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Removing Target Info (i,e Survivor (playername) x meters)


kylemcqueen75

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change it in your config file

 

I use veteran to remove the cursor target

 

I think its

 

enemyTag = 1;
friendlyTag = 1;

 

// MISSIONS CYCLE (see below)
class Missions
{
class DayZ {
template = dayz_overwatch_22158_custom.chernarus; //DO NOT EDIT THIS LINE.
difficulty = "Veteran";
};
};

or

 

in armaoaprofile

 

 
{
class Recruit
{
class Flags
{
3rdPersonView = 1;
armor = 1;
autoAim = 0;
autoGuideAT = 1;
autoSpot = 1;
cameraShake = 0;
clockIndicator = 1;
deathMessages = 1;
enemyTag = 0;
friendlyTag = 1;
hud = 1;
hudGroupInfo = 1;
hudPerm = 1;
hudWp = 1;
hudWpPerm = 1;
map = 1;
netStats = 1;
tracers = 1;
ultraAI = 0;
unlimitedSaves = 1;
vonID = 1;
weaponCursor = 1;
};
skillFriendly = 1;
precisionFriendly = 1;
skillEnemy = 0.55;
precisionEnemy = 0.3;
};
class Regular
{
class Flags
{
3rdPersonView = 1;
armor = 1;
autoAim = 0;
autoGuideAT = 1;
autoSpot = 1;
cameraShake = 1;
clockIndicator = 1;
deathMessages = 1;
enemyTag = 0;
friendlyTag = 1;
hud = 1;
hudGroupInfo = 1;
hudPerm = 1;
hudWp = 1;
hudWpPerm = 1;
map = 1;
netStats = 1;
tracers = 1;
ultraAI = 0;
unlimitedSaves = 1;
vonId = 1;
weaponCursor = 1;
};
skillFriendly = 1;
precisionFriendly = 1;
skillEnemy = 0.7;
precisionEnemy = 0.5;
};
class Veteran
{
class Flags
{
3rdPersonView = 1;
armor = 0;// Cannot be changed
autoAim = 0;// Cannot be changed
autoGuideAT = 0;// Cannot be changed
autoSpot = 0;// Cannot be changed
cameraShake = 1;
clockIndicator = 0;
deathMessages = 1;
enemyTag = 0;// Cannot be changed
friendlyTag = 0;// Cannot be changed
hud = 1;
hudGroupInfo = 0;
hudPerm = 0;// Cannot be changed
hudWp = 1;
hudWpPerm = 0;// Cannot be changed
map = 0;
netStats = 1;
tracers = 0;// Cannot be changed
ultraAI = 0;
unlimitedSaves = 0;
vonId = 0;
weaponCursor = 1;
};
skillFriendly = 1;
precisionFriendly = 1;
skillEnemy = 0.9;
precisionEnemy = 0.75;
};
class Mercenary
{
class Flags
{
3rdPersonView = 0;// Cannot be changed
armor = 0;// Cannot be changed
autoAim = 0;// Cannot be changed
autoGuideAT = 0;// Cannot be changed
autoSpot = 0;// Cannot be changed
cameraShake = 1;// Cannot be changed
clockIndicator = 0;// Cannot be changed
deathMessages = 0;
enemyTag = 0;// Cannot be changed
friendlyTag = 0;// Cannot be changed
hud = 0;// Cannot be changed
hudGroupInfo = 0;// Cannot be changed
hudPerm = 0;// Cannot be changed
hudWp = 0;// Cannot be changed
hudWpPerm = 0;// Cannot be changed
map = 0;// Cannot be changed
netStats = 0;
tracers = 0;// Cannot be changed
ultraAI = 0;
unlimitedSaves = 0;// Cannot be changed
vonID = 0;
weaponCursor = 0;// Cannot be changed
};
skillFriendly = 1;
precisionFriendly = 1;
skillEnemy = 1;
precisionEnemy = 1;
};
};
shadingQuality=7;
shadowQuality=3;
singleVoice=0;
maxSamplesPlayed=32;
activeKeys[]=
{


};
sceneComplexity=300000;
viewDistance=1600;
terrainGrid=25;
volumeCD=6.5;
volumeFX=6.5;
volumeSpeech=6.5;
volumeVoN=6.5;
vonRecThreshold=0.029999999;
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Sorry for necro-ing. Whilst OP wishes to remove the target info, how do I actually add in the target info? I'm unable to see the info at the moment and the files Calamity mentioned don't have majority of the stuff inside.

 

arma2oaprofile

version=1;
blood=1;
singleVoice=0;
gamma=1;
brightness=1;
shadingQuality=7;
shadowQuality=3;
maxSamplesPlayed=32;
sceneComplexity=300000;
viewDistance=1600;
terrainGrid=10;
volumeCD=6.5;
volumeFX=8.5;
volumeSpeech=5.5;
volumeVoN=6.5;
vonRecThreshold=0.029999999;

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Sorry for necro-ing. Whilst OP wishes to remove the target info, how do I actually add in the target info? I'm unable to see the info at the moment and the files Calamity mentioned don't have majority of the stuff inside.

 

arma2oaprofile

version=1;
blood=1;
singleVoice=0;
gamma=1;
brightness=1;
shadingQuality=7;
shadowQuality=3;
maxSamplesPlayed=32;
sceneComplexity=300000;
viewDistance=1600;
terrainGrid=10;
volumeCD=6.5;
volumeFX=8.5;
volumeSpeech=5.5;
volumeVoN=6.5;
vonRecThreshold=0.029999999;

 

Hi, those Lines are in the Basic.cfg File, but you want to have the DayzConfig.Arma2OAProfile File.

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Hi, those Lines are in the Basic.cfg File, but you want to have the DayzConfig.Arma2OAProfile File.

 

Thanks for the response, I checked my Basic.cfg file and it only contained 5 lines, was unable to find any DayzConfig.Arma2OAProfile file as well. Running a 1.0.5.1 Epoch Server at the moment. Any idea which files do I have to look into to enable the info to show up when targeting AI or players?

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Thanks for the response, I checked my Basic.cfg file and it only contained 5 lines, was unable to find any DayzConfig.Arma2OAProfile file as well. Running a 1.0.5.1 Epoch Server at the moment. Any idea which files do I have to look into to enable the info to show up when targeting AI or players?

it's a generated folder and file when you first launch the server. Folder and file name is usually name of your server, dig a bit deeper where all the log files are, file name varies xxxx.Arma2OAProfile.

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it's a generated folder and file when you first launch the server. Folder and file name is usually name of your server, dig a bit deeper where all the log files are, file name varies xxxx.Arma2OAProfile.

Thanks! I actually found the file but was confused why there was only this inside the file

version=1;
blood=1;
singleVoice=0;
gamma=1;
brightness=1;
shadingQuality=7;
shadowQuality=3;
maxSamplesPlayed=32;
sceneComplexity=300000;
viewDistance=1600;
terrainGrid=10;
volumeCD=6.5;
volumeFX=8.5;
volumeSpeech=5.5;
volumeVoN=6.5;
vonRecThreshold=0.029999999;

Decided to make a backup of that file, copy the entire chunk which contained all the difficulties and settings and it worked! Thanks for the help!

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