Halvhjearne Posted July 8, 2015 Report Share Posted July 8, 2015 well im happy it works for you now. @all how many would be interested in getting like a safezone area at the random traders? Link to comment Share on other sites More sharing options...
cyncrwler Posted July 9, 2015 Report Share Posted July 9, 2015 I would! Link to comment Share on other sites More sharing options...
MechDan Posted July 9, 2015 Report Share Posted July 9, 2015 you would need to make it an option to have or not to have (you would prolly already do this cause you are a coding genius) but our server has it as a very unsafe place to go ;) lol Link to comment Share on other sites More sharing options...
simon1603 Posted July 10, 2015 Report Share Posted July 10, 2015 Hi again, I have moved my static trader to the west coast to try and get the boats to spawn into the sea, trader is there and he spawns land and air vehicles on the helipad. He simply refuses to spawn boats in the water!! However I get this error in report Reveal hidden contents 7:15:21 "[HSBlackmarket]: HSBlackmarket Creating a Marker" 7:15:21 Error in expression <os, [], 0, "CAN_COLLIDE"]; _unit setDir _dir; if(surfaceIsWater _pos)then{ _unit> 7:15:21 Error position: <_dir; if(surfaceIsWater _pos)then{ _unit> 7:15:21 Error Undefined variable in expression: _dir 7:15:21 File mpmissions\__cur_mp.Altis\trader\init.sqf, line 329 7:15:21 "[HSBlackmarket] Server Done ..." The init.sqf is as follows Reveal hidden contents /* a3 epoch trader init.sqf by Halv & Suppe */ private ["_staticCoords","_blacklistedAreas","_spawnarea"]; _agent = "I_G_resistanceLeader_F"; _spawnnearroad = true; _dist2roadMax = 350; //amount of traders to build _tradercount = 0; //min distance from other traders in meters, dont go to higher than _spawnarea/(_tradercount+1) or script will just revert back to this amount to avoid problems _mindist = 4000; //marker text for traders. "" for no name(only the dot) _markertext = "Altis Blackmarket"; //texture on the flag (has to be 200x200), "" to disable _flagtexture = "trader\dkflagpole.jpg"; //texture on the sign, "" to disable _sigtexture = "trader\trader.jpg"; //if _staticCoords are set here, there will be a trader at that exact position and direction, //_blacklistedAreas is where random blackmarkets cannot spawn switch(toLower worldName)do{ case "altis":{ _staticCoords = [ /* [traderposition,direction,createmarker,props[classname,position,direction]] //"full" array [[0,0,0],0,true,[["classname1",[1,1,1],1],["classname2",[2,2,2],2]]] //minimal array [[0,0,0],0] */ [[3037.09,18151.2,0],190.3],[[0.296185,0.955131,0]] // west coast ]; _blacklistedAreas = [ /*[position,area]*/ [[18451.9, 14278.1, 0],500], [[13326.5, 14515.2, 0],500], [[6192.46, 16834, 0],500] ]; //distance to search for trader positions _spawnarea = 12500; }; case "stratis":{_staticCoords = [];_blacklistedAreas = [[[4089.82, 4597.71, 0],500]];_spawnarea = 6000;}; case "bornholm":{ _staticCoords = []; _blacklistedAreas = [ [[14121.2,11331.5,0],500], [[1322.18,8733.92,0],500], [[15639.3,191.995,0],500] ]; _spawnarea = 12500; }; case "chernarus":{ _staticCoords = [ [[4584.02,4521.47,0],180.729,false],//trader by Kozlovka [[12076.8,5112.95,0],281.836,false],//trader between Msta & Tulga [[10676.7,9437.48,0],120.482,false] //trader by Dubrovka ]; _blacklistedAreas = [ [[4569.52, 4524.24, 0],500], [[12077.8, 5121.92, 0],500], [[10688.6, 9428.98, 0],500] ]; _spawnarea = 7000; }; default{_staticCoords = [];_blacklistedAreas = [[[0,0,0],0]];_spawnarea = 7000;}; }; //============================== DONT TOUCH ANYTHING BELOW THIS POINT ==============================\\ // Server stuff... if(isServer) then{ diag_log "[HSBlackmarket] Server adding PVEvent"; "HSPV_traderrequest" addPublicVariableEventHandler {(_this select 1) call HS_playertraderequest}; diag_log "[HSBlackmarket] Server Loading functions"; HS_playertraderequest = compileFinal preprocessFileLineNumbers "trader\HS_playertraderequest.sqf"; HS_weaponsrestriction = compileFinal preprocessFileLineNumbers "trader\HS_weaponsrestriction.sqf"; HALV_PurgeObject = compileFinal preprocessFileLineNumbers "trader\HALV_PurgeObject.sqf"; private ["_coords","_roadlist","_firstroad","_statdir"]; ///////////////////////////////////////////////////////////// /* this is taken from: objectMapper.sqf Author: Joris-Jan van 't Land Edited by HALV */ private ["_multiplyMatrixFunc"]; _multiplyMatrixFunc = { private ["_array1", "_array2", "_result"]; _array1 = _this select 0; _array2 = _this select 1; _result = [ (((_array1 select 0) select 0) * (_array2 select 0)) + (((_array1 select 0) select 1) * (_array2 select 1)), (((_array1 select 1) select 0) * (_array2 select 0)) + (((_array1 select 1) select 1) * (_array2 select 1)) ]; _result }; ///////////////////////////////////////////////////////////// waitUntil {(!isNil "BIS_fnc_findSafePos")}; waitUntil {(!isNil "BIS_fnc_selectRandom")}; diag_log "[HSBlackmarket] Server Building traders ..."; if(_blacklistedAreas isEqualTo [[[0,0,0],0]])then{ diag_log format["[HSBlackmarket]: no blacklisted areas found for world: %1",worldName]; }else{ diag_log format["[HSBlackmarket]: Selected blacklisted areas for world: %1",worldName]; }; if(_mindist > _spawnarea/(_tradercount+1))then{ _mindist = _spawnarea/(_tradercount+1); diag_log format["[HSBlackmarket]: Reverted _mindist '%1' to avoid problems",_mindist]; }; _units = []; _allcords = []; for "_i" from 1 to _tradercount do { while{true}do{ scopeName "posiscope"; _coords = [getMarkerPos "Center",0,_spawnarea,20,0,500,0] call BIS_fnc_findSafePos; _IsBlacklisted = false; {if(_coords distance (_x select 0) < (_x select 1))exitWith{_IsBlacklisted = true};}count _blacklistedAreas; {if(_coords distance _x < _mindist)exitWith{_IsBlacklisted = true};}count _allcords; _roadlist = _coords nearRoads _dist2roadMax; if(!