I´m using a serverside script (Loot crates from Darth_Rogue), it´s awesome, but I want to build in a condition, that it only starts, if more than 20 player are at the server.
How can I do it?
This doesnt work in the main script file OR the fn_init.sqf:
waitUntil {count playableUnits >= 2;};
I tried it in a separate loadscript.sqf with the code from ZCP capture points AND in the original script file, but it doesnt work for me too..
Question
Metalfoundry
Hey folks,
I´m using a serverside script (Loot crates from Darth_Rogue), it´s awesome, but I want to build in a condition, that it only starts, if more than 20 player are at the server.
How can I do it?
This doesnt work in the main script file OR the fn_init.sqf:
waitUntil {count playableUnits >= 2;};
I tried it in a separate loadscript.sqf with the code from ZCP capture points AND in the original script file, but it doesnt work for me too..
ZCP_Minimum_Online_Players = 3;
waitUntil { count( playableUnits ) > ( ZCP_Minimum_Online_Players - 1 ) };
execVM "\x\addons\a3_custom_crates\content\fn_random_crateLoot.sqf";
RPT:
10:09:23 "Starting Custom Crates PBO"
10:09:23 "Starting Custom Crates PBO"
10:09:23 Suspending not allowed in this context
10:09:23 Error in expression <= 3;
waitUntil { count( playableUnits ) > ( ZCP_Minimum_Online_Players - 1 ) };
>
10:09:23 Error position: <> ( ZCP_Minimum_Online_Players - 1 ) };
>
10:09:23 Error Generic error in expression
10:09:23 File x\addons\a3_custom_crates\content\fn_random_crateLoot.sqf, line 19
10:09:23 "Altis-specific settings loaded"
10:09:23 "[crateLoot.sqf] --- >>> worldname is altis"
10:09:23 "_fn_spawnCrate [4575,15423,3.8], 0, false, false"
10:09:23 "Static crates loaded successfully!"
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