kylemcqueen75 Posted January 11, 2015 Report Share Posted January 11, 2015 How do i remove the Target Info (i,e Survivor (playername) x meters) when you point at a player? Link to comment Share on other sites More sharing options...
0 calamity Posted January 12, 2015 Report Share Posted January 12, 2015 change it in your config file I use veteran to remove the cursor target I think its enemyTag = 1; friendlyTag = 1; // MISSIONS CYCLE (see below) class Missions { class DayZ { template = dayz_overwatch_22158_custom.chernarus; //DO NOT EDIT THIS LINE. difficulty = "Veteran"; }; }; or in armaoaprofile { class Recruit { class Flags { 3rdPersonView = 1; armor = 1; autoAim = 0; autoGuideAT = 1; autoSpot = 1; cameraShake = 0; clockIndicator = 1; deathMessages = 1; enemyTag = 0; friendlyTag = 1; hud = 1; hudGroupInfo = 1; hudPerm = 1; hudWp = 1; hudWpPerm = 1; map = 1; netStats = 1; tracers = 1; ultraAI = 0; unlimitedSaves = 1; vonID = 1; weaponCursor = 1; }; skillFriendly = 1; precisionFriendly = 1; skillEnemy = 0.55; precisionEnemy = 0.3; }; class Regular { class Flags { 3rdPersonView = 1; armor = 1; autoAim = 0; autoGuideAT = 1; autoSpot = 1; cameraShake = 1; clockIndicator = 1; deathMessages = 1; enemyTag = 0; friendlyTag = 1; hud = 1; hudGroupInfo = 1; hudPerm = 1; hudWp = 1; hudWpPerm = 1; map = 1; netStats = 1; tracers = 1; ultraAI = 0; unlimitedSaves = 1; vonId = 1; weaponCursor = 1; }; skillFriendly = 1; precisionFriendly = 1; skillEnemy = 0.7; precisionEnemy = 0.5; }; class Veteran { class Flags { 3rdPersonView = 1; armor = 0;// Cannot be changed autoAim = 0;// Cannot be changed autoGuideAT = 0;// Cannot be changed autoSpot = 0;// Cannot be changed cameraShake = 1; clockIndicator = 0; deathMessages = 1; enemyTag = 0;// Cannot be changed friendlyTag = 0;// Cannot be changed hud = 1; hudGroupInfo = 0; hudPerm = 0;// Cannot be changed hudWp = 1; hudWpPerm = 0;// Cannot be changed map = 0; netStats = 1; tracers = 0;// Cannot be changed ultraAI = 0; unlimitedSaves = 0; vonId = 0; weaponCursor = 1; }; skillFriendly = 1; precisionFriendly = 1; skillEnemy = 0.9; precisionEnemy = 0.75; }; class Mercenary { class Flags { 3rdPersonView = 0;// Cannot be changed armor = 0;// Cannot be changed autoAim = 0;// Cannot be changed autoGuideAT = 0;// Cannot be changed autoSpot = 0;// Cannot be changed cameraShake = 1;// Cannot be changed clockIndicator = 0;// Cannot be changed deathMessages = 0; enemyTag = 0;// Cannot be changed friendlyTag = 0;// Cannot be changed hud = 0;// Cannot be changed hudGroupInfo = 0;// Cannot be changed hudPerm = 0;// Cannot be changed hudWp = 0;// Cannot be changed hudWpPerm = 0;// Cannot be changed map = 0;// Cannot be changed netStats = 0; tracers = 0;// Cannot be changed ultraAI = 0; unlimitedSaves = 0;// Cannot be changed vonID = 0; weaponCursor = 0;// Cannot be changed }; skillFriendly = 1; precisionFriendly = 1; skillEnemy = 1; precisionEnemy = 1; }; }; shadingQuality=7; shadowQuality=3; singleVoice=0; maxSamplesPlayed=32; activeKeys[]= { }; sceneComplexity=300000; viewDistance=1600; terrainGrid=25; volumeCD=6.5; volumeFX=6.5; volumeSpeech=6.5; volumeVoN=6.5; vonRecThreshold=0.029999999; kylemcqueen75 1 Link to comment Share on other sites More sharing options...
