ImmortalNemesis Posted February 6, 2015 Report Share Posted February 6, 2015 Yes i am trying to get the ability for myself and my admins to be able to press the f1 button for admin menu but it is not working here is my code // Anti Hack antihack_Enabled = true; // built-in Anti-Hack antihack_addOnCheck = true; //addon check antihack_InvOpenCheck[] = {}; // blank array disables, enable with {6} distance in meters disallows gear access if another player is within this range also disables gear access in vehicles. antihack_banReason = "EpochMod.com Autoban"; antihack_checkFiles[] = { //script check, leave it blank to disable it {"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientInit.sqf", "EPOCH_clientInit"}, {"\x\addons\a3_epoch_code\compile\EPOCH_onEachFrame.sqf", "EPOCH_onEachFrame"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_masterLoop.sqf", "EPOCH_masterLoop"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_client_rejectPlayer.sqf", "EPOCH_client_rejectPlayer"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientRespawn.sqf", "EPOCH_clientRespawn"}, {"\x\addons\a3_epoch_code\compile\interface_event_handlers\EPOCH_KeyDown.sqf", "EPOCH_KeyDown"} }; adminMenu_Owner[] = {}; //{{"76561198085189315","ImmortalNemesis"},{"STEAMID","ADMINNAME2"},...}; ADMINNAME will be used for the Admin log instead of in-game name. /* Available Settings: "PLAYER-TELEPORT" => Teleport Admin To Player and Player To Admin "MAP-TELEPORT" => Click on Map to Teleport "TARGET-HEAL" => Heal Target "TARGET-AMMO" => Give Target Ammo "TARGET-KILL" => Kill Target "VEHICLEFLIP" => Flip Vehicle "BANPANNEL" => Access to Banpannel "SPAWN-MENU" => Access to Spawn Menu */ adminMenu_High[] = {}; //{{"76561198085189315","ImmortalNemesis"},{"STEAMID","ADMINNAME2"},...}; adminMenu_HighSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL","TARGET-AMMO","TARGET-KILL","VEHICLEFLIP","BANPANNEL"}; adminMenu_Low[] = {}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...}; adminMenu_LowSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL"}; adminMenu_BanReasons[] = {"Traderzone","Hacking","Glitch","Combat Log"}; Link to comment Share on other sites More sharing options...
Glenn Posted February 6, 2015 Report Share Posted February 6, 2015 When you put '//' in code, it generally is code for the server to "ignore what ever is here and treat it simply as comments from a human to a human". You are putting all your information into the comment and not withing the {} that are waiting for your input. See http://epochmod.com/forum/index.php?/topic/32093-please-help-admin-setup/?p=203082 if you want a color coded example of where to put it properly. Link to comment Share on other sites More sharing options...
ImmortalNemesis Posted February 6, 2015 Author Report Share Posted February 6, 2015 okay so i have altered my code as followed and still does not work what u mean by not working is that my server hangs at 55% memory (ram) and when i try to log on it says server not ready // Anti Hack antihack_Enabled = true; // built-in Anti-Hack antihack_addOnCheck = true; //addon check antihack_InvOpenCheck[] = {}; // blank array disables, enable with {6} distance in meters disallows gear access if another player is within this range also disables gear access in vehicles. antihack_banReason = "EpochMod.com Autoban"; antihack_checkFiles[] = { //script check, leave it blank to disable it {"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientInit.sqf", "EPOCH_clientInit"}, {"\x\addons\a3_epoch_code\compile\EPOCH_onEachFrame.sqf", "EPOCH_onEachFrame"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_masterLoop.sqf", "EPOCH_masterLoop"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_client_rejectPlayer.sqf", "EPOCH_client_rejectPlayer"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientRespawn.sqf", "EPOCH_clientRespawn"}, {"\x\addons\a3_epoch_code\compile\interface_event_handlers\EPOCH_KeyDown.sqf", "EPOCH_KeyDown"} }; adminMenu_Owner[] = {"76561198085189315","ImmortalNemesis}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...}; ADMINNAME will be used for the Admin log instead of in-game name. /* Available Settings: "PLAYER-TELEPORT" => Teleport Admin To Player and Player To Admin "MAP-TELEPORT" => Click on Map to Teleport "TARGET-HEAL" => Heal Target "TARGET-AMMO" => Give Target Ammo "TARGET-KILL" => Kill Target "VEHICLEFLIP" => Flip Vehicle "BANPANNEL" => Access to Banpannel "SPAWN-MENU" => Access to Spawn Menu */ adminMenu_High[] = {}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...}; adminMenu_HighSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL","TARGET-AMMO","TARGET-KILL","VEHICLEFLIP","BANPANNEL"}; adminMenu_Low[] = {}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...}; adminMenu_LowSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL"}; adminMenu_BanReasons[] = {"Traderzone","Hacking","Glitch","Combat Log"}; Link to comment Share on other sites More sharing options...
