DEADPOOL_ZA Posted May 27, 2015 Report Share Posted May 27, 2015 hi i am getting kicked for this reason 10:29:27 BattlEye Server: Initialized (v1.204) 10:29:27 Host identity created. 10:29:28 Game Port: 2312, Steam Query Port: 2313 10:29:28 Mission Epoch Mod read from bank. 10:29:28 Roles assigned. 10:29:28 Reading mission ... 10:30:13 Mission read. 10:30:13 Game started. 10:31:49 |G3N| DEADPOOL uses modified data file 10:31:49 BattlEye Server: Player #0 |G3N| DEADPOOL (xxxxxxxxxxxxx) connected 10:31:49 Player |G3N| DEADPOOL connecting. 10:31:50 BattlEye Server: Player #0 |G3N| DEADPOOL - GUID: xxxxxxxxxxxxxxxxxxxxxxxxxx (unverified) 10:31:51 Player |G3N| DEADPOOL connected (id=76561197989027974). 10:31:51 BattlEye Server: Verified GUID (xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx) of player #0 |G3N| DEADPOOL 10:31:53 BattlEye Server: Script Log: #0 |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxxxxxxxxx) - #97 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then { 10:31:53 if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS" 10:31:53 Player |G3N| DEADPOOL kicked off by BattlEye: Script Restriction #97 10:31:53 Player |G3N| DEADPOOL disconnected. can some1 plz help Link to comment Share on other sites More sharing options...
0 Richie Posted May 27, 2015 Report Share Posted May 27, 2015 What did you add ? it's not from the original files, once you add something then exceptions need added, my guess is the status bar as it displays FPS Link to comment Share on other sites More sharing options...
0 DEADPOOL_ZA Posted May 27, 2015 Author Report Share Posted May 27, 2015 What did you add ? it's not from the original files, once you add something then exceptions need added, my guess is the status bar as it displays FPS i added a3_epoch_HSBlackmarket-master Status_Bar-master cmEarplugs-master Lootspawner-Master-master A3EAI-master blackleagle ai Helicopter-Supply-Drop-1.0d A3EAI_Client Link to comment Share on other sites More sharing options...
0 DEADPOOL_ZA Posted May 27, 2015 Author Report Share Posted May 27, 2015 i added a3_epoch_HSBlackmarket-master Status_Bar-master cmEarplugs-master Lootspawner-Master-master A3EAI-master blackleagle ai Helicopter-Supply-Drop-1.0d A3EAI_Client i did add the status bar to the script Link to comment Share on other sites More sharing options...
0 Glenn Posted May 27, 2015 Report Share Posted May 27, 2015 So... out of the error you get, have you checked your Script.txt file for the reason of the kick? Have you made the needed exceptions to the filter? Link to comment Share on other sites More sharing options...
0 DEADPOOL_ZA Posted May 27, 2015 Author Report Share Posted May 27, 2015 So... out of the error you get, have you checked your Script.txt file for the reason of the kick? Have you made the needed exceptions to the filter? this is what error i get 24.05.2015 20:32:48: [G3N] DEADPOOL (xxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxx - #21 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then { if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS" 24.05.2015 20:37:35: [G3N] DEADPOOL (xxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxx - #21 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then { if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS" 27.05.2015 10:01:06: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #97 "cDisplayLoading",'Loading'] call (uinamespace getvariable 'BIS_fnc_initDisplay')" 27.05.2015 10:13:06: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx- #51 "["BIS_fnc_diagKey","BIS_fnc_feedbackMain","BIS_fnc_missionHandlers","BIS_fnc_getServerVariable","EPOCH_fnc_init"]" 27.05.2015 10:25:00: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #97 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then { if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS" 27.05.2015 10:31:53: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #97 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then { if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS" Link to comment Share on other sites More sharing options...
0 Richie Posted May 27, 2015 Report Share Posted May 27, 2015 The status bar is the only one that shows FPS, go to the thread you got it from, somewhere in there will be the exceptions you have to add. Link to comment Share on other sites More sharing options...
0 Glenn Posted May 27, 2015 Report Share Posted May 27, 2015 this is what error i get 24.05.2015 20:32:48: [G3N] DEADPOOL (xxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxx - #21 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then { if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS" 24.05.2015 20:37:35: [G3N] DEADPOOL (xxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxx - #21 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then { if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS" 27.05.2015 10:01:06: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #97 "cDisplayLoading",'Loading'] call (uinamespace getvariable 'BIS_fnc_initDisplay')" 27.05.2015 10:13:06: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx- #51 "["BIS_fnc_diagKey","BIS_fnc_feedbackMain","BIS_fnc_missionHandlers","BIS_fnc_getServerVariable","EPOCH_fnc_init"]" 27.05.2015 10:25:00: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #97 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then { if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS" 27.05.2015 10:31:53: |G3N| DEADPOOL (xxxxxxxxxxxxxxxxxx) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #97 "display 49 && isnil {uinamespace getvariable "RscDebugConsole_execute"}) then { if (random 1 > (1 - 0.24 / diag_fps)) then {_ppS" Looks like you need to take a look at the filters and make exceptions for #21, #51 and #97 for sure. As Richie pointed out, you are most likely going to be able to get the filters (or instructions to insert what exceptions where) in the thread itself... but what you can also do is simply make the exceptions yourself, upload the new filters and log in again. Remember - you dont need to shut down server and restart for filters to take effect now, so keep an eye on the log, trigger the kicks and write up the exceptions for them as they come. Link to comment Share on other sites More sharing options...
0 _TheRush_ Posted October 1, 2015 Report Share Posted October 1, 2015 (edited) delete Edited October 1, 2015 by _TheRush_ Link to comment Share on other sites More sharing options...
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DEADPOOL_ZA
hi
i am getting kicked for this reason
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