-=Crue=-Sweeney Posted November 14, 2013 Report Share Posted November 14, 2013 After a few days, not sure how long.... but our light bulbs vanish it looks like it was shot out. Is there any fix for this. restarts do not help also used this sql to fix the damage that some had and nothing .... UPDATE `Object_DATA` SET `Damage`=0 WHERE `ObjectUID` <> 0 AND `CharacterID` <> 0 AND ( (`Inventory` IS NULL) OR (`Inventory` = '[]') ) Link to comment Share on other sites More sharing options...
Gostrydr Posted November 14, 2013 Report Share Posted November 14, 2013 When decay hits the light poles the bulbs pop. It's the 10% damage thing. No option to maintain them so all you can do is knock them down and place a new one. I wish they would add a maintain option for light poles, hescos, and mg nests. Light poles = 1 lumber hesco = 1 wire fence mg nest = 1 sandbag Link to comment Share on other sites More sharing options...
-=Crue=-Sweeney Posted November 14, 2013 Author Report Share Posted November 14, 2013 That would be the issue but I'have restored there health by using the sql code in my last post. There is no .10 damage to any buildable unless it has storage. Link to comment Share on other sites More sharing options...
vbawol Posted November 14, 2013 Report Share Posted November 14, 2013 sounds like this maybe do to the 10% damage we apply after x days old. We will add a maintain option so you can replace the bulb. Link to comment Share on other sites More sharing options...
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