It all started yesterday, after 1,5 hour of playing everyone in the server had 100000 desync. The problem could only be solved restarting the server. And again after about 1,5 hour playing after a restart the problems came back again.
Checking the server log it keeps saying this:
13:06:34 "DEBUG: Added to NeedUpdate=B 1-1-H:1 ([NM4Y] Zoro) REMOTE"
13:07:14 "DEBUG: Added to NeedUpdate=B 1-1-I:1 (Spheroid) REMOTE"
13:07:33 "DEBUG: Added to NeedUpdate=B 1-1-H:1 ([NM4Y] Zoro) REMOTE"
13:07:42 "DEBUG FPS : 22.8571"
13:07:49 "DEBUG: Added to NeedUpdate=B 1-1-I:1 (Spheroid) REMOTE"
13:08:01 "DEBUG: Added to NeedUpdate=B 1-1-H:1 ([NM4Y] Zoro) REMOTE"
13:08:31 "DEBUG: Added to NeedUpdate=B 1-1-H:1 ([NM4Y] Zoro) REMOTE"
13:08:36 "DEBUG: Added to NeedUpdate=B 1-1-I:1 (Spheroid) REMOTE"
13:09:12 "DEBUG: Added to NeedUpdate=B 1-1-I:1 (Spheroid) REMOTE"
13:09:39 "DEBUG: Added to NeedUpdate=B 1-1-H:1 ([NM4Y] Zoro) REMOTE"
13:09:48 "TIME SYNC: Local Time set to [2013,8,3,18,9]"
13:09:53 "DEBUG: Added to NeedUpdate=B 1-1-G:1 ([EGA] MillersEdge) REMOTE"
13:10:01 "DEBUG: Added to NeedUpdate=B 1-1-I:1 (Spheroid) REMOTE"
13:10:03 "ERROR: server_playerSync: Cannot Sync Player [PoG] Bulldog [936]. Position in debug! [20387.2,-5039,145.793]"
13:10:14 "DEBUG: Added to NeedUpdate=B 1-1-H:1 ([NM4Y] Zoro) REMOTE"
13:10:29 "DEBUG: Added to NeedUpdate=B 1-1-I:1 (Spheroid) REMOTE"
13:10:44 "DEBUG FPS : 23.8095"
13:10:47 "DEBUG: Added to NeedUpdate=B 1-1-H:1 ([NM4Y] Zoro) REMOTE"
13:11:21 "DEBUG: Added to NeedUpdate=B 1-1-H:1 ([NM4Y] Zoro) REMOTE"
13:11:26 "DEBUG: Added to NeedUpdate=B 1-1-I:1 (Spheroid) REMOTE"
13:11:48 "DEBUG: Added to NeedUpdate=B 1-1-L:1 ([PoG] Bulldog) REMOTE"
13:11:53 "DEBUG: Added to NeedUpdate=B 1-1-H:1 ([NM4Y] Zoro) REMOTE"
13:11:54 "DEBUG: Added to NeedUpdate=B 1-1-I:1 (Spheroid) REMOTE"
13:12:25 "DEBUG: Added to NeedUpdate=B 1-1-H:1 ([NM4Y] Zoro) REMOTE"
13:12:27 "DISCONNECT: [EGA] MillersEdge (92467974) Object: B 1-1-G:1 ([EGA] MillersEdge) REMOTE, _characterID: 1051"
13:12:27 Client: Remote object 12:0 not found
13:12:27 Client: Remote object 12:6 not found
13:12:28 Warning: Cleanup player - person 12:5 not found
13:12:29 "DEBUG: Added to NeedUpdate=B 1-1-I:1 (Spheroid) REMOTE"
13:12:31 Warning: Cleanup player - person 12:5 not found
13:12:31 "DEBUG: Added to NeedUpdate=B 1-1-D:1 (SKARIJJ) REMOTE"
13:13:16 "DEBUG: Added to NeedUpdate=B 1-1-I:1 (Spheroid) REMOTE"
13:13:18 "DEBUG: Added to NeedUpdate=B 1-1-H:1 ([NM4Y] Zoro) REMOTE"
13:13:45 "DEBUG FPS : 20.592"
13:13:47 "DEBUG: Added to NeedUpdate=B 1-1-I:1 (Spheroid) REMOTE"
13:13:48 "DEBUG: Added to NeedUpdate=B 1-1-H:1 ([NM4Y] Zoro) REMOTE"
13:14:35 "DEBUG: Added to NeedUpdate=B 1-1-I:1 (Spheroid) REMOTE"
13:14:45 "DEBUG: Added to NeedUpdate=B 1-1-H:1 ([NM4Y] Zoro) REMOTE"
13:14:48 "TIME SYNC: Local Time set to [2013,8,3,18,14]"
13:15:01 "RUNNING EVENT: loot_event on [2013,10,27,18,15]"
13:15:05 "DEBUG: Added to NeedUpdate=B 1-1-I:1 (Spheroid) REMOTE"
What is:
"DEBUG: Added to NeedUpdate=B 1-1-H:1
and does this cause the server to stop working properly?
Running Epoch 1.0.2.4 with:
- Lift and tow
- Self bloodbag
- Safezones
- Loot events
- Custom debug monitor.
How can i fix this, because having to restart the server every 1,5 hour is not a solution in my eyes. Today when it happened we had 16 players on our server.
Question
Joerivang
Hey,
It all started yesterday, after 1,5 hour of playing everyone in the server had 100000 desync. The problem could only be solved restarting the server. And again after about 1,5 hour playing after a restart the problems came back again.
Checking the server log it keeps saying this:
What is:
and does this cause the server to stop working properly?
Running Epoch 1.0.2.4 with:
- Lift and tow
- Self bloodbag
- Safezones
- Loot events
- Custom debug monitor.
How can i fix this, because having to restart the server every 1,5 hour is not a solution in my eyes. Today when it happened we had 16 players on our server.
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