_IsBlacklisted && !isOnRoad _coords && !surfaceIsWater _coords)then{ _firstroad = [_roadlist,_coords] call BIS_fnc_nearestPosition; if(_spawnnearroad)then{ if((count _roadlist > 0) && (_coords distance _firstroad > 50))then{breakOut "posiscope"}; }else{ if(count _roadlist > 0)then{ if(_coords distance _firstroad > 50)then{breakOut "posiscope"}; }else{breakOut "posiscope"}; }; }; }; _allcords pushBack _coords; diag_log format["[HSBlackmarket]: Found position for a HSBlackmarket ... (%1) %2",mapGridPosition _coords,_coords]; _randir = (random 360); // diag_log format["[HSBlackmarket]: _roadlist: %1 _roadlist: %2",_randir,_roadlist]; if(count _roadlist > 0)then{ _randir = [_coords,(position _firstroad)] call BIS_fnc_dirTo; // diag_log format["[HSBlackmarket]: _randir: %1 _firstroad: %2",_randir,_firstroad]; }; //create trader and objects _objects = [ [180,180, ["Land_Campfire_F",[-0.669922,-7.08984,0],0], ["Land_CampingChair_V2_F",[0.0654297,0.904297,0],2], ["Land_CampingTable_F",[-0.117188,-1.29102,0],3.62851], ["Land_CampingTable_small_F",[-5.70996,6.62695,0],133.6414], ["Land_CampingChair_V1_F",[-5.4375,6.27148,0],140.0554], ["Land_Ground_sheet_blue_F",[-3.99902,9.41211,0],-128.113], ["Land_Sleeping_bag_brown_folded_F",[-3.40625,9.90234,0],52.2286], ["Land_TentDome_F",[-0.620117,8.94727,0],-89.0146], ["Land_WoodenLog_F",[-2.37109,-6.21289,0],0], ["Land_WoodenLog_F",[0.00488281,-5.4082,0],0], ["Land_WoodenLog_F",[1.02344,-7.76953,0],0], ["CargoNet_01_barrels_F",[-5.90723,2.83398,0],0], ["CargoNet_01_box_F",[2.25586,7.05273,0],25.5532], ["FlexibleTank_01_forest_F",[-5.65625,1.40625,0],0], ["Land_PlasticCase_01_large_F",[4.05664,3.0957,0],291.761], ["Flag_ARMEX_F",[-5.03809,-3.10938,0],180], ["Land_PaperBox_open_full_F",[3.4707,5.66992,0],-66.7469], ["Land_PaperBox_open_empty_F",[4.58105,4.24219,0],23.4405], ["Land_ScrapHeap_1_F",[-1.34961,3.19141,0],-91.183], [(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[-0.304688,-22.9434,0],0], ["SignAd_Sponsor_F",[-7.05371,-3.66797,0],-31.456], ["Land_Canteen_F",[-2.36914,9.56641,0],0], ["Land_FireExtinguisher_F",[-5.31934,0.582031,0],0], ["Land_Laptop_F",[-4.60547,8.95117,0],-129.859], [(["CamoNet_INDP_big_F","CamoNet_OPFOR_big_F","CamoNet_BLUFOR_big_F"]call BIS_fnc_selectRandom),[-0.75,4.9082,0],0] ], [-90,90, ["Flag_ARMEX_F",[9.69922,5,0],209.0909], ["CamoNet_BLUFOR_open_Curator_F",[2.09961,1.09961,0],209.0909], ["Land_Timbers_F",[1.69922,-4.2998,0],-122.6364], ["Land_IronPipes_F",[-3,0.0996094,0],-75.454], ["Land_FieldToilet_F",[-4.30078,-5.40039,0],28.273], ["Land_GasTank_02_F",[2.09961,-2.7998,0],209.0909], ["Land_WorkStand_F",[1.5,1.59961,0],176.0909], ["Land_Pallet_F",[7.7998,4.7998,0],209.0909], ["Land_Pallets_F",[-3.40039,4.09961,0],-59.545], ["Land_Pallets_stack_F",[9.89941,0.399414,0],-146.364], ["Land_Pipes_small_F",[-1.40039,4.89941,0],-90.454], ["Land_WheelCart_F",[10.0996,3.2002,0],-208.182], ["Land_Workbench_01_F",[-0.100586,178.60059,0],25], ["Land_Bricks_V4_F",[7.39941,-1.7002,0],172.2727], ["Land_CampingChair_V2_F",[5.09961,179.7002,0],-151.364], ["Land_CampingTable_small_F",[4.89941,178.60059,0],-153.636], ["Land_WoodenLog_F",[6,8.7998,0],209.0909], ["Land_Campfire_F",[4.59961,8.39941,0],209.0909], ["Land_WoodenLog_F",[4.7998,6.2002,0],209.0909], ["Land_WoodenLog_F",[8.2998,4.89941,0],209.0909], ["Land_WoodenLog_F",[7.39941,4.39941,0],209.0909], ["Land_TentA_F",[0.799805,8.59961,0],-99.0911], [(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[18.8994,-2.90039,0],209.0909], ["SignAd_Sponsor_F",[0.199219,4.5,0],-75.4541] ], [0,-19.430197, ["Land_CampingTable_F",[-0.0771484,0.853516,0],160.272,1,0], ["Land_CampingChair_V2_F",[0.731445,-1.44629,1.90735e-005],160.679], ["CargoNet_01_box_F",[-1.42773,-1.71387,-3.8147e-006],2.04104], ["Land_CargoBox_V1_F",[-3.02148,0.523438,0.0305347],6.5862], ["Land_WoodenLog_F",[3.06445,0.310547,1.33514e-005],359.99], ["CargoNet_01_barrels_F",[-0.617188,-3.64746,0],359.999], ["Land_Bricks_V4_F",[3.28223,1.85352,0],77.4211], ["Land_Sleeping_bag_F",[3.62402,-2.26758,-5.72205e-005],166.708], ["Land_Pillow_camouflage_F",[3.5332,-2.44238,-0.0296116],0.0385798], ["Land_WoodPile_F",[3.03516,3.63184,-3.8147e-006],352.152], ["Land_Cargo40_blue_F",[-4.07617,-3.80273,0],245.36], ["Land_TentA_F",[4.08887,-4.2002,-1.90735e-006],164.006], ["O_CargoNet_01_ammo_F",[0.181641,-5.96875,0],72.5656], ["Land_Cargo40_brick_red_F",[6.0332,-0.418945,1.90735e-006],256.356], ["SignAd_Sponsor_F",[-6.72363,1.97559,-2.67029e-005],155.599], ["SignAd_Sponsor_F",[4.4834,5.66699,0.000146866],168.142], ["Land_Campfire_F",[-2.51953,6.96484,-9.53674e-006],0], ["Flag_ARMEX_F",[5.57227,-5.44141,-1.14441e-005],74.6117], ["Land_HBarrierTower_F",[3.19043,-8.56348,7.62939e-006],341.69], ["Land_HBarrier_5_F",[-11.4238,6.97852,0.00966454],81.4106], ["Land_HBarrier_5_F",[4.87793,12.3633,0.00466537],51.4648], ["Land_Cargo40_military_green_F",[-4.41699,12.2959,0.00237656],339.806], [(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[-10.749,30.5313,6.67572e-005],339.294] ], [0,0, ["Land_CncShelter_F",[-0.046875,0.580078,1.90735e-006],357.404], ["Land_CampingChair_V1_F",[0.0585938,-0.673828,-3.8147e-006],178.509], ["Land_Ammobox_rounds_F",[-0.632813,-0.664063,3.05176e-005],0], ["Land_CashDesk_F",[0.000976563,1.01563,-9.53674e-006],176.522], ["Land_HBarrierWall_corridor_F",[0.0253906,-1.33398,-3.8147e-006],268.766], ["Land_Money_F",[0.59082,-1.40234,1.90735e-006],0], ["Box_IND_WpsLaunch_F",[2.66504,-0.130859,0.000112534],263.01], ["Land_HBarrierBig_F",[0.0957031,-3.3418,-1.90735e-006],356.696], ["Land_PartyTent_01_F",[-1.54102,4.25195,-0.283783],356.027], ["Land_TentA_F",[-4.65137,1.9707,-1.14441e-005],175.654], ["Land_HBarrierWall_corner_F",[5.36816,-1.13672,5.53131e-005],88.9725], ["Land_ScrapHeap_1_F",[-2.25781,5.82422,0],336.275], ["Land_HBarrierWall_corner_F",[-5.72461,-2.73242,-4.19617e-005],175.661], ["Land_HBarrierWall6_F",[6.2002,5.00781,-3.8147e-006],88.8191], ["I_CargoNet_01_ammo_F",[3.29395,6.26758,-1.90735e-006],354.135], ["Land_HBarrierWall6_F",[-7.81152,2.37109,-5.14984e-005],268.762], ["I_supplyCrate_F",[-5.28125,5.77148,-1.52588e-005],86.827], ["Land_WoodenBox_F",[2.86914,9.89453,1.90735e-006],268.489], ["Flag_ARMEX_F",[3.62207,9.92188,-3.8147e-005],0], ["Land_GasTank_01_yellow_F",[-5.97559,9.41016,-1.33514e-005],0], ["Land_GasTank_01_yellow_F",[-6.07129,9.91406,-4.3869e-005],0], ["Land_HBarrierWall4_F",[-7.09766,9.25195,-4.57764e-005],267.767], ["Land_CargoBox_V1_F",[3.01172,12.1934,-5.72205e-006],0], ["Land_HBarrierWall6_F",[6.0332,12.0391,-8.2016e-005],92.5993], ["Land_Campfire_F",[-1.17676,12.8457,-3.8147e-006],0], ["Land_CncBarrier_stripes_F",[3.9502,18.3145,5.72205e-006],46.6013], ["SignAd_Sponsor_F",[1.74609,19.457,0],268.517], ["Land_HBarrierTower_F",[-2.02734,19.7676,1.90735e-006],177.085], ["SignAd_Sponsor_F",[-5.6748,19.0156,1.33514e-005],83.7269], ["Land_Crash_barrier_F",[-8.78418,21.2773,-1.90735e-006],292.427], [(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[-2.83496,39.7852,-0.000118256],359.41] ], [0,0, ["Flag_ARMEX_F",[-0.788086,-1.14063,0],0], ["Land_WoodenTable_large_F",[-0.917969,1.29883,-0.0575085],69.0909], ["Land_Ancient_Wall_8m_F",[2.67578,-0.420898,-0.630144],336.364], ["Land_Ancient_Wall_4m_F",[-2.31738,0.493164,-0.719454],251.818], ["Land_Bench_F",[2.27148,1.33203,-0.0392952],359.091], ["SignAd_Sponsor_F",[-2.91699,-0.139648,-0.789555],72.7272], ["Land_BarrelWater_F",[-2.84766,3.59277,-0.0297241],0], ["Land_GarbageContainer_open_F",[1.98145,4.67383,-0.0621395],268.182], ["Land_Tyres_F",[5.16504,1.0127,-0.0753136],318.182], ["Land_Ancient_Wall_8m_F",[3.37598,3.1377,-0.0258389],89.5454], ["Land_GarbageWashingMachine_F",[5.55273,5.00879,-0.0555096],0], ["Land_Bricks_V1_F",[1.03613,7.59863,-0.0867004],3.63635], ["Land_Ancient_Wall_4m_F",[-0.470703,8.37695,-0.531187],309.091], ["Land_Bench_F",[-2.08203,7.82129,-0.0440636],39.0909], ["Land_Ancient_Wall_4m_F",[2.88281,8.50098,-0.338644],8.18182], [(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[-10.7529,4.375,1.90735e-006],0] ] ]call BIS_fnc_selectRandom; _extra = _objects deleteAt 0; _randir = _randir + _extra; //creating trader _pos0 = [(_coords select 0),(_coords select 1),0]; _unit = createAgent [_agent, _pos0, [], 0, "CAN_COLLIDE"]; _unitdir = _objects deleteAt 0; _unit setDir (_randir+_unitdir); _unit setUnitAbility 0.60000002; _unit allowDammage false; _unit disableAI "FSM"; _unit disableAI "MOVE"; _unit disableAI "AUTOTARGET"; _unit disableAI "TARGET"; _unit setBehaviour "CARELESS"; _unit forceSpeed 0;_unit enableSimulation false; _unit switchMove "AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon"; _unit setCaptive true; _obj = createVehicle ["Land_ClutterCutter_large_F", _pos0, [], 0, "CAN_COLLIDE"]; _obj setPos _pos0; { _Dir = (_randir + (_x select 2)); _newRelPos = [[[cos _randir, sin _randir],[-(sin _randir), cos _randir]], (_x select 1)] call _multiplyMatrixFunc; _pos = [(_coords select 0) + (_newRelPos select 0), (_coords select 1) + (_newRelPos select 1), 0]; _obj = createVehicle [(_x select 0), _pos, [], 0, "CAN_COLLIDE"]; _obj setDir _Dir; _obj setPos _pos; _obj allowDammage false; _obj enableSimulation false; _obj setVariable ["R3F_LOG_disabled", true, true]; switch (_x select 0) do { case "Land_Ammobox_rounds_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;}; case "Box_IND_WpsLaunch_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;}; case "I_CargoNet_01_ammo_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;}; case "I_supplyCrate_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;}; case "O_CargoNet_01_ammo_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;}; case "Land_Campfire_F":{_obj = createVehicle ["Land_ClutterCutter_medium_F", _pos, [], 0, "CAN_COLLIDE"];_obj setPos _pos;}; case "Land_Ground_sheet_blue_F":{_obj = createVehicle ["Land_ClutterCutter_large_F", _pos, [], 0, "CAN_COLLIDE"];_obj setPos _pos;}; case "Flag_ARMEX_F":{if(_flagtexture != "")then{_obj setFlagTexture _flagtexture;};}; case "Land_HelipadEmpty_F":{_obj = createVehicle ["Land_ClutterCutter_large_F", _pos, [], 0, "CAN_COLLIDE"];_obj setPos _pos;}; case "SignAd_Sponsor_F":{if(_sigtexture != "")then{_obj setObjectTextureGlobal [0,_sigtexture];};}; }; }forEach _objects; diag_log "[HSBlackmarket]: HSBlackmarket Creating a Marker"; _marker = createMarker [format["HSBlackmarket_%1",_i], _coords]; _marker setMarkerShape "ICON"; _marker setMarkerType "hd_dot"; // pickup _marker setMarkerText _markertext; _marker setMarkerColor "ColorWEST"; _units pushBack _unit; }; { _pos = _x select 0; _dir = _x select 1; _createmarker = if(count _x > 2)then{_x select 2}else{true}; diag_log format["[HSBlackmarket]: HSBlackmarket Creating a Static trader @ (%2) %1",_pos,mapGridPosition _pos]; _unit = createAgent [_agent, _pos, [], 0, "CAN_COLLIDE"]; _unit setDir _dir; if(surfaceIsWater _pos)then{ _unit setPosASL _pos; }else{ _unit setPosATL _pos; }; _unit setUnitAbility 0.60000002; _unit allowDammage false; _unit disableAI "FSM"; _unit disableAI "MOVE"; _unit disableAI "AUTOTARGET"; _unit disableAI "TARGET"; _unit setBehaviour "CARELESS"; _unit forceSpeed 0;_unit enableSimulation false; _unit switchMove "AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon"; _unit setCaptive true; _units pushBack _unit; if(_createmarker)then{ diag_log "[HSBlackmarket]: HSBlackmarket Creating a Marker"; _marker = createMarker [format["HSBlackmarket_%1",(count _units)], _pos]; _marker setMarkerShape "ICON"; _marker setMarkerType "hd_dot"; _marker setMarkerText _markertext; _marker setMarkerColor "ColorWEST"; }; if(count _x > 3)then{ _objs = _x select 3; { _objtype = _x select 0; _objpos = _x select 1; _objdir = _x select 2; _obj = createVehicle [_objtype, _objpos, [], 0, "CAN_COLLIDE"]; _obj setDir _objdir; if(surfaceIsWater _objpos)then{ _obj setPosASL _objpos; }else{ _obj setPosATL _objpos; }; _obj allowDammage false; _obj enableSimulation false; _obj setVariable ["R3F_LOG_disabled", true, true]; }forEach _objs; }; }forEach _staticCoords; HSPV_HSBlackmarket = _units; publicVariable "HSPV_HSBlackmarket"; diag_log "[HSBlackmarket] Server Done ..."; }; // Client stuff... if(hasInterface)then{ diag_log "[HSBlackmarket]: Client waiting for Trader ..."; waitUntil {sleep 1;(!isNil "HSPV_HSBlackmarket")}; {_x addAction ["<img size=1.5'image='\a3\Ui_f\data\gui\Rsc\RscDisplayArcadeMap\icon_layout_ca.paa'/> <t color='#0096ff'>HS Trader Menu</t>","trader\dummy.sqf",_x, -9, true, true, "", "_this distance _target < 5];}forEach HSPV_HSBlackmarket; HSPV_HSBlackmarket = nil; call compile preprocessFileLineNumbers "trader\tradermenu.sqf"; diag_log "[HSBlackmarket]: Client Done ..."; }; Any ideas what I did wrong? Many Thanks Simon Link to comment Share on other sites More sharing options...
