JohnyMST Posted October 31, 2013 Report Share Posted October 31, 2013 Guys have anyone of you got the safezones / god mode zones working in the new patch? I keep getting black screen with Wait for Host after I update all files manually... If anyone of ye has them can you please share your files and let me take a look at them? Thanks... I have attached my 3 files. I can't connect to the server with them like that unless I change everything back to original 125 patch Also, my init is like this: if (!isDedicated) then { //Conduct map operations 0 fadeSound 0; waitUntil {!isNil "dayz_loadScreenMsg"}; dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); //Run the player monitor _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; [] execVM "custom\safezone.sqf"; //safe zones _void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf"; Any problems with that? files.zip Link to comment Share on other sites More sharing options...
0 fr1nk Posted October 31, 2013 Report Share Posted October 31, 2013 Is that the right version of mission.sqm? You still have a reference to "sigisolda" in there which should be gone in the latest version. Link to comment Share on other sites More sharing options...
0 JohnyMST Posted October 31, 2013 Author Report Share Posted October 31, 2013 I have updated my files now with removed "sigisolda" from mission.sqm Should that work now? Link to comment Share on other sites More sharing options...
0 Aidem Posted October 31, 2013 Report Share Posted October 31, 2013 If you use the correct 1.0.2.5 files it should work and if you look at sensors in the sqm files you should have 3 zones for each tradecity If you dont it wont call the safezone for the area Link to comment Share on other sites More sharing options...
0 JohnyMST Posted October 31, 2013 Author Report Share Posted October 31, 2013 Good. Wil test it on the next restart. I just played around with the v1.1 traders and was thinking if it would work to add them to the new patch with safe zones included. I have attached the files which I edited for the new traders. Would you think it would work aswell? Could you point out any errors if there are any... THANKS :) EDIT. Attachement removed. New post below Link to comment Share on other sites More sharing options...
0 JohnyMST Posted October 31, 2013 Author Report Share Posted October 31, 2013 OK Guys please ignore my last post. I uploaded the attached files and I indeed have the new traders and everything is perfect... except the safe zones again lol.. I am able to shoot others and vice versa. What did I do wrong with the coding? Now, i've got no other ideas how I can fix this lol Uploaded files.zip Link to comment Share on other sites More sharing options...
0 JohnyMST Posted November 1, 2013 Author Report Share Posted November 1, 2013 Still no luck with the safezones ;/ Anyone knows how to enable them with my current files that I uploaded? Link to comment Share on other sites More sharing options...
0 fr1nk Posted November 1, 2013 Report Share Posted November 1, 2013 You're missing some stuff in mission.sqm. You only have the default 3 sensors for Klen/Stary/Bash and are missing the actual safezone entries: http://dayzepoch.com/forum/index.php?/topic/1490-safezone-god-mode-for-all-trading-posts/?p=10283 Link to comment Share on other sites More sharing options...
0 JohnyMST Posted November 1, 2013 Author Report Share Posted November 1, 2013 Is that for the new traders (17) or the old ones (11) ? Link to comment Share on other sites More sharing options...
0 fr1nk Posted November 1, 2013 Report Share Posted November 1, 2013 The safezone areas defined in that script are based on the instance 11 trader cities, but it's close enough that you can use it for the instance 17 versions. Might want to increase the range for Stary just a bit, since that area has grown. Also, the airplane vendor safezone is located at NEAF, where he used to stand inside the hangar. Link to comment Share on other sites More sharing options...
0 JohnyMST Posted November 1, 2013 Author Report Share Posted November 1, 2013 OK On my server the airplane vendor is located in NWA Is there any code available to place safezones into my Sensors for Airplane vendors in NWA intead of NEAF? I can't have God mode in NEAF since there's nothing there anymore lol Link to comment Share on other sites More sharing options...
0 Sukkaed Posted November 1, 2013 Report Share Posted November 1, 2013 I just wonder why 17 version is missing "dayz_anim" "dayz_communityassets" "dayz_epoch" from addOns Link to comment Share on other sites More sharing options...
0 fr1nk Posted November 1, 2013 Report Share Posted November 1, 2013 OK On my server the airplane vendor is located in NWA Is there any code available to place safezones into my Sensors for Airplane vendors in NWA intead of NEAF? I can't have God mode in NEAF since there's nothing there anymore lol it's already in mission.sqm. Just change the coordinates: class Item8 { position[]={12060.471,158.85699,12638.533}; activationBy="ANY"; repeating=1; interruptable=1; age="UNKNOWN"; name="Aircraft_safezone"; expCond="(player distance Aircraft_safezone) < 100;"; expActiv="inSafeZone = true;"; expDesactiv="inSafeZone = false;"; class Effects { }; Link to comment Share on other sites More sharing options...
0 JohnyMST Posted November 1, 2013 Author Report Share Posted November 1, 2013 Haha Yeah it's in but the problem with me is... I have no idea what cords I should use for NWA Plane vendor :D How can I find the correct Cords for this trader? Or have you got them somewhere? Link to comment Share on other sites More sharing options...
0 fr1nk Posted November 1, 2013 Report Share Posted November 1, 2013 Haha Yeah it's in but the problem with me is... I have no idea what cords I should use for NWA Plane vendor :D How can I find the correct Cords for this trader? Or have you got them somewhere? 1) The airplane vendor NPC uses the following classname: "Soldier_Sniper_PMC" (find in server_traders.sqf) 2) Open mission.sqf and search for "Soldier_Sniper_PMC" and find coordinates on the same line Alternatively, to define a specific location for a safezone: Park you character at the centre point where you want the safezone to originate from. Check your character worldspace coordinates in the the character_data table and use those coordinates. Link to comment Share on other sites More sharing options...
0 ringo Posted November 1, 2013 Report Share Posted November 1, 2013 Aircraft dealer at NWAF [205,[5065.99,9729.95,0.001]] Link to comment Share on other sites More sharing options...
Question
JohnyMST
Guys have anyone of you got the safezones / god mode zones working in the new patch?
I keep getting black screen with Wait for Host after I update all files manually...
If anyone of ye has them can you please share your files and let me take a look at them? Thanks...
I have attached my 3 files. I can't connect to the server with them like that unless I change everything back to original 125 patch
Also, my init is like this:
Any problems with that?
files.zip
Link to comment
Share on other sites
15 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now