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Server expiry of built items with no jammer in range


second_coming

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Can you set the expiry time for items built not in the range of a frequency jammer independently to the expiry time of items which are part of a base (ie. in range of a jammer) ?

 

The reason I ask is that people are building traps with foundations on the server and I would like them to expire quite quickly (after maybe an hour) so that people can do it, just not have the items littering the server and taking up server resources unnecessarily.

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