So I'm using the Protected Dome script and its working fine however the hight of the dome is infinite not what i set it to in the sensor
Here is my Mission.sqm sensors
class Sensors
{
items=6;
class Item0
{
position[]={6325.6772,304.99033,7807.7412};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonestary";
expCond="(player distance zonestary) < 100;";
expActiv="[""trader city Stary"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Stary"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item1
{
position[]={4063.4226,365.00577,11664.19};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonebash";
expCond="(player distance zonebash) < 100;";
expActiv="[""trader city Bash"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Bash"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item2
{
position[]={11447.472,317.26886,11364.504};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zoneklen";
expCond="(player distance zoneklen) < 100;";
expActiv="[""trader city Klen"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Klen"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item3
{
position[]={1606.6443,289.70795,7803.5156};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonebandit";
expCond="(player distance zonebandit) < 100;";
expActiv="[""Bandit Trader"",false,""enter""] spawn player_traderCity;";
expDesactiv="[""Bandit Trader"",false,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item4
{
position[]={12944.227,210.19823,12766.889};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonehero";
expCond="(player distance zonehero) < 100;";
expActiv="[""Hero Trader"",false,""enter""] spawn player_traderCity;";
expDesactiv="[""Hero Trader"",false,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item5
{
position[]={9981.0683594,0.001,2622.638672};
a=60;
b=120;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="Dome";
expCond="(vehicle player) in thislist;";
expActiv="Dome = [] execVM ""custom\domes\OwnersDome.sqf"";";
expDesactiv="terminate dome; titleText [""You've left the dome"", ""PLAIN DOWN"", 3];";
class Effects
{
};
};
};
};
Here is my Dome
// Below, put the UID of player(s) where it says pasteUIDhere that you want to give access to the dome
if ((getPlayerUID player) in ["123","123"]) exitWith {
titleText [format ["Welcome, %1", name player], "PLAIN DOWN"]; // Or titleText ["Welcome home", "PLAIN DOWN", 3];
};
// What happens if unauthorized players get into the dome
titleText ["You Are Entering A Restricted Area, Leave.", "PLAIN DOWN", 3];
sleep 5;
titleText ["Are You Blind? GET OUT", "PLAIN DOWN", 3];
sleep 5;
titleText ["Still Not Listening, Huh?", "PLAIN DOWN", 3];
sleep 5;
titleText ["You Have 5 Seconds Left", "PLAIN DOWN", 3];
sleep 5;
titleText ["Good Night.", "PLAIN DOWN", 3];
sleep 2;
player setDamage 1;
I want the with width to be 60 Meters same as my Plot Pole and the Height to be 120 Meters same as my Plot Pole
Question
R4id3n84
So I'm using the Protected Dome script and its working fine however the hight of the dome is infinite not what i set it to in the sensor
Here is my Mission.sqm sensors
Here is my Dome
I want the with width to be 60 Meters same as my Plot Pole and the Height to be 120 Meters same as my Plot Pole
Any help would be appreciated
Many Thanks
R4id3n84
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