JamieKG Posted March 27, 2015 Report Share Posted March 27, 2015 Hi I would like to add a few weapons/items to the game that are in the @mas mod but I only really want to add them to the current epoch system so the antagonists will still apply is it possible to add them to the loots.h file ? Thanks JamieKG Link to comment Share on other sites More sharing options...
happydayz Posted March 27, 2015 Report Share Posted March 27, 2015 Yes. And u can remove as well Link to comment Share on other sites More sharing options...
JamieKG Posted March 27, 2015 Author Report Share Posted March 27, 2015 excellent :) thanks for the reply im going to take it the number is the chance of that item spawning Link to comment Share on other sites More sharing options...
happydayz Posted March 27, 2015 Report Share Posted March 27, 2015 Correct. And they are then in categories with that category having a chance of spawning as well. The number next to the couches etc is a min and max number of items that will spawn. Link to comment Share on other sites More sharing options...
guttall Posted March 29, 2015 Report Share Posted March 29, 2015 Hey guys, I tryed to modify loots.h from @epochhive\addons\a3_epoch_server_settings.pbo and add some @MAS itens like muzzles and optics [just for a small test] but seems it did not worked. PBO repacked, server restarted and no success. I modify the vehicle class table to only have scopes and muzzles but cars are still spawning with guns, maganizes and etc, like bellow: class Vehicle : Default { . . . table[] = { {"Scopes", 50}, {"Muzzles", 50} }; }; Can you please paste here a example of a category modifyed and a class, please ? Link to comment Share on other sites More sharing options...
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