fr1nk Posted February 6, 2015 Report Share Posted February 6, 2015 Something is missing here: adminMenu_Owner[] = {"76561198085189315","ImmortalNemesis}; Link to comment Share on other sites More sharing options...
Glenn Posted February 6, 2015 Report Share Posted February 6, 2015 For the server not ready, you can go to the sub-forum "Install Help" and see the thread marked: This should be your first stop to go through and troubleshoot your setup problems. After that, there are a large number of threads in that section that will describe other servers having issues and how they solved those particular ones. Everyone Most people here are happy to help when you get into sticky problems - all we ask is that you have looked through the forum first to see if there is already a documented solution that you can try. Link to comment Share on other sites More sharing options...
ImmortalNemesis Posted February 6, 2015 Author Report Share Posted February 6, 2015 what could be missing...that is the correct information and my server just hangs while starting at 55.46mb memory and when i try to see if the server is listed it does not show! I have no clue what i am doing wrong! Link to comment Share on other sites More sharing options...
Glenn Posted February 6, 2015 Report Share Posted February 6, 2015 Something is missing here: adminMenu_Owner[] = {"76561198085189315","ImmortalNemesis}; Ha. I missed that too. :) This is where SQF Syntax highlighting is king. If you work with Arma servers and dont have it yet - I strongly recommend that people get it. This is my favorite link to get it from: http://killzonekid.com/arma-2-arma-3-hybrid-syntax-highlighter-for-notepad/ Link to comment Share on other sites More sharing options...
fr1nk Posted February 6, 2015 Report Share Posted February 6, 2015 Ok....let's try that again: adminMenu_Owner[] = {"76561198085189315","ImmortalNemesis}; //{{"STEAMID","ADMINNAME"} Link to comment Share on other sites More sharing options...
ImmortalNemesis Posted February 6, 2015 Author Report Share Posted February 6, 2015 so add that line of code to the file? Link to comment Share on other sites More sharing options...
fr1nk Posted February 6, 2015 Report Share Posted February 6, 2015 Third time's a charm: adminMenu_Owner[] = {"76561198085189315","ImmortalNemesis}; //{{"STEAMID","ADMINNAME"} Link to comment Share on other sites More sharing options...
Glenn Posted February 6, 2015 Report Share Posted February 6, 2015 so add that line of code to the file? What fr1nk is trying to do is to show you what is missing on that line. Rather than tell you exactly where the problem is, you are being shown how to try and troubleshoot the problem (in a way). I would get Notepad++ and install the Syntax Highlighter, which will show you better what is wrong. Link to comment Share on other sites More sharing options...
fr1nk Posted February 6, 2015 Report Share Posted February 6, 2015 Ha. I missed that too. :) This is where SQF Syntax highlighting is king. If you work with Arma servers and dont have it yet - I strongly recommend that people get it. This is my favorite link to get it from: http://killzonekid.com/arma-2-arma-3-hybrid-syntax-highlighter-for-notepad/ Notepad++ or Sublime with the SQF plugins are a must-have, I couldn't do without them :) Link to comment Share on other sites More sharing options...
Glenn Posted February 6, 2015 Report Share Posted February 6, 2015 Notepad++ or Sublime with the SQF plugins are a must-have, I couldn't do without them :) And not to forget: Obsidian (notepad++), or Son of Obsidian (VS2013). Forced my work SysAdmins to install it for me before I would approve any code. :D Link to comment Share on other sites More sharing options...
