we wanted to change our Tavi-Epoch server from the 1.0 map to the 2.0 mao from DAYZTAVIANA.COM.
Nearly all works well but we have problems with the GAZ_Vodnik_DZE:
player owned Vodniks already in the DB do not spawn into the game world
buying one creates a DB entry for the correct position but the vehicle itself stays absent and vehicles bought after that spwan ok (instead of colliding with the invisible/unspawned Vodnik still on the spawn point
spawns via the dynamic vehicle list dont't appear, either but are written to the DB with a non existing 157 0 0 worldspace coordinate
spawns via the admin tool are ok!
Dynamic spawns create errors in the arma2oaserver.RPT:
> Cannot create entity with abstract type GAZ_Vodnik_DZE (scope = private?)
> 21:28:55 Cannot create non-ai vehicle GAZ_Vodnik_DZE
Afaik all other vehicles are find and there have been no problems with the Tavi1.0 map.
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ekroemer
Hi all,
we wanted to change our Tavi-Epoch server from the 1.0 map to the 2.0 mao from DAYZTAVIANA.COM.
Nearly all works well but we have problems with the GAZ_Vodnik_DZE:
Dynamic spawns create errors in the arma2oaserver.RPT:
> Cannot create entity with abstract type GAZ_Vodnik_DZE (scope = private?)
> 21:28:55 Cannot create non-ai vehicle GAZ_Vodnik_DZE
Afaik all other vehicles are find and there have been no problems with the Tavi1.0 map.
Any hint?
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