As the post suggests, when logging in the server shows the players inventory before the player is fully loaded in, it then quickly closes and the player loads in game with twice the amount of stuff they had before. Does anyone have any ideas what may be causing this glitch? Recently I have added in the deploy bike script and I had to comment out a section of the server_functions.sqf, this is what I quoted out. Should it cause a problem? If this isnt quoted out then players get killed for deploying a bike. Any help is welcome <3
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EliTe Alien
As the post suggests, when logging in the server shows the players inventory before the player is fully loaded in, it then quickly closes and the player loads in game with twice the amount of stuff they had before. Does anyone have any ideas what may be causing this glitch? Recently I have added in the deploy bike script and I had to comment out a section of the server_functions.sqf, this is what I quoted out. Should it cause a problem? If this isnt quoted out then players get killed for deploying a bike. Any help is welcome <3
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