ImmortalNemesis Posted February 6, 2015 Author Report Share Posted February 6, 2015 okay i have tried and tried even contacted the server hosting tech for help and they gave me this code but still does not work..So i have tried trouble shooting all possibilities and this is my first time ever owning a arma server so i am very new at this! Any more help is great! // Anti Hack antihack_Enabled = true; // built-in Anti-Hack antihack_addOnCheck = true; //addon check antihack_InvOpenCheck[] = {}; // blank array disables, enable with {6} distance in meters disallows gear access if another player is within this range also disables gear access in vehicles. antihack_banReason = "EpochMod.com Autoban"; antihack_checkFiles[] = { //script check, leave it blank to disable it {"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientInit.sqf", "EPOCH_clientInit"}, {"\x\addons\a3_epoch_code\compile\EPOCH_onEachFrame.sqf", "EPOCH_onEachFrame"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_masterLoop.sqf", "EPOCH_masterLoop"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_client_rejectPlayer.sqf", "EPOCH_client_rejectPlayer"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientRespawn.sqf", "EPOCH_clientRespawn"}, {"\x\addons\a3_epoch_code\compile\interface_event_handlers\EPOCH_KeyDown.sqf", "EPOCH_KeyDown"} }; adminMenu_Owner[] = {{"76561198085189315","ImmortalNemesis"}}; Available Settings: "PLAYER-TELEPORT" => Teleport Admin To Player and Player To Admin "MAP-TELEPORT" => Click on Map to Teleport "TARGET-HEAL" => Heal Target "TARGET-AMMO" => Give Target Ammo "TARGET-KILL" => Kill Target "VEHICLEFLIP" => Flip Vehicle "BANPANNEL" => Access to Banpannel "SPAWN-MENU" => Access to Spawn Menu adminMenu_High[] = {}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...}; adminMenu_HighSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL","TARGET-AMMO","TARGET-KILL","VEHICLEFLIP","BANPANNEL"}; adminMenu_Low[] = {}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...}; adminMenu_LowSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL"}; adminMenu_BanReasons[] = {"Traderzone","Hacking","Glitch","Combat Log"}; Link to comment Share on other sites More sharing options...
Glenn Posted February 6, 2015 Report Share Posted February 6, 2015 Immortal - go back and start with the basic default version of this file. Use as guide to see where you should insert your STEAM64 id and your Admin Name. You are introducing more and more errors to your code every time you post, so at this point, go back to the beginning and just add your two needed pieces of info. Link to comment Share on other sites More sharing options...
RC_Robio Posted February 6, 2015 Report Share Posted February 6, 2015 That looks incomplete or you just shortened it? Also looks like an older version of the Anti-hack. // Anti Hack antihack_Enabled = true; // built-in Anti-Hack antihack_cfgPatchesCheck = true; // cfgPatches (AddOn Check) antihack_PVSPrefix = "EPAH_"; // used to help whitelist pveh variables in BE without BEC and watchdog, leave blank to use no prefix. antihack_cfgPatchesCfg[] = {0}; // 0 == BAN - 1 = LOG antihack_ahInitAuthCfg[] = {0,90}; // 0 == BAN - 1 = LOG, 90 = ban or log if anti hack is not started in 