Liqu1dShadow Posted May 18, 2015 Report Share Posted May 18, 2015 Is it as simple as getting an SQM for that map and then adding the files from Arma holic to your server files? It cant be that simple? Link to comment Share on other sites More sharing options...
Richie Posted May 18, 2015 Report Share Posted May 18, 2015 If only :) You need the mission.sqm setup, traders, spawn room, all the configs for the trees so they can be chopped, wrecks for scrap etc, payphones and ATM for banking. It's nothing really difficult, just time consuming. Link to comment Share on other sites More sharing options...
Liqu1dShadow Posted May 18, 2015 Author Report Share Posted May 18, 2015 If only :) You need the mission.sqm setup, traders, spawn room, all the configs for the trees so they can be chopped, wrecks for scrap etc, payphones and ATM for banking. It's nothing really difficult, just time consuming. ok, if I have the .sqm and am happy putting traders in (I only ever have fixed location traders) Payphones would take me 20 minutes, ATM even less. minus the trees is that all I would need? Also how do I get the tree configs? lol Link to comment Share on other sites More sharing options...
Richie Posted May 18, 2015 Report Share Posted May 18, 2015 The tree names are all inside the map, unpack the files and grab them It might also be worth shooting a PM to TheKnightTemplar as he's currently doing Esseker Link to comment Share on other sites More sharing options...
SteYou2014 Posted July 2, 2015 Report Share Posted July 2, 2015 Where do you the epoch.map.pbo file from? I downloaded: http://www.armaholic.com/page.php?id=27056 But can't find epoch.Bornholm.pbo for my mpmissions folder. Is it something my server has to generate? Link to comment Share on other sites More sharing options...
Richie Posted July 3, 2015 Report Share Posted July 3, 2015 Bornholm is a supported map, you don't have to change or make anything. Select the Bornhom mission file by editing the config.cfg // MISSIONS CYCLE (see below) epoch.Altis epoch.Stratis epoch_noZ.Altis class Missions { class Epoch { template = epoch.Bornholm; // DO NOT CHANGE THIS, IT WILL BREAK YOUR SERVER difficulty = "veteran"; // difficulty settings: veteran == NORMAL, mercenary == HARDCORE }; }; Then in your launch parameters add the Bornhom map along with Epoch files -mod=@Epoch;@EpochHive;@Bornholm That's it :) Link to comment Share on other sites More sharing options...
SteYou2014 Posted July 3, 2015 Report Share Posted July 3, 2015 Thanks, Richie :D I hear that the person who makes Bornholm may stop making it. If in the future I decide to change to Sahrani, is it the same thing? Or would I need to create a epoch.sahrani.pbo for that one? Link to comment Share on other sites More sharing options...
Richie Posted July 3, 2015 Report Share Posted July 3, 2015 Egil has abandoned Bornholm but he released the source files, I'm sure a few will pick it up and we'll have multiple versions. Sahrani is coming though and yes to the same setup swapping, only you have to delete the database and start fresh. At the minute Australia is done, Esseker is done and Sahrani is almost done, vote for what map you want done next. Link to comment Share on other sites More sharing options...
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