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server traffic spike


CorruptHawkeyez

Question

Can't get ASM working on our dedicated server, but I did find something to watch the traffic and it is showing a spike every so often. We are running on an intel platform with HT enabled. I know our settings are most likely high, but we've tried the lower settings and we just keep getting lower and lower FPS. The server is on a 1Gb/s network. Our settings are:

 

maxmsgsend = 2048

 

MaxSizeGuaranteed = 1024

 

MaxSizeNonguaranteed = 1024

 

MinErrorToSend = 0.001

 

MinErrorToSendNear = 0.01

 

With these settings we hardly see any kind of stuttering, but we do see the "steam check failed" and after the server hits about 40-50 people and 2 1/2 hours the frames will drop down sometimes below 10. I believe the lowest I've seen is 6 server FPS with around 50 players in the server after 3 1/2 hours of game time. We now do restarts after every 3 hours. The graph below is from NetBalancer. It shows the past 60 seconds.

 

15i47c2.jpg

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