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Editing standard safezones


Tactical Anders

Question

Hello everyone,

 

I have looked all over the place, even tried a few of the safezone-scripts but am not quite happy with the result..

 

I would basicly just like the ability to alter the standard safezones on Altis, (Well, make them bigger essentially so i can build some neat stuff)..

 

Do anyone know how i would go about it, or is it related to the standard markers and sensors in the .sqm ?

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I read this is something related with static traders, something like if you set a trader no AI spawns, or similar. Not sure thought

 

Could be, could be - still there has to be some kind of coords put in somwhere to state where the safezones are, and the whole "cannot be killed by other players or AI" thingie :)

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i belive the safezone is created by an invisilbe object, iirc you can just spawn more of them around the area to increase it

 

 

what do u do exactly?

for enlarge need to change values of  a and b in mission.sqm  sensor and markers related....

 

default safezones are not in the mission.sqm

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