SLBRicardo Posted May 16, 2015 Report Share Posted May 16, 2015 I would like to know how to disable weight on my Arma 2 Overpoch Server. I have tryed adding: DZE_R3F_WEIGHT = false; Here: // DayZ Epoch config In the init.sqf and still doesnt seem to work. Link to comment Share on other sites More sharing options...
0 syco Posted May 17, 2015 Report Share Posted May 17, 2015 Paste your init.sqf in paste bin or a spoiler. DZE_R3F_WEIGHT = false; should be all you need but if placed in wrong spot might cause it to not work. Link to comment Share on other sites More sharing options...
0 SLBRicardo Posted May 21, 2015 Author Report Share Posted May 21, 2015 http://pastebin.com/8pGN5mTz Link to comment Share on other sites More sharing options...
0 SmokeyBR Posted May 21, 2015 Report Share Posted May 21, 2015 i think your server is reading variables from epoch in other file, probally getting overwriten. execVM "OPTIONS\EpochConfig.sqf"; easier way to do it thou is by going to your variables.sqf search for DZE_R3F_WEIGHT and disable there Link to comment Share on other sites More sharing options...
0 syco Posted May 22, 2015 Report Share Posted May 22, 2015 SmokeyBR is correct. Looks like you have another file that has all your epoch config's defined in it. Open that file and add it there or do as he has said also open variables.sqf Look for if(isNil "DZE_R3F_WEIGHT") then { DZE_R3F_WEIGHT = true; }; Change the true to false Link to comment Share on other sites More sharing options...
0 Tech_Support Posted May 22, 2015 Report Share Posted May 22, 2015 You can comment it out with a custom player_monitor.sqf ----------------------- player_monitor.sqf ----------------------- if (isServer) then { waitUntil{dayz_preloadFinished}; }; _id = [] execFSM "\z\addons\dayz_code\system\player_monitor.fsm"; if (DZE_R3F_WEIGHT) then { //_void = [] execVM "\z\addons\dayz_code\external\R3F_Realism\R3F_Realism_Init.sqf"; }; open init.sqf and change the file path for player_monitor.sqf where you put the file ;) if (!isDedicated) then { 0 fadeSound 0; waitUntil {!isNil "dayz_loadScreenMsg"}; dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; _playerMonitor = [] execVM "custom\player_monitor.sqf"; if (DZE_AsReMix_PLAYER_HUD) then { execVM "custom\Server_WelcomeCredits.sqf"; execVM "Scripts\Player_Hud\playerHud.sqf"; execVM "service_point\service_point.sqf"; execVM "Scripts\Safezone\safezone.sqf"; execVM "Scripts\Safezone\safearea.sqf"; execVM "custom\hide_churches.sqf"; execVM "custom\GG_MapMarker.sqf"; execVM "actions\activate.sqf"; execVM "custom\churches.sqf"; execVM "custom\kill_msg.sqf"; execVM "custom\convoy.sqf"; execVM "dzgm\init.sqf"; }; }; Link to comment Share on other sites More sharing options...
0 Tech_Support Posted May 23, 2015 Report Share Posted May 23, 2015 You should really have a custom variables.sqf //Load in compiled functions call compile preprocessFileLineNumbers "DAYZ_CODE\INIT\variables.sqf"; get a copy of variables.sqf from DAYZ_CODE.pbo and put it in a folder (make a custom folder in you mission pbo) then change this line in your init.sqf to this //Load in compiled functions call compile preprocessFileLineNumbers "custom\variables.sqf"; Now you have a custom variables.sqf you can edit like they are saying in previous posts to change true to false Link to comment Share on other sites More sharing options...
0 Guest Posted May 23, 2015 Report Share Posted May 23, 2015 By looking at this: //Mod Loader execVM "OPTIONS\ModConfig.sqf"; My guess is, that you have to change it in that File... "OPTIONS", seems to be something related to OPTIONS. Link to comment Share on other sites More sharing options...
Question
SLBRicardo
I would like to know how to disable weight on my Arma 2 Overpoch Server. I have tryed adding:
DZE_R3F_WEIGHT = false;
Here:
// DayZ Epoch config
In the init.sqf and still doesnt seem to work.
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