Halvhjearne Posted July 10, 2015 Report Share Posted July 10, 2015 On 7/10/2015 at 11:47 AM, simon1603 said: Hi again, I have moved my static trader to the west coast to try and get the boats to spawn into the sea, trader is there and he spawns land and air vehicles on the helipad. He simply refuses to spawn boats in the water!! However I get this error in report Reveal hidden contents 7:15:21 "[HSBlackmarket]: HSBlackmarket Creating a Marker" 7:15:21 Error in expression <os, [], 0, "CAN_COLLIDE"]; _unit setDir _dir; if(surfaceIsWater _pos)then{ _unit> 7:15:21 Error position: <_dir; if(surfaceIsWater _pos)then{ _unit> 7:15:21 Error Undefined variable in expression: _dir 7:15:21 File mpmissions\__cur_mp.Altis\trader\init.sqf, line 329 7:15:21 "[HSBlackmarket] Server Done ..." The init.sqf is as follows Reveal hidden contents /* a3 epoch trader init.sqf by Halv & Suppe */ private ["_staticCoords","_blacklistedAreas","_spawnarea"]; _agent = "I_G_resistanceLeader_F"; _spawnnearroad = true; _dist2roadMax = 350; //amount of traders to build _tradercount = 0; //min distance from other traders in meters, dont go to higher than _spawnarea/(_tradercount+1) or script will just revert back to this amount to avoid problems _mindist = 4000; //marker text for traders. "" for no name(only the dot) _markertext = "Altis Blackmarket"; //texture on the flag (has to be 200x200), "" to disable _flagtexture = "trader\dkflagpole.jpg"; //texture on the sign, "" to disable _sigtexture = "trader\trader.jpg"; //if _staticCoords are set here, there will be a trader at that exact position and direction, //_blacklistedAreas is where random blackmarkets cannot spawn switch(toLower worldName)do{ case "altis":{ _staticCoords = [ /* [traderposition,direction,createmarker,props[classname,position,direction]] //"full" array [[0,0,0],0,true,[["classname1",[1,1,1],1],["classname2",[2,2,2],2]]] //minimal array [[0,0,0],0] */ [[3037.09,18151.2,0],190.3],[[0.296185,0.955131,0]] // west coast ]; _blacklistedAreas = [ /*[position,area]*/ [[18451.9, 14278.1, 0],500], [[13326.5, 14515.2, 0],500], [[6192.46, 16834, 0],500] ]; //distance to search for trader positions _spawnarea = 12500; }; case "stratis":{_staticCoords = [];_blacklistedAreas = [[[4089.82, 4597.71, 0],500]];_spawnarea = 6000;}; case "bornholm":{ _staticCoords = []; _blacklistedAreas = [ [[14121.2,11331.5,0],500], [[1322.18,8733.92,0],500], [[15639.3,191.995,0],500] ]; _spawnarea = 12500; }; case "chernarus":{ _staticCoords = [ [[4584.02,4521.47,0],180.729,false],//trader by Kozlovka [[12076.8,5112.95,0],281.836,false],//trader between Msta & Tulga [[10676.7,9437.48,0],120.482,false] //trader by Dubrovka ]; _blacklistedAreas = [ [[4569.52, 4524.24, 0],500], [[12077.8, 5121.92, 0],500], [[10688.6, 9428.98, 0],500] ]; _spawnarea = 7000; }; default{_staticCoords = [];_blacklistedAreas = [[[0,0,0],0]];_spawnarea = 7000;}; }; //============================== DONT TOUCH ANYTHING BELOW THIS POINT ==============================\\ // Server stuff... if(isServer) then{ diag_log "[HSBlackmarket] Server adding PVEvent"; "HSPV_traderrequest" addPublicVariableEventHandler {(_this select 1) call HS_playertraderequest}; diag_log "[HSBlackmarket] Server Loading functions"; HS_playertraderequest = compileFinal preprocessFileLineNumbers "trader\HS_playertraderequest.sqf"; HS_weaponsrestriction = compileFinal preprocessFileLineNumbers "trader\HS_weaponsrestriction.sqf"; HALV_PurgeObject = compileFinal preprocessFileLineNumbers "trader\HALV_PurgeObject.sqf"; private ["_coords","_roadlist","_firstroad","_statdir"]; ///////////////////////////////////////////////////////////// /* this is taken from: objectMapper.sqf Author: Joris-Jan van 't Land Edited by HALV */ private ["_multiplyMatrixFunc"]; _multiplyMatrixFunc = { private ["_array1", "_array2", "_result"]; _array1 = _this select 0; _array2 = _this select 1; _result = [ (((_array1 select 0) select 0) * (_array2 select 0)) + (((_array1 select 0) select 1) * (_array2 select 1)), (((_array1 select 1) select 0) * (_array2 select 0)) + (((_array1 select 1) select 1) * (_array2 select 1)) ]; _result }; ///////////////////////////////////////////////////////////// waitUntil {(!isNil "BIS_fnc_findSafePos")}; waitUntil {(!isNil "BIS_fnc_selectRandom")}; diag_log "[HSBlackmarket] Server Building traders ..."; if(_blacklistedAreas isEqualTo [[[0,0,0],0]])then{ diag_log format["[HSBlackmarket]: no blacklisted areas found for world: %1",worldName]; }else{ diag_log format["[HSBlackmarket]: Selected blacklisted areas for world: %1",worldName]; }; if(_mindist > _spawnarea/(_tradercount+1))then{ _mindist = _spawnarea/(_tradercount+1); diag_log format["[HSBlackmarket]: Reverted _mindist '%1' to avoid problems",_mindist]; }; _units = []; _allcords = []; for "_i" from 1 to _tradercount do { while{true}do{ scopeName "posiscope"; _coords = [getMarkerPos "Center",0,_spawnarea,20,0,500,0] call BIS_fnc_findSafePos; _IsBlacklisted = false; {if(_coords distance (_x select 0) < (_x select 1))exitWith{_IsBlacklisted = true};}count _blacklistedAreas; {if(_coords distance _x < _mindist)exitWith{_IsBlacklisted = true};}count _allcords; _roadlist = _coords nearRoads _dist2roadMax; if(!