Slacker101 Posted January 2, 2015 Report Share Posted January 2, 2015 It seems there are several no build zones, obvious ones being the traders. There are also some compounds randomly on the map and I've been told Kavala. Is this all stored in the redis database? If not, where can I find it so I can edit it? Link to comment Share on other sites More sharing options...
0 nedfox Posted January 2, 2015 Report Share Posted January 2, 2015 mpmissions/yourmap.pbo unpbo grab mission.sqm , and read through it, it will give you the clues needed. Edit to your taste, repack PBO, have fun! Link to comment Share on other sites More sharing options...
0 Slacker101 Posted January 3, 2015 Author Report Share Posted January 3, 2015 mpmissions/yourmap.pbo unpbo grab mission.sqm , and read through it, it will give you the clues needed. Edit to your taste, repack PBO, have fun! See that's what I thought but when I open mission.sqm from there it is all numbers 0072 6150 0000 0000 0800 0000 305f 0000 0005 0102 7665 7273 696f 6e00 0c00 0000 004d 6973 7369 6f6e 005a 0000 0000 496e 7472 6f00 1c5b 0000 004f 7574 726f 5769 6e00 785c 0000 004f 7574 726f 4c6f 6f73 6500 d45d 0000 305f 0000 0006 0261 6464 4f6e 7300 1000 4133 5f53 6f66 745f 465f 4361 7200 0041 335f 536f 6674 5f46 5f51 7561 6462 696b 6500 0061 335f 736f 6674 5f66 5f62 6574 615f 7175 6164 6269 6b65 0000 4133 5f42 6f61 745f 465f 4369 7669 6c69 616e 5f42 6f61 7400 0041 335f 426f 6174 5f46 5f42 6f61 745f 5472 616e 7370 6f72 745f 3031 0000 4133 5f41 6972 5f46 5f48 656c 695f 4c69 6768 745f 3031 0000 I tried unpboing it with PBO manager and unpbo and got the same result both times :/ any ideas? Link to comment Share on other sites More sharing options...
0 Slacker101 Posted January 3, 2015 Author Report Share Posted January 3, 2015 Never mind, I couldn't find it in the mission file after I derapified it. It seems to be in the client config under EpochBaseBuilding -> Altis -> BlockedArea[]. There is no way to override this server side or something is there? Link to comment Share on other sites More sharing options...
0 Slacker101 Posted January 4, 2015 Author Report Share Posted January 4, 2015 I tried overriding it in the mission files with This in my init.sqf if !(isNil "Epoch_CStart") exitWith { false }; Epoch_CStart = true; if (!isDedicated) then { call compile preprocessFileLineNumbers "client_compile.sqf"; }; true Then This in client_compile.sqf EPOCH_isBuildAllowed = compileFinal preprocessFileLineNumbers "EPOCH_isBuildAllowed.sqf"; Then this in EPOCH_isBuildAllowed.sqf private ["_jammed","_jammer"]; _jammed = false; _jammer = nearestObjects [player, ["PlotPole_EPOCH"], 300]; if !(_jammer isEqualTo []) then { if (_this == "PlotPole_EPOCH") then { { if (alive _x) exitWith { _jammed = true; }; } forEach _jammer; } else { { if (alive _x) then { _jammed = !((_x getVariable ["BUILD_OWNER", "-1"]) in [getPlayerUID player, Epoch_my_GroupUID]); }; if (_jammed) exitWith {}; } forEach _jammer; }; }; !_jammed Notice I removed the checks back to the config for altis locations as well as player position and protectionzone. The removals of protection zone and nearest location were honestly a last ditch effort to try and get it to work :/ anyone have any ideas? Link to comment Share on other sites More sharing options...
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Slacker101
It seems there are several no build zones, obvious ones being the traders. There are also some compounds randomly on the map and I've been told Kavala. Is this all stored in the redis database? If not, where can I find it so I can edit it?
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