Leigham Posted January 22, 2015 Report Share Posted January 22, 2015 how do i get it to show my players where they are on the map ? Link to comment Share on other sites More sharing options...
calamity Posted January 22, 2015 Report Share Posted January 22, 2015 firstly you should ask for help in this link..... http://epochmod.com/forum/index.php?/forum/35-a2-scripting-help/ but since you asked... for your question... I believe you need to set this Map=1; // Shows symbols for all objects known to your gruop on the map. This will NOT disable the map itself ! https://community.bistudio.com/wiki/server.armaprofile class Difficulties { class regular // Displayed as "Cadet" { class Flags { // These are the settings. Set a value to 0 to disable the feature, or set it to 1 to enable it. Armor=1; // Gives you improved body armor, tank armor etc FriendlyTag=1; // Displays information on friendly units. ONLY WORKS WITH 'Weaponcursor=0', eg crosshair on. EnemyTag=1; // Displays information on enemy units HUD=1; // Shows you leaders location and your position in formation HUDPerm=1; // Shows HUD permanently HUDWp=1; // Shows Waypoints right after they're ordered to you HUDWpPerm=1; // Shows Waypoints permanently WeaponCursor=1; // Shows the crosshair for your weapon AutoAim=1; // Enables auto aim when you're not looking through your weapon's scope. Also works with crosshair off AutoGuideAT=1; // AT missiles will be automatically guided to their target. If 0, player has to lock onto the target. 3rdPersonView=1; // This turns 3rd(third) person view and group leader view on or off. Please never talk of this as "3D view" - ArmA is not an arcade game ! ClockIndicator=1; // Displays the clock indicator on the left of your screen when giving/receiving orders like "At 11 o'clock, eemy man at 200 meters" Map=1; // Shows symbols for all objects known to your gruop on the map. This will NOT disable the map itself ! Tracers=1; // Displays tracers even of small arms that in real life would not have tracers AutoSpot=1; // If you're close enough to an enemy, you'll report it without right-clicking UltraAI=0; // Enables some kind of super AI that hears and sses more and has better tactics. This is for both friendly and enemy sides. UnlimitedSaves=1; // Enables saing permanently. For single player missions. But you then can only load the last save state. DeathMessages=1; // (1.09 and later) Displays "XXX was killed by YYY" messages in multiplayer NetStats=1; // (1.09 and later) Enables the scoreboard functionality in MP VonID=1; // (1.09 and later) When using VoN, display the name of the player speaking. }; // These are the skills. Value may range from 0.000000 to 1.000000 skillFriendly=0.350000; // Friendly tactics skill skillEnemy=0.350000; // Enemy tactics skill precisionFriendly=0.350000; // Friendly shooting precision precisionEnemy=0.350000; // Enemy shooting precision }; class veteran // Most of the options from above are not available, because they're off by default. { // Also soldiers/vehicles die sooner upon damage (have no armor or body armor). class Flags { HUD=1; // Shows you leaders location and your position in formation HUDWp=1; // Shows Waypoints right after they're ordered to you HUDWpPerm=0; // Shows Waypoints permanently WeaponCursor=1; // Shows the crosshair for your weapon ClockIndicator=1; // Displays the clock indicator on the left of your screen when giving/receiving orders like "At 11 o'clock, eemy man at 200 meters" 3rdPersonView=1; // This turns 3rd(third) person view and group leader view on or off. Please never talk of this as "3D view" - ArmA is not an arcade game ! Tracers=1; // Displays tracers even of small arms that in real life would not have tracers UltraAI=0; // Enables some kind of super AI that hears and sses more and has better tactics. This is for both friendly and enemy sides. DeathMessages=1; // (1.09 and later) Displays "XXX was killed by YYY" messages in multiplayer NetStats=1; // (1.09 and later) Enables the scoreboard functionality in MP VonID=0; // (1.09 and later) When using VoN, display the name of the player speaking. }; // These are the skills. Value may range from 0.000000 to 1.000000 skillFriendly=0.850000; skillEnemy=0.850000; precisionFriendly=0.850000; precisionEnemy=0.850000; }; }; Link to comment Share on other sites More sharing options...
calamity Posted January 22, 2015 Report Share Posted January 22, 2015 how do i get it to show my players where they are on the map ? unless you mean like ESP to show all players ?? or do you mean to show your group of players ? Mikeeeyy 1 Link to comment Share on other sites More sharing options...
TNT Posted January 23, 2015 Report Share Posted January 23, 2015 arma difficultly is the key you can edit every detain in this file explained here https://community.bistudio.com/wiki/server.armaprofile and http://wiki.zspecialunit.org/index.php?title=ArmA_2_Server_Difficulty_Settings have a nice day Link to comment Share on other sites More sharing options...
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