_IsBlacklisted && !isOnRoad _coords && !surfaceIsWater _coords)then{ _firstroad = [_roadlist,_coords] call BIS_fnc_nearestPosition; if(_spawnnearroad)then{ if((count _roadlist > 0) && (_coords distance _firstroad > 50))then{breakOut "posiscope"}; }else{ if(count _roadlist > 0)then{ if(_coords distance _firstroad > 50)then{breakOut "posiscope"}; }else{breakOut "posiscope"}; }; }; }; _allcords pushBack _coords; diag_log format["[HSBlackmarket]: Found position for a HSBlackmarket ... (%1) %2",mapGridPosition _coords,_coords]; _randir = (random 360); // diag_log format["[HSBlackmarket]: _roadlist: %1 _roadlist: %2",_randir,_roadlist]; if(count _roadlist > 0)then{ _randir = [_coords,(position _firstroad)] call BIS_fnc_dirTo; // diag_log format["[HSBlackmarket]: _randir: %1 _firstroad: %2",_randir,_firstroad]; }; //create trader and objects _objects = [ [180,180, ["Land_Campfire_F",[-0.669922,-7.08984,0],0], ["Land_CampingChair_V2_F",[0.0654297,0.904297,0],2], ["Land_CampingTable_F",[-0.117188,-1.29102,0],3.62851], ["Land_CampingTable_small_F",[-5.70996,6.62695,0],133.6414], ["Land_CampingChair_V1_F",[-5.4375,6.27148,0],140.0554], ["Land_Ground_sheet_blue_F",[-3.99902,9.41211,0],-128.113], ["Land_Sleeping_bag_brown_folded_F",[-3.40625,9.90234,0],52.2286], ["Land_TentDome_F",[-0.620117,8.94727,0],-89.0146], ["Land_WoodenLog_F",[-2.37109,-6.21289,0],0], ["Land_WoodenLog_F",[0.00488281,-5.4082,0],0], ["Land_WoodenLog_F",[1.02344,-7.76953,0],0], ["CargoNet_01_barrels_F",[-5.90723,2.83398,0],0], ["CargoNet_01_box_F",[2.25586,7.05273,0],25.5532], ["FlexibleTank_01_forest_F",[-5.65625,1.40625,0],0], ["Land_PlasticCase_01_large_F",[4.05664,3.0957,0],291.761], ["Flag_ARMEX_F",[-5.03809,-3.10938,0],180], ["Land_PaperBox_open_full_F",[3.4707,5.66992,0],-66.7469], ["Land_PaperBox_open_empty_F",[4.58105,4.24219,0],23.4405], ["Land_ScrapHeap_1_F",[-1.34961,3.19141,0],-91.183], [(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[-0.304688,-22.9434,0],0], ["SignAd_Sponsor_F",[-7.05371,-3.66797,0],-31.456], ["Land_Canteen_F",[-2.36914,9.56641,0],0], ["Land_FireExtinguisher_F",[-5.31934,0.582031,0],0], ["Land_Laptop_F",[-4.60547,8.95117,0],-129.859], [(["CamoNet_INDP_big_F","CamoNet_OPFOR_big_F","CamoNet_BLUFOR_big_F"]call BIS_fnc_selectRandom),[-0.75,4.9082,0],0] ], [-90,90, ["Flag_ARMEX_F",[9.69922,5,0],209.0909], ["CamoNet_BLUFOR_open_Curator_F",[2.09961,1.09961,0],209.0909], ["Land_Timbers_F",[1.69922,-4.2998,0],-122.6364], ["Land_IronPipes_F",[-3,0.0996094,0],-75.454], ["Land_FieldToilet_F",[-4.30078,-5.40039,0],28.273], ["Land_GasTank_02_F",[2.09961,-2.7998,0],209.0909], ["Land_WorkStand_F",[1.5,1.59961,0],176.0909], ["Land_Pallet_F",[7.7998,4.7998,0],209.0909], ["Land_Pallets_F",[-3.40039,4.09961,0],-59.545], ["Land_Pallets_stack_F",[9.89941,0.399414,0],-146.364], ["Land_Pipes_small_F",[-1.40039,4.89941,0],-90.454], ["Land_WheelCart_F",[10.0996,3.2002,0],-208.182], ["Land_Workbench_01_F",[-0.100586,178.60059,0],25], ["Land_Bricks_V4_F",[7.39941,-1.7002,0],172.2727], ["Land_CampingChair_V2_F",[5.09961,179.7002,0],-151.364], ["Land_CampingTable_small_F",[4.89941,178.60059,0],-153.636], ["Land_WoodenLog_F",[6,8.7998,0],209.0909], ["Land_Campfire_F",[4.59961,8.39941,0],209.0909], ["Land_WoodenLog_F",[4.7998,6.2002,0],209.0909], ["Land_WoodenLog_F",[8.2998,4.89941,0],209.0909], ["Land_WoodenLog_F",[7.39941,4.39941,0],209.0909], ["Land_TentA_F",[0.799805,8.59961,0],-99.0911], [(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[18.8994,-2.90039,0],209.0909], ["SignAd_Sponsor_F",[0.199219,4.5,0],-75.4541] ], [0,-19.430197, ["Land_CampingTable_F",[-0.0771484,0.853516,0],160.272,1,0], ["Land_CampingChair_V2_F",[0.731445,-1.44629,1.90735e-005],160.679], ["CargoNet_01_box_F",[-1.42773,-1.71387,-3.8147e-006],2.04104], ["Land_CargoBox_V1_F",[-3.02148,0.523438,0.0305347],6.5862], ["Land_WoodenLog_F",[3.06445,0.310547,1.33514e-005],359.99], ["CargoNet_01_barrels_F",[-0.617188,-3.64746,0],359.999], ["Land_Bricks_V4_F",[3.28223,1.85352,0],77.4211], ["Land_Sleeping_bag_F",[3.62402,-2.26758,-5.72205e-005],166.708], ["Land_Pillow_camouflage_F",[3.5332,-2.44238,-0.0296116],0.0385798], ["Land_WoodPile_F",[3.03516,3.63184,-3.8147e-006],352.152], ["Land_Cargo40_blue_F",[-4.07617,-3.80273,0],245.36], ["Land_TentA_F",[4.08887,-4.2002,-1.90735e-006],164.006], ["O_CargoNet_01_ammo_F",[0.181641,-5.96875,0],72.5656], ["Land_Cargo40_brick_red_F",[6.0332,-0.418945,1.90735e-006],256.356], ["SignAd_Sponsor_F",[-6.72363,1.97559,-2.67029e-005],155.599], ["SignAd_Sponsor_F",[4.4834,5.66699,0.000146866],168.142], ["Land_Campfire_F",[-2.51953,6.96484,-9.53674e-006],0], ["Flag_ARMEX_F",[5.57227,-5.44141,-1.14441e-005],74.6117], ["Land_HBarrierTower_F",[3.19043,-8.56348,7.62939e-006],341.69], ["Land_HBarrier_5_F",[-11.4238,6.97852,0.00966454],81.4106], ["Land_HBarrier_5_F",[4.87793,12.3633,0.00466537],51.4648], ["Land_Cargo40_military_green_F",[-4.41699,12.2959,0.00237656],339.806], [(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[-10.749,30.5313,6.67572e-005],339.294] ], [0,0, ["Land_CncShelter_F",[-0.046875,0.580078,1.90735e-006],357.404], ["Land_CampingChair_V1_F",[0.0585938,-0.673828,-3.8147e-006],178.509], ["Land_Ammobox_rounds_F",[-0.632813,-0.664063,3.05176e-005],0], ["Land_CashDesk_F",[0.000976563,1.01563,-9.53674e-006],176.522], ["Land_HBarrierWall_corridor_F",[0.0253906,-1.33398,-3.8147e-006],268.766], ["Land_Money_F",[0.59082,-1.40234,1.90735e-006],0], ["Box_IND_WpsLaunch_F",[2.66504,-0.130859,0.000112534],263.01], ["Land_HBarrierBig_F",[0.0957031,-3.3418,-1.90735e-006],356.696], ["Land_PartyTent_01_F",[-1.54102,4.25195,-0.283783],356.027], ["Land_TentA_F",[-4.65137,1.9707,-1.14441e-005],175.654], ["Land_HBarrierWall_corner_F",[5.36816,-1.13672,5.53131e-005],88.9725], ["Land_ScrapHeap_1_F",[-2.25781,5.82422,0],336.275], ["Land_HBarrierWall_corner_F",[-5.72461,-2.73242,-4.19617e-005],175.661], ["Land_HBarrierWall6_F",[6.2002,5.00781,-3.8147e-006],88.8191], ["I_CargoNet_01_ammo_F",[3.29395,6.26758,-1.90735e-006],354.135], ["Land_HBarrierWall6_F",[-7.81152,2.37109,-5.14984e-005],268.762], ["I_supplyCrate_F",[-5.28125,5.77148,-1.52