second_coming Posted January 13, 2015 Report Share Posted January 13, 2015 Can you set the expiry time for items built not in the range of a frequency jammer independently to the expiry time of items which are part of a base (ie. in range of a jammer) ? The reason I ask is that people are building traps with foundations on the server and I would like them to expire quite quickly (after maybe an hour) so that people can do it, just not have the items littering the server and taking up server resources unnecessarily. Link to comment Share on other sites More sharing options...
nedfox Posted January 13, 2015 Report Share Posted January 13, 2015 That needs to be included server side in the spawn code.. I like the idea, best is to post it in the feedback forums so Devs pick it up! Link to comment Share on other sites More sharing options...
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