90 seconds antihack_whitelistedCfgPatches[] = 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AMisc_fix_Weap","CAMP_Armory_Misc","CAMP_Armory_Misc_Concrete_Wall","CAMP_Armory_Misc_Entrance_Gate","CAMP_Armory_Misc_Info_Board","CAMP_Armory_Misc_Infostands","CAMP_Armory_Misc_Laptop","CAMP_Armory_Misc_Loudspeakers","CAMP_Armory_Misc_Plasticpole","CAMP_Armory_Misc_Red_Light","CAMP_Armory_Misc_Sign_Armex","CAMP_Armory_Misc_Sign_Direction","CAMusic","CAMusic_E","CAMusic_PMC","CASounds_E","CASounds_Missions","CATracked_BAF","CATracked_E","CATracked_E_BMP2","CATracked_E_M1_Abrams","CATracked_E_M113","CATracked_E_M2A2_Bradley","CATracked_E_T34","CATracked_E_T55","CATracked_E_T72","CATracked_E_us_m270mlrs","CATracked_E_ZSU","CATracked_W_BAF","CATracked2","CATracked2_2S6M_Tunguska","CATracked2_AAV","CATracked2_BMP3","CATracked2_T34","CATracked2_T90","CATracked2_us_m270mlrs","CAWater2_Destroyer","CAWater2_fishing_boat","CAWater2_Fregata","CAWater2_smallboat_1","CAWeapons_2b14_82mm_Mortar","CAWeapons_AK","CAWeapons_AmmoBoxes","CAWeapons_BAF","CAWeapons_bizon","CAWeapons_Colt1911","CAWeapons_DMR","CAWeapons_E","CAWeapons_E_AGS","CAWeapons_E_AK","CAWeapons_E_AmmoBoxes","CAWeapons_E_Colt1911","CAWeapons_E_D30","CAWeapons_E_DSHKM","CAWeapons_E_FIM92_static","CAWeapons_E_fnfal","CAWeapons_E_G36","CAWeapons_E_GrenadeLauncher","CAWeapons_E_Igla","CAWeapons_E_Javelin","CAWeapons_E_KORD","CAWeapons_E_ksvk","CAWeapons_E_LeeEnfield","CAweapons_E_m107","CAWeapons_E_M110","CAWeapons_E_M119_Howitzer","CAWeapons_E_M136","CAWeapons_E_M14","CAWeapons_E_M16","CAWeapons_E_M240","CAWeapons_E_M252_81mm_Mortar","CAWeapons_E_M2StaticMG","CAWeapons_E_M47","CAWeapons_E_M9","CAWeapons_E_MAAWS","CAWeapons_E_Makarov","CAWeapons_E_Metis","CAWeapons_E_Mk19_MiniTriPod","CAWeapons_E_PK","CAWeapons_E_Podnos_2b14_82mm","CAWeapons_E_RPG18","CAWeapons_E_RPG7","CAWeapons_E_scar","CAWeapons_E_Searchlight","CAWeapons_E_SPG9","CAWeapons_E_STATIC","CAWeapons_E_Stinger","CAWeapons_E_Strela","CAWeapons_E_TOW","CAWeapons_E_ZU23","CAWeapons_Kord","CAweapons_ksvk","CAWeapons_M1014","CAweapons_m107","CAWeapons_M252_81mm_Mortar","CAWeapons_Metis_AT_13","CAWeapons_PMC","CAWeapons_PMC_AA_12","CAWeapons_PMC_AS50","CAWeapons_PMC_XM8","CAWeapons_Saiga12K","CAWeapons_SPG9","CAWeapons_VSS_vintorez","CAWeapons_ZU23","CAWeapons2","CAWeapons2_HuntingRifle","CAWeapons2_RPG18","CAWeapons2_SMAW","CAWheeled_D_BAF","CAWheeled_E_ATV","CAWheeled_E_BRDM2","CAWheeled_E_BTR40","CAWheeled_E_BTR60","CAWheeled_E_HMMWV","CAWheeled_E_Ikarus","CAWheeled_E_LADA","CAWheeled_E_LandRover","CAWheeled_E_M1030","CAWheeled_E_MTVR","CAWheeled_E_Offroad","CAWheeled_E_Old_bike","CAWheeled_E_Old_moto","CAWheeled_E_Pickup","CAWheeled_E_s1203","CAWheeled_E_SCUD","CAWheeled_E_stryker","CAWheeled_E_SUV","CAWheeled_E_TT650","CAWheeled_E_UAZ","CAWheeled_E_Ural","CAWheeled_E_V3S","CAWheeled_E_Volha","CAWheeled_Offroad","CAWheeled_Pickup","CAWheeled_PMC","CAWheeled_PMC_ArmoredSUV","CAWheeled_W_BAF","CAWheeled2_BTR90","CAWheeled2_GAZ39371","CAWheeled2_HMMWV_Ambulance","CAWheeled2_HMMWV_BASE","CAWheeled2_Ikarus","CAWheeled2_Kamaz","CAWheeled2_LADA","CAWheeled2_LAV25","CAWheeled2_M1114_Armored","CAWheeled2_M998A2_Avenger","CAWheeled2_MMT","CAWheeled2_MTVR","CAWheeled2_TowingTractor","