588e-005],86.827], ["Land_WoodenBox_F",[2.86914,9.89453,1.90735e-006],268.489], ["Flag_ARMEX_F",[3.62207,9.92188,-3.8147e-005],0], ["Land_GasTank_01_yellow_F",[-5.97559,9.41016,-1.33514e-005],0], ["Land_GasTank_01_yellow_F",[-6.07129,9.91406,-4.3869e-005],0], ["Land_HBarrierWall4_F",[-7.09766,9.25195,-4.57764e-005],267.767], ["Land_CargoBox_V1_F",[3.01172,12.1934,-5.72205e-006],0], ["Land_HBarrierWall6_F",[6.0332,12.0391,-8.2016e-005],92.5993], ["Land_Campfire_F",[-1.17676,12.8457,-3.8147e-006],0], ["Land_CncBarrier_stripes_F",[3.9502,18.3145,5.72205e-006],46.6013], ["SignAd_Sponsor_F",[1.74609,19.457,0],268.517], ["Land_HBarrierTower_F",[-2.02734,19.7676,1.90735e-006],177.085], ["SignAd_Sponsor_F",[-5.6748,19.0156,1.33514e-005],83.7269], ["Land_Crash_barrier_F",[-8.78418,21.2773,-1.90735e-006],292.427], [(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[-2.83496,39.7852,-0.000118256],359.41] ], [0,0, ["Flag_ARMEX_F",[-0.788086,-1.14063,0],0], ["Land_WoodenTable_large_F",[-0.917969,1.29883,-0.0575085],69.0909], ["Land_Ancient_Wall_8m_F",[2.67578,-0.420898,-0.630144],336.364], ["Land_Ancient_Wall_4m_F",[-2.31738,0.493164,-0.719454],251.818], ["Land_Bench_F",[2.27148,1.33203,-0.0392952],359.091], ["SignAd_Sponsor_F",[-2.91699,-0.139648,-0.789555],72.7272], ["Land_BarrelWater_F",[-2.84766,3.59277,-0.0297241],0], ["Land_GarbageContainer_open_F",[1.98145,4.67383,-0.0621395],268.182], ["Land_Tyres_F",[5.16504,1.0127,-0.0753136],318.182], ["Land_Ancient_Wall_8m_F",[3.37598,3.1377,-0.0258389],89.5454], ["Land_GarbageWashingMachine_F",[5.55273,5.00879,-0.0555096],0], ["Land_Bricks_V1_F",[1.03613,7.59863,-0.0867004],3.63635], ["Land_Ancient_Wall_4m_F",[-0.470703,8.37695,-0.531187],309.091], ["Land_Bench_F",[-2.08203,7.82129,-0.0440636],39.0909], ["Land_Ancient_Wall_4m_F",[2.88281,8.50098,-0.338644],8.18182], [(["Land_HelipadCivil_F","Land_HelipadCircle_F","Land_HelipadEmpty_F","Land_HelipadSquare_F","Land_JumpTarget_F"]call BIS_fnc_selectRandom),[-10.7529,4.375,1.90735e-006],0] ] ]call BIS_fnc_selectRandom; _extra = _objects deleteAt 0; _randir = _randir + _extra; //creating trader _pos0 = [(_coords select 0),(_coords select 1),0]; _unit = createAgent [_agent, _pos0, [], 0, "CAN_COLLIDE"]; _unitdir = _objects deleteAt 0; _unit setDir (_randir+_unitdir); _unit setUnitAbility 0.60000002; _unit allowDammage false; _unit disableAI "FSM"; _unit disableAI "MOVE"; _unit disableAI "AUTOTARGET"; _unit disableAI "TARGET"; _unit setBehaviour "CARELESS"; _unit forceSpeed 0;_unit enableSimulation false; _unit switchMove "AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon"; _unit setCaptive true; _obj = createVehicle ["Land_ClutterCutter_large_F", _pos0, [], 0, "CAN_COLLIDE"]; _obj setPos _pos0; { _Dir = (_randir + (_x select 2)); _newRelPos = [[[cos _randir, sin _randir],[-(sin _randir), cos _randir]], (_x select 1)] call _multiplyMatrixFunc; _pos = [(_coords select 0) + (_newRelPos select 0), (_coords select 1) + (_newRelPos select 1), 0]; _obj = createVehicle [(_x select 0), _pos, [], 0, "CAN_COLLIDE"]; _obj setDir _Dir; _obj setPos _pos; _obj allowDammage false; _obj enableSimulation false; _obj setVariable ["R3F_LOG_disabled", true, true]; switch (_x select 0) do { case "Land_Ammobox_rounds_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;}; case "Box_IND_WpsLaunch_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;}; case "I_CargoNet_01_ammo_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;}; case "I_supplyCrate_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;}; case "O_CargoNet_01_ammo_F":{clearBackpackCargoGlobal _obj;clearItemCargoGlobal _obj;clearMagazineCargoGlobal _obj;clearWeaponCargoGlobal _obj;}; case "Land_Campfire_F":{_obj = createVehicle ["Land_ClutterCutter_medium_F", _pos, [], 0, "CAN_COLLIDE"];_obj setPos _pos;}; case "Land_Ground_sheet_blue_F":{_obj = createVehicle ["Land_ClutterCutter_large_F", _pos, [], 0, "CAN_COLLIDE"];_obj setPos _pos;}; case "Flag_ARMEX_F":{if(_flagtexture != "")then{_obj setFlagTexture _flagtexture;};}; case "Land_HelipadEmpty_F":{_obj = createVehicle ["Land_ClutterCutter_large_F", _pos, [], 0, "CAN_COLLIDE"];_obj setPos _pos;}; case "SignAd_Sponsor_F":{if(_sigtexture != "")then{_obj setObjectTextureGlobal [0,_sigtexture];};}; }; }forEach _objects; diag_log "[HSBlackmarket]: HSBlackmarket Creating a Marker"; _marker = createMarker [format["HSBlackmarket_%1",_i], _coords]; _marker setMarkerShape "ICON"; _marker setMarkerType "hd_dot"; // pickup _marker setMarkerText _markertext; _marker setMarkerColor "ColorWEST"; _units pushBack _unit; }; { _pos = _x select 0; _dir = _x select 1; _createmarker = if(count _x > 2)then{_x select 2}else{true}; diag_log format["[HSBlackmarket]: HSBlackmarket Creating a Static trader @ (%2) %1",_pos,mapGridPosition _pos]; _unit = createAgent [_agent, _pos, [], 0, "CAN_COLLIDE"]; _unit setDir _dir; if(surfaceIsWater _pos)then{ _unit setPosASL _pos; }else{ _unit setPosATL _pos; }; _unit setUnitAbility 0.60000002; _unit allowDammage false; _unit disableAI "FSM"; _unit disableAI "MOVE"; _unit disableAI "AUTOTARGET"; _unit disableAI "TARGET"; _unit setBehaviour "CARELESS"; _unit forceSpeed 0;_unit enableSimulation false; _unit switchMove "AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon"; _unit setCaptive true; _units pushBack _unit; if(_createmarker)then{ diag_log "[HSBlackmarket]: HSBlackmarket Creating a Marker"; _marker = createMarker [format["HSBlackmarket_%1",(count _units)], _pos]; _marker setMarkerShape "ICON"; _marker setMarkerType "hd_dot"; _marker setMarkerText _markertext; _marker setMarkerColor "ColorWEST"; }; if(count _x > 3)then{ _objs = _x select 