korakot2003 Posted May 25, 2015 Report Share Posted May 25, 2015 im trying to add some object to my mission but i dont want to edit directly from the mission.sqm how can i make .sqf script to exec in init? :) ty Link to comment Share on other sites More sharing options...
0 korakot2003 Posted May 29, 2015 Author Report Share Posted May 29, 2015 bump need help pls Link to comment Share on other sites More sharing options...
0 speaR Posted May 29, 2015 Report Share Posted May 29, 2015 The easiest way would be to create the objects with m3editor. Download it via a3 launcher.set the objects you want, and export it as sqf (can find this option inside the menu) place this exported file inside your mission and execute it with your init.https://community.bistudio.com/wiki/execVMBut it would be better to load it with epoch in my opinion. For example chernarus.h but you can read more about this somewhere in the forum. Just use the search function. Link to comment Share on other sites More sharing options...
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korakot2003
im trying to add some object to my mission but i dont want to edit directly from the mission.sqm
how can i make .sqf script to exec in init? :) ty
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