CAWheeled2_V3S","CAWheeled2_VWGolf","CAWheeled3","CAWheeled3_M1030","CAWheeled3_TT650","Datsun_armed_DBE1","DBE1","DBE1_UI","DC3_DBE1","HALO_Test","Hilux_armed_DBE1","Warfare2","Warfare2_E","Warfare2Vehicles","AiA_Buildings_Config","CABuildings","CABuildings_Misc","Desert2_Buildings","CA_desert2_Characters","DBE1_Hotfix","AiA_Language_acr_Config","CALanguage_ACR","AiA_Language_e_Config","CALanguage_e","AiA_Language_pmc_Config","CALanguage_PMC","AiA_Languagemissions_acr_Config","CALanguage_missions_ACR","AiA_Languagemissions_pmc_Config","CALanguage_missions_PMC","AiA_Misc_Config","CAMisc","CAWater2_seafox_EP1","AiA_Roads_e_Config","CARoads_E","AiA_Rocks_e_Config","CARocks_E","AiA_Sara_Config","Sara","AiA_Saralite_Config","SaraLite","AiA_Structures_Config","CAStructures","CAStructures_A_BuildingWIP","CAStructures_A_CraneCon","CAStructuresLand_A_MunicipalOffice","CAStructuresBarn_W","CAStructures_Castle","CAStructuresHouse","CAStructuresHouse_A_FuelStation","CAStructuresHouse_A_Hospital","CAStructuresHouse_A_Office01","CAStructuresHouse_A_Office02","CAStructuresHouse_a_stationhouse","CAStructuresHouse_Church_02","CAStructuresHouse_Church_03","CAStructuresHouse_Church_05R","CAStructuresHouse_HouseBT","CAStructuresHouse_HouseV2","CAStructuresHouse_HouseV","CAStructuresLand_Ind_Stack_Big","CAStructures_IndPipe1","CAStructuresInd_Quarry","Ind_SawMill","CAStructures_Mil","CAStructures_Misc","CAStructures_Misc_Armory","CAStructures_Misc_Armory_Armor_Popuptarget","CAStructures_Misc_Powerlines","CAStructures_Nav","CAStructuresLand_Nav_Boathouse","CAStructures_Proxy_BuildingParts","CAStructures_Proxy_Ruins","CAStructures_Rail","CAStructuresHouse_rail_station_big","CAStructures_Ruins","CAStructuresShed_Small","CAStructuresHouse_Shed_Ind","CAStructures_Wall","AiA_Models_DBE1_Config","Models_DBE1","Anims_DBE1","HMMWV_DBE1","Kamenolom_DBE1","Mercenary_DBE1","Misc_DBE1","NPCs_DBE1","Pila_DBE1","Prisoners_DBE1","UH60Desert","UI_DBE1","Vysilac_DBE1","Zakladna_DBE1","AiA_Sara_dbe1_Config","Sara_dbe1","AiA_Buildings2_Config","CABuildings2","A_Crane_02","A_GeneralStore_01","CABuildings2_A_Pub","A_statue","Barn_Metal","CABuildingParts","CABuildingParts_Signs","CATEC","Church_01","Farm_Cowshed","Farm_WTower","CAHouseBlock_A","CAHouseBlock_B","CAHouseBlock_C","CAHouseBlock_D","HouseRuins","Ind_Dopravnik","Ind_Expedice","Ind_MalyKomin","Ind_Mlyn","Ind_Pec","ind_silomale","Ind_SiloVelke","Ind_Vysypka","Ind_Garage01","CAStructures_IndPipe1_todo_delete","IndPipe2","Ind_Shed_01","Ind_Shed_02","Ind_Tank","Ind_Workshop01","CABuildings2_Misc_Cargo","Misc_PowerStation","Misc_WaterStation","Rail_House_01","Shed_small","Shed_wooden","particle_effects","AiA_Chernarus_Config","Chernarus","AiA_Chernarus_Summer_Config","Chernarus_Summer","AiA_Desert2_Config","Porto","AiA_Desert_Config","Desert","AiA_Hotfix_Config","CA_Hotfix","CA_QGClutterHotfix","CA_Hotfix_vez_ropa","AiA_Misc2_Config","CAMisc2","AiA_Misc3_Config","CAMisc3","WarfareBuildings","AiA_Misc_e_Config","CAMisc_E","CAMisc_E_WF","AiA_Signs_e_Config","CASigns_E","A_TVTower","CAStructures_Nav_pier","CAStructures_Railway","AiA_Structures_e_Config","CAStructures_E","CAStructures_E_HouseA","CAStructures_E_HouseA_A_BuildingWIP","CAStructures_E_HouseA_A_CityGate1","CAStructures_E_HouseA_A_Minaret","CAStructures_E_HouseA_A_Minaret_Porto","CAStructures_E_HouseA_A_Mosque_big","CAStructures_E_HouseA_A_Mosque_small","CAStructures_E_HouseA_A_Office01","CAStructures_E_HouseA_a_stationhouse","CAStructures_E_HouseA_A_Statue","CAStructures_E_HouseA_A_Villa","CAStructures_E_HouseC","CAStructures_E_HouseK","CAStructures_E_HouseL","CAStructures_E_Ind","CAStructures_E_Ind_Ind_Coltan_Mine","CAStructures_E_Ind_Ind_FuelStation","CAStructures_E_Ind_Ind_Garage01","CAStructures_E_Ind_Oil_Mine","CAStructures_E_Ind_IndPipes","CAStructures_E_Ind_Misc_PowerStation","CAStructures_E_Ind_Ind_Shed","CAStructures_E_Mil","CAStructures_E_Misc","CAStructures_E_Misc_Misc_cables","CAStructures_E_Misc_Misc_Construction","CAStructures_E_Misc_Misc_Garbage","CAStructures_E_Misc_Misc_Interier","CAStructures_E_Misc_Misc_Lamp","CAStructures_E_Misc_Misc_Market","CAStructures_E_Misc_Misc_powerline","CAStructures_E_Misc_Misc_Water","CAStructures_E_Misc_Misc_Well","CAStructures_E_Wall","CAStructures_E_Wall_Wall_L","AiA_Structures_pmc_Config","CAStructures_PMC","CAStructures_PMC_Buildings","CAStructures_PMC_Buildings_Bunker","CAStructures_PMC_Buildings_GeneralStore_PMC","CAStructures_PMC_Buildings_Ruin_Cowshed","CAStructures_PMC_Ind","CAStructures_PMC_FuelStation","CAStructures_PMC_Misc","CAStructures_PMC_Misc_Shed","CAStructures_PMC_Ruins","CAStructures_PMC_Walls","AiA_Takistan_Config","Takistan","AiA_Zargabad_Config","zargabad","AiA_Afghan_Config","Mountains_ACR","AiA_Bohemia_Config","Woodland_ACR","AiA_Bootcamp_acr_Config","Bootcamp_ACR","AiA_Data_baf_Config","CA_BAF","AiA_Desert_e_Config","Desert_E","AiA_Language_baf_Config","CALanguage_Baf","AiA_Languagemissions_baf_Config","CALanguageMissions_baf","AiA_Misc_acr_Config","CAMisc_ACR","CAMisc_ACR_3DMarkers","CAMisc_ACR_Container","CAMisc_ACR_Dog","CAMisc_ACR_Helpers","CAMisc_ACR_PBX","CAMisc_ACR_ScaffoldingSmall","CAMisc_ACR_Shooting_range","CAMisc_ACR_Sign_Mines","CAMisc_ACR_Targets","CAMisc_ACR_Targets_InvisibleTarget","CAMisc_ACR_TestSphere","AiA_Provinggrounds_pmc_Config","ProvingGrounds_PMC","AiA_Shapur_baf_Config","Shapur_BAF","AiA_Core","AiA_Worlds","AiA_Worlds_Ambient","AiA_Worlds_Clutter","AiA_Worlds_ClutterDist","AiA_Worlds_Delete","AiA_Worlds_DisableInfiniteTerrain","AiA_Worlds_DustEffects","AiA_Worlds_EnvSounds","AiA_Worlds_FullDetailDist","AiA_Worlds_Intros","AiA_Worlds_Lighting","AiA_Worlds_Lighting_Chernarus","AiA_Worlds_Lighting_Desert","AiA_Worlds_MapSize","AiA_Worlds_MidDetailTexture","AiA_Worlds_NoDetailDist","AiA_Worlds_PictureMap","AiA_Worlds_PictureShot","AiA_Worlds_Seabed","AiA_Worlds_SkyTexture","AiA_Worlds_StreetLamp","AiA_Worlds_Surfaces","AiA_Worlds_Water","AiA_StandaloneTerrainPack_Core","AiA_StandaloneTerrainPack_Core_Faction","AiA_StandaloneTerrainPack_Core_VehicleClass"}; //whitelisted cfgPatches for AiA TP antihack_InvOpenCheck[] = {}; // blank array disables, enable with {6} distance in meters disallows gear access if another player is within this range also disables gear access in vehicles. antihack_banReason = "EpochMod.com Autoban"; antihack_checkFiles[] = { //script check, leave it blank to disable it {"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientInit.sqf", "EPOCH_clientInit"}, {"\x\addons\a3_epoch_code\compile\EPOCH_onEachFrame.sqf", "EPOCH_onEachFrame"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_masterLoop.sqf", "EPOCH_masterLoop"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_client_rejectPlayer.sqf", "EPOCH_client_rejectPlayer"}, {"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientRespawn.sqf", "EPOCH_clientRespawn"}, {"\x\addons\a3_epoch_code\compile\interface_event_handlers\EPOCH_KeyDown.sqf", "EPOCH_KeyDown"} }; adminMenu_Owner[] = {}; adminMenu_OwnerSetting[] = { "OLD-ESP", "OLD-MAP", "PLAYER-TELEPORT", "MAP-TELEPORT", "MAP-PLAYER", "MAP-CORPSE", "MAP-VEHICLE", "MAP-AI", "TARGET-HEAL", "TARGET-AMMO", "TARGET-KILL", "TARGET-CRYPTO", "TARGET-VEHICLEREPAIR", "VEHICLEFLIP", "BANPANNEL", "SPAWN-MENU", "FREE-CAM", "INVISIBLE", "HEAL", "VEHICLEREPAIR" }; adminMenu_High[] = {}; adminMenu_HighSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL","TARGET-AMMO","TARGET-KILL","VEHICLEFLIP","BANPANNEL"}; adminMenu_Low[] = {}; adminMenu_LowSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL"}; adminMenu_BanReasons[] = {"Traderzone","Hacking","Glitch","Combat Log"}; adminMenu_cryptoCfg[] = {2500,1000,500,100,50,-1000}; //You can find the Key Codes here: https://community.bistudio.com/wiki/DIK_KeyCodes#F1..15 adminMenu_menuKey = 0x3B; adminMenu_infrontTeleport = 0x06; /* AH CONFIG README adminMenu_Owner[] = { {"STEAMID64","ADMINNAME1"}, {"STEAMID64","ADMINNAME2"}, {"STEAMID64","ADMINNAME3"} //<- No comma on the last entry }; adminMenu_High[] = { {"STEAMID64","ADMINNAME4"}, {"STEAMID64","ADMINNAME5"}, {"STEAMID64","ADMINNAME6"} //<- No comma on the last entry }; adminMenu_Low[] = { {"STEAMID64","ADMINNAME7"}, {"STEAMID64","ADMINNAME8"}, {"STEAMID64","ADMINNAME9"} //<- No comma on the last entry }; ADMINNAME will be used for the Admin log instead of in-game name. Available Settings: "PLAYER-TELEPORT" => Teleport Admin To Player and Player To Admin "MAP-TELEPORT" => Click on Map to Teleport "FREE-CAM" => Free flying Cam "INVISIBLE" => Make Playermodel invisible but other player can still hear your steps "HEAL" => Heal yourself "VEHICLEREPAIR" => Repeair the vehicle you're looking on, or be inside "MAP-PLAYER" => Player Marker "MAP-CORPSE" => Corpse (Dead Player etc.) Marker "MAP-LOOT" => Loot Marker "MAP-VEHICLE" => Vehicle Marker "MAP-AI" => AI Marker "OLD-ESP" => Old 3D ESP "OLD-MAP" => Old Map Marker "TARGET-CRYPTO" => Give crypto to target "TARGET-HEAL" => Heal Target "TARGET-AMMO" => Give Target Ammo "TARGET-KILL" => Kill Target "TARGET-VEHICLEREPAIR" => Repair the Vehicle if target is inside of a vehicle "VEHICLEFLIP" => Flip Vehicle "BANPANNEL" => Access to Banpannel "SPAWN-MENU" => Access to Spawn Menu */ Link to comment Share on other sites More sharing options...
ImmortalNemesis Posted February 6, 2015 Author Report Share Posted February 6, 2015 Okay got it to work but when i try to get on my server i get Server Not Ready [Error 02] Link to comment Share on other sites More sharing options...
ImmortalNemesis Posted February 6, 2015 Author Report Share Posted February 6, 2015 Okay its all working now..thanks for the help! Link to comment Share on other sites More sharing options...
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