3; { _objtype = _x select 0; _objpos = _x select 1; _objdir = _x select 2; _obj = createVehicle [_objtype, _objpos, [], 0, "CAN_COLLIDE"]; _obj setDir _objdir; if(surfaceIsWater _objpos)then{ _obj setPosASL _objpos; }else{ _obj setPosATL _objpos; }; _obj allowDammage false; _obj enableSimulation false; _obj setVariable ["R3F_LOG_disabled", true, true]; }forEach _objs; }; }forEach _staticCoords; HSPV_HSBlackmarket = _units; publicVariable "HSPV_HSBlackmarket"; diag_log "[HSBlackmarket] Server Done ..."; }; // Client stuff... if(hasInterface)then{ diag_log "[HSBlackmarket]: Client waiting for Trader ..."; waitUntil {sleep 1;(!isNil "HSPV_HSBlackmarket")}; {_x addAction ["<img size=1.5'image='\a3\Ui_f\data\gui\Rsc\RscDisplayArcadeMap\icon_layout_ca.paa'/> <t color='#0096ff'>HS Trader Menu</t>","trader\dummy.sqf",_x, -9, true, true, "", "_this distance _target < 5];}forEach HSPV_HSBlackmarket; HSPV_HSBlackmarket = nil; call compile preprocessFileLineNumbers "trader\tradermenu.sqf"; diag_log "[HSBlackmarket]: Client Done ..."; }; Any ideas what I did wrong? Many Thanks Simon you are missing direction on the last trader: [[3037.09,18151.2,0],190.3],[[0.296185,0.955131,0]] // west coast if there is no direction it should be 0: [[3037.09,18151.2,0],190.3],[[0.296185,0.955131,0],0] // west coast Link to comment Share on other sites More sharing options...
simon1603 Posted July 10, 2015 Report Share Posted July 10, 2015 Thanks Halve, i will add that now Simon Link to comment Share on other sites More sharing options...
simon1603 Posted July 10, 2015 Report Share Posted July 10, 2015 Hi, Thanks dont get the error anymore, but he wont spawn a boat into the water, any way to get it working? Simon Link to comment Share on other sites More sharing options...
Halvhjearne Posted July 10, 2015 Report Share Posted July 10, 2015 On 7/10/2015 at 12:48 PM, simon1603 said: Hi, Thanks dont get the error anymore, but he wont spawn a boat into the water, any way to get it working? Simon if theres a helipad near it will always spawn on that pad, ill have to change it a bit to force boats to spawn on water, ill see if i get time to look at it soon. simon1603 1 Link to comment Share on other sites More sharing options...
simon1603 Posted July 10, 2015 Report Share Posted July 10, 2015 Fantastic, thans very much Halve simon Link to comment Share on other sites More sharing options...
Gr3yHwk Posted July 11, 2015 Report Share Posted July 11, 2015 Hey guys, how can I add, buy and sell new vehicles (no epoch stuff)? I have no Infistar. I simply can not find a solution. Greetings Gr3yHwk Link to comment Share on other sites More sharing options...
Suppe Posted July 11, 2015 Author Report Share Posted July 11, 2015 On 7/11/2015 at 4:44 PM, Gr3yHwk said: Hey guys, how can I add, buy and sell new vehicles (no epoch stuff)? I have no Infistar. I simply can not find a solution. Greetings Gr3yHwk read the install steps.... edit HSpricining to add new vehicles, items..... Link to comment Share on other sites More sharing options...
Gr3yHwk Posted July 11, 2015 Report Share Posted July 11, 2015 I did that, but there are still and only the same Epoch Vehicle. Quote class B_APC_Tracked_01_rcws_F {price = 6000;tax = 0.75;}; class B_APC_Wheeled_01_cannon_F {price = 5000;tax = 0.75;}; class O_MRAP_02_F {price = 5000;tax = 0.75;}; class I_MRAP_03_F {price = 5000;tax = 0.75;}; class B_Heli_Transport_01_F {price = 5000;tax = 0.75;}; class C_Heli_Light_01_civil_F {price = 5000;tax = 0.75;}; class O_Heli_Transport_04_medevac_F {price = 5000;tax = 0.75;}; class O_Heli_Transport_04_ammo_F {price = 5000;tax = 0.75;}; class O_Heli_Transport_04_repair_F {price = 5000;tax = 0.75;}; class O_Heli_Transport_04_fuel_F {price = 5000;tax = 0.75;}; class C_Van_01_fuel_F {price = 5000;tax = 0.75;}; class Land_Pod_Heli_Transport_04_medevac_F {price = 5000;tax = 0.75;}; class O_Truck_03_medical_F {price = 5000;tax = 0.75;}; class O_Truck_03_fuel_F {price = 5000;tax = 0.75;}; class I_Truck_02_medical_F {price = 5000;tax = 0.75;}; class O_Truck_02_medical_F {price = 5000;tax = 0.75;}; class I_Truck_02_fuel_F {price = 5000;tax = 0.75;}; class O_Truck_02_fuel_F {price = 5000;tax = 0.75;}; class C_Offroad_01_repair_F {price = 5000;tax = 0.75;}; class O_Truck_03_device_F {price = 5000;tax = 0.75;}; class O_Heli_Light_02_v2_F {price = 6000;tax = 0.75;}; class O_Heli_Attack_02_F {price = 6000;tax = 0.75;}; class B_APC_Tracked_01_CRV_F {price = 6000;tax = 0.75;}; class O_APC_Wheeled_02_rcws_F {price = 5000;tax = 0.75;}; class I_MRAP_03_hmg_F {price = 5000;}; class O_MRAP_02_hmg_F {price = 5000;}; class B_MRAP_01_hmg_F {price = 5000;}; class B_Heli_Light_01_armed_F {price = 2500;tax = 0.5;}; class B_Plane_CAS_01_F {price = 5000;tax = 0.75;}; class O_Plane_CAS_02_F {price = 5000;tax = 0.75;}; class I_Plane_Fighter_03_CAS_F {price = 5000;tax = 0.75;}; class I_Plane_Fighter_03_AA_F {price = 5000;tax = 0.75;}; class B_Boat_Armed_01_minigun_F {price = 2500;}; class O_Boat_Armed_01_hmg_F {price = 2500;}; class I_Boat_Armed_01_minigun_F {price = 2500;}; class B_Heli_Transport_01_EPOCH {price = 2500;tax = 0.5;}; class B_Heli_Transport_01_camo_EPOCH {price = 2500;tax = 0.5;}; class jetski_epoch_blu {price = 500;}; class I_G_Offroad_01_armed_f {price = 3000;}; class O_G_Offroad_01_armed_F {price = 3000;}; class B_MRAP_01_gmg_F {price = 5000;}; class B_G_Offroad_01_armed_F {price = 3000;}; class I_MRAP_03_gmg_F {price = 5000;}; class O_MRAP_02_gmg_F {price = 5000;}; class B_Heli_Transport_03_F {price = 2500;tax = 0.5;}; class B_Heli_Transport_03_black_F {price = 2500;tax = 0.5;}; Link to comment Share on other sites More sharing options...
