything from the one you download from this link to yours that isn't already there.. Do the same with scripts.txt and publicvariable.txt

 

https://github.com/EpochModTeam/Epoch/tree/master/Server_Install_Pack/sc/battleye

The scripts.txt was significantly changed and revamped, I would not recommend doing a winmerge unless you want a lot of extra trash in your file.

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
  • Advertisement
  • Discord

×
×
  • Create New...