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Added ships appear in map editor, but not in game..


DangerRuss

Question

So a buddy of mine on his old server added some ships to the harbor in cherno. I had them on my server for a short time and got rid of them. Now I kind of want them back... I readded them and they dont show up. I checked my buddys old map addition, compared it to mine, everything checks out. I used an SQF to beidi converter and added the map addition to the map editor, and voila ships!

 

I know overpoch supports this model

Land_Fregata

because for one I used to use it, and for two I can spawn it in with inifiSTAR. 

 

Any idea why these aren't showing up?
 

_vehicle_141 = objNull;
if (true) then
{
  _this = createVehicle ["SearchLight_US_EP1", [7424.0918, 2824.8513, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  _vehicle_141 = _this;
  _this setDir 158.32407;
  _this setVehicleLock "UNLOCKED";
  _this setPos [7424.0918, 2824.8513, -9.5367432e-007];
};

_vehicle_142 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fregata", [7081.4351, 2235.6873, 0.093513697], [], 0, "CAN_COLLIDE"];
  _vehicle_142 = _this;
  _this setDir 82.911446;
  _this setPos [7081.4351, 2235.6873, 0.093513697];
};

_vehicle_143 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fregata", [7168.519, 2421.0925, -0.13990811], [], 0, "CAN_COLLIDE"];
  _vehicle_143 = _this;
  _this setDir -38.434193;
  _this setPos [7168.519, 2421.0925, -0.13990811];
};

_vehicle_144 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fregata", [7063.1094, 2299.2778, 0.0078576207], [], 0, "CAN_COLLIDE"];
  _vehicle_144 = _this;
  _this setDir 52.681232;
  _this setPos [7063.1094, 2299.2778, 0.0078576207];
};

Just to clarify, the searchlight works fine I was just including it for reference.

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