HackSaW_TM Posted May 7, 2015 Report Share Posted May 7, 2015 anyone can help me with this kick please #41 "Name; }; },{ _this spawn { private ["_endCondition","_deleteMarkerID","_endMissionType"]; _endCondition = _this select 1; _d" Link to comment Share on other sites More sharing options...
Richie Posted May 7, 2015 Report Share Posted May 7, 2015 Why mission system is it from ? each one has the BE filters required. Link to comment Share on other sites More sharing options...
HackSaW_TM Posted May 7, 2015 Author Report Share Posted May 7, 2015 was all working before the update this is what i have on line 42 7 createDialog !="createDialog \"QuickTake\";" !="createDialog \"InteractBank\";" !="createdialog \"SelectGender\";" !="_handled = createdialog _dialog;" !="if (!dialog) then {createDialog 'Skaronator_AdminMenu'};" !="if !(createdialog \"InteractItem\") exitWith {};" !="createDialog \"TapOut\";" !="if !(createdialog \"Trade\") exitWith {};" !="_ok = createdialog \"Interact\";" !="_ok = createdialog \"TradeNPCMenu\";" !="createDialog \"Epoch_myGroup\";" !="createDialog (if ((Epoch_my_GroupUID == \"\") && (Epoch_my_Group isEqualTo [])) then {\"EPOCH_createGrp\"} else {\"Epoch_myGroup\"});" !="createDialog \"GroupRequests\";" !="_ok = createdialog \"MissionSelect\";" !"createdialog 'AdminMenu';[] call fnc_addMenuMapHandler;" !"RscFunctionsViewer" Link to comment Share on other sites More sharing options...
Silens Posted May 7, 2015 Report Share Posted May 7, 2015 It's from follow the instructions here to setup the BE filters... Link to comment Share on other sites More sharing options...
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