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Sudden Consume of Server Bandwidth


Donnovan

Question

Each player on my server consumes average 25 Kb/s of bandwidth, but suddenly all of then start to consume 50 Kb/s, 80 Kb/s or 100+ Kb/s. There is no big change as a event or teleport people from a empty place to a populated place, etc.

 

It stay as this for some time and then it back to normal.

 

Anyone know why this sudden raise of bandwidth consume for all players?

 

This can be a Anti-DDOS attack (really, i have no clue)?

 

Thank you.

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Are you sure the bandwith raises for every player? I can see the same on my dedi but only when a new player joins, the used bandwith jumps from about

~8 Mbit/s to lets say 16-20 Mbit/s for about 10-15 seconds but after this its back to "normal" again until the next player joins.

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I made some tests, and i believe this is a Headless Client fault.

 

Without Headless Clientes (with it tasks running on the server) the subit rise in bandwidth consume don't happens.

 

Anyone using Headless Clientes noticed the high bandwidth consume?

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I made some tests, and i believe this is a Headless Client fault.

 

Without Headless Clientes (with it tasks running on the server) the subit rise in bandwidth consume don't happens.

 

Anyone using Headless Clientes noticed the high bandwidth consume?

I wish i would lol

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