Halvhjearne Posted July 11, 2015 Report Share Posted July 11, 2015 On 7/11/2015 at 6:17 PM, Gr3yHwk said: I did that, but there are still and only the same Epoch Vehicle. On 6/13/2015 at 6:42 PM, Halvhjearne said: looking at his github it looks like he forgot to change it back to HSpricing in tradermenu.sqf ... line 29: _config = "CfgPricing" call EPOCH_returnConfig; Link to comment Share on other sites More sharing options...
Gr3yHwk Posted July 11, 2015 Report Share Posted July 11, 2015 Should be: _config = "HSPricing" call EPOCH_returnConfig; Thanks Halvhjearne! Link to comment Share on other sites More sharing options...
iLLo Posted July 11, 2015 Report Share Posted July 11, 2015 Thanks for this amazing script Halv :) I've got a little problem tho and I know it's me doing something wrong. The traders are there but only admins are able to talk to them. Non-admins don't even get the option to shop or talk. I edited the run.sqf for the allowedDialogs. I hope this is correct because I couldn't find anything in the infiSTAR files itself. I must say that even the new infiSTAR features (earplugs and stinky finger) are only available for admins and not for non-admins. So maybe it's having the same cause. Also in my BE filters it's not "scripts.txt 7 addMagazine", instead it is "scripts.txt 1 addMagazine". Thanks in advance. Link to comment Share on other sites More sharing options...
Suppe Posted July 11, 2015 Author Report Share Posted July 11, 2015 On 7/11/2015 at 11:18 PM, iLLo said: Thanks for this amazing script Halv :) I've got a little problem tho and I know it's me doing something wrong. The traders are there but only admins are able to talk to them. Non-admins don't even get the option to shop or talk. I edited the run.sqf for the allowedDialogs. I hope this is correct because I couldn't find anything in the infiSTAR files itself. I must say that even the new infiSTAR features (earplugs and stinky finger) are only available for admins and not for non-admins. So maybe it's having the same cause. Also in my BE filters it's not "scripts.txt 7 addMagazine", instead it is "scripts.txt 1 addMagazine". Thanks in advance. allow the addaction for your players... run.sqf line 169 170 Link to comment Share on other sites More sharing options...
iLLo Posted July 12, 2015 Report Share Posted July 12, 2015 On 7/11/2015 at 11:47 PM, Suppe said: allow the addaction for your players... run.sqf line 169 170 Thank you! I'll try that. I'm still a beginner at scripting :) Link to comment Share on other sites More sharing options...
Bobjobob24 Posted July 12, 2015 Report Share Posted July 12, 2015 So... I added this yesterday and when players purchase the vehicle everything works fine. But when I sell the vehicle to a normal trader it makes the crypto I have on me go negative. I believe I bought a 5000 crypto armed offroad and then sold it to a normal trader and ended up with -2400 (or so) crypto. I don't think it was me as I don't think a minor installation error would affect the prices like so. Anyone else have this problem? Link to comment Share on other sites More sharing options...
Halvhjearne Posted July 12, 2015 Report Share Posted July 12, 2015 On 7/12/2015 at 3:49 PM, Bobjobob24 said: So... I added this yesterday and when players purchase the vehicle everything works fine. But when I sell the vehicle to a normal trader it makes the crypto I have on me go negative. I believe I bought a 5000 crypto armed offroad and then sold it to a normal trader and ended up with -2400 (or so) crypto. I don't think it was me as I don't think a minor installation error would affect the prices like so. Anyone else have this problem? sounds to me like you messed up something, but who knows when you dont provide any info on what you did or what kind of errors you have. On 7/12/2015 at 3:49 PM, Bobjobob24 said: I don't think it was me as I don't think a minor installation error would ... love how you are assuming its the script that has a problem ... cause obviusly its never the end user that messed up something when installing ... lol Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted July 12, 2015 Report Share Posted July 12, 2015 On 7/12/2015 at 3:49 PM, Bobjobob24 said: So... I added this yesterday and when players purchase the vehicle everything works fine. But when I sell the vehicle to a normal trader it makes the crypto I have on me go negative. I believe I bought a 5000 crypto armed offroad and then sold it to a normal trader and ended up with -2400 (or so) crypto. I don't think it was me as I don't think a minor installation error would affect the prices like so. Anyone else have this problem? It's you, not the script. Halvhjearne 1 Link to comment Share on other sites More sharing options...
Bobjobob24 Posted July 12, 2015 Report Share Posted July 12, 2015 On 7/12/2015 at 3:58 PM, Halvhjearne said: sounds to me like you messed up something, but who knows when you dont provide any info on what you did or what kind of errors you have. love how you are assuming its the script that has a problem ... cause obviusly its never the end user that messed up something when installing ... lol I wasn't assuming it was the script. I said "I don't think it was me." Not "It's the script and it is broken." Chances are it was me, but I didn't think it was. Don't get so defensive, man. I love your work and all, but that's kinda annoying. I just added it again, along with your messages & spawn selection. I'll get back to you in a few minutes with more info. Like I said I tried this yesterday, and that mission file is already long gone. Once again, I'll post back again in a few minutes. Link to comment Share on other sites More sharing options...
Bobjobob24 Posted July 12, 2015 Report Share Posted July 12, 2015 It was more than a few minutes, but I figured out all my problems. It was a simple fix really. In my init.sqf I was executing them after (but not in) if(isServer)then { and also after if(hasInterface) then{ I have it like this as the first lines of my init.sqf and everything works fine! :) //HS-Trader [] execVM "trader\init.sqf"; [] execVM "trader\resetvehicleammo.sqf"; [] execVM "trader\HALV_takegive_crypto_init.sqf"; //End HS-Trader //Halv-Messages [] execVM "addons\messages\init.sqf"; //End Halv-Messages //Halv-Spawn [] execVM "addons\halv_spawn\init.sqf"; //End Halv-Spawn Link to comment Share on other sites More sharing options...
flow0815 Posted July 14, 2015 Report Share Posted July 14, 2015 Halv and Suppe want to say thank you for that great script and your time. Both of you have a 15 Euro donation via Paypal. Keep up your great work for the community Suppe 1 Link to comment Share on other sites More sharing options...
Halvhjearne Posted July 14, 2015 Report Share Posted July 14, 2015 On 7/14/2015 at 8:00 AM, flow0815 said: Halv and Suppe want to say thank you for that great script and your time. Both of you have a 15 Euro donation via Paypal. Keep up your great work for the community that is really appreciated, thanks dude ... B) Link to comment Share on other sites More sharing options...
flow0815 Posted July 14, 2015 Report Share Posted July 14, 2015 I have to say thank you. Cheers Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now