FastPoint Gaming Posted December 13, 2014 Report Share Posted December 13, 2014 So for my server to restart every 4 hours It will be... <!-- Restart Server --> <job id='5'> <day>1,2,3,4,5,6,7</day> <start>040000</start> <runtime>000000</runtime> <loop>0</loop> <cmd>#shutdown</cmd> </job> And my TCAdmin "should" start the server back up after... I will give this a try I guess :) And I guess this: <start>040000</start> means it will shutdown after 4 hours of running and not at 4am / 4pm? Just wanted to make sure before trying :) I believe so, and yes 040000 is 4 hours of running time. Link to comment Share on other sites More sharing options...
Mantaray Posted December 13, 2014 Report Share Posted December 13, 2014 yea u can use that ,, but hosters dont want u to know this cos they run the main TCadmin on a big server with other game servers on to save money, and may lag them out when really they should have TCadmin on a main server by its self Link to comment Share on other sites More sharing options...
Mantaray Posted December 13, 2014 Report Share Posted December 13, 2014 #restart only restarts the misson ,,, which will restart arma 3 but may not load epoch back up Link to comment Share on other sites More sharing options...
FastPoint Gaming Posted December 13, 2014 Report Share Posted December 13, 2014 yea u can use that ,, but hosters dont want u to know this cos they run the main TCadmin on a big server with other game servers on to save money, and may lag them out when really they should have TCadmin on a main server by its self Not necessarily, Our master server only runs our TCAdmin and custom database control panel. Link to comment Share on other sites More sharing options...
Mantaray Posted December 13, 2014 Report Share Posted December 13, 2014 Not necessarily, Our master server only runs our TCAdmin and custom database control panel. :) thrn u are a good server hoster :) ive seen many start out like this :) i dont know with A3 epoch ,, with A2 epoch it onlu loaded A2 back up but didnt load epoch mod Link to comment Share on other sites More sharing options...
Guest Posted December 13, 2014 Report Share Posted December 13, 2014 You can use a .bat file to handle the starting of your server, then after you start the sever call a .bat file responsible for BEC. BEC.bat BEC\Bec.exe -f Config.cfg --dsc exit START_SERVER.bat call D:\arma2oaserver.exe -Slots=40 -port=2412 "-config=cfgdayz\config.cfg" "-cfg=cfgdayz\basic.cfg" "-profiles=cfgdayz" "-BEpath=BattlEye" -name=cfgdayz "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;" start D:\bec.bat We don't want a task killer for our servers there are other options we can create that will do safe restart rather than killing process Dzrealkiller, At the moment we are blocking the #shutdown command since we are launching the server off a batch file rather than a .exe we will be cutting out the batch file and launching direct process. Once thats sorted which will be very soon then you may use #shutdown command on the scheduler. For the time being we have set up 4 hours uptime then the server will restart using the schedule service restart on your TCAdmin control panel. Link to comment Share on other sites More sharing options...
uniflare Posted December 13, 2014 Report Share Posted December 13, 2014 I have a rather extensive batch tool that only kills the process if its still running :). I don't think it matters though as long as you flush thedatabase before you close it you won't lose anything (except maybe a minute of RPT or so). And yes I thought #restart wasn't sufficient except someone on here tried it and he said it works fine. Though, would test it first. Link to comment Share on other sites More sharing options...
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