0 remiflanscarlet Posted May 6, 2015 Report Share Posted May 6, 2015 Sorry for necro-ing. Whilst OP wishes to remove the target info, how do I actually add in the target info? I'm unable to see the info at the moment and the files Calamity mentioned don't have majority of the stuff inside. arma2oaprofile version=1; blood=1; singleVoice=0; gamma=1; brightness=1; shadingQuality=7; shadowQuality=3; maxSamplesPlayed=32; sceneComplexity=300000; viewDistance=1600; terrainGrid=10; volumeCD=6.5; volumeFX=8.5; volumeSpeech=5.5; volumeVoN=6.5; vonRecThreshold=0.029999999; Link to comment Share on other sites More sharing options...
0 Guest Posted May 6, 2015 Report Share Posted May 6, 2015 Sorry for necro-ing. Whilst OP wishes to remove the target info, how do I actually add in the target info? I'm unable to see the info at the moment and the files Calamity mentioned don't have majority of the stuff inside. arma2oaprofile version=1; blood=1; singleVoice=0; gamma=1; brightness=1; shadingQuality=7; shadowQuality=3; maxSamplesPlayed=32; sceneComplexity=300000; viewDistance=1600; terrainGrid=10; volumeCD=6.5; volumeFX=8.5; volumeSpeech=5.5; volumeVoN=6.5; vonRecThreshold=0.029999999; Hi, those Lines are in the Basic.cfg File, but you want to have the DayzConfig.Arma2OAProfile File. Link to comment Share on other sites More sharing options...
0 remiflanscarlet Posted May 6, 2015 Report Share Posted May 6, 2015 Hi, those Lines are in the Basic.cfg File, but you want to have the DayzConfig.Arma2OAProfile File. Thanks for the response, I checked my Basic.cfg file and it only contained 5 lines, was unable to find any DayzConfig.Arma2OAProfile file as well. Running a 1.0.5.1 Epoch Server at the moment. Any idea which files do I have to look into to enable the info to show up when targeting AI or players? Link to comment Share on other sites More sharing options...
0 raymix Posted May 6, 2015 Report Share Posted May 6, 2015 Thanks for the response, I checked my Basic.cfg file and it only contained 5 lines, was unable to find any DayzConfig.Arma2OAProfile file as well. Running a 1.0.5.1 Epoch Server at the moment. Any idea which files do I have to look into to enable the info to show up when targeting AI or players? it's a generated folder and file when you first launch the server. Folder and file name is usually name of your server, dig a bit deeper where all the log files are, file name varies xxxx.Arma2OAProfile. remiflanscarlet 1 Link to comment Share on other sites More sharing options...
0 remiflanscarlet Posted May 6, 2015 Report Share Posted May 6, 2015 it's a generated folder and file when you first launch the server. Folder and file name is usually name of your server, dig a bit deeper where all the log files are, file name varies xxxx.Arma2OAProfile. Thanks! I actually found the file but was confused why there was only this inside the file version=1; blood=1; singleVoice=0; gamma=1; brightness=1; shadingQuality=7; shadowQuality=3; maxSamplesPlayed=32; sceneComplexity=300000; viewDistance=1600; terrainGrid=10; volumeCD=6.5; volumeFX=8.5; volumeSpeech=5.5; volumeVoN=6.5; vonRecThreshold=0.029999999; Decided to make a backup of that file, copy the entire chunk which contained all the difficulties and settings and it worked! Thanks for the help! Link to comment Share on other sites More sharing options...
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kylemcqueen75
How do i remove the Target Info (i,e Survivor (playername) x meters) when you point at a player?
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