Atavis Posted December 2, 2014 Report Share Posted December 2, 2014 What is this error? Server not Ready (Error 02) Link to comment Share on other sites More sharing options...
Tobias Solem Posted December 2, 2014 Report Share Posted December 2, 2014 It is most likely due to some configuration error, consult your RPT-logs for more info. Link to comment Share on other sites More sharing options...
Atavis Posted December 2, 2014 Author Report Share Posted December 2, 2014 It is most likely due to some configuration error, consult your RPT-logs for more info. Hey, you can throw your epochAH.hpp file? Link to comment Share on other sites More sharing options...
Atavis Posted December 2, 2014 Author Report Share Posted December 2, 2014 I already have the head broke, what to do with this error. Help. Link to comment Share on other sites More sharing options...
ChuMa Posted December 3, 2014 Report Share Posted December 3, 2014 14:10:55 "Loaded Client Secure PVEH" 14:10:55 "EPOCH-LOGIN: Init" 14:10:55 "EPOCH-LOGIN: Start Loadingscreen" 14:10:55 "EPOCH-LOGIN: Version Check" 14:10:55 "EPOCH-LOGIN: Check PlayerUID" 14:11:14 Attempt to override final function - bis_fnc_preload_server 14:14:55 "Server not Ready (Error 02)" 14:14:55 "(1331.64) Server not Ready (Error 02)" 14:15:05 "(1341.66) Server not Ready (Error 02)" what is the reason ? Link to comment Share on other sites More sharing options...
stonXer Posted December 3, 2014 Report Share Posted December 3, 2014 make sure your epoch client/server files are updated on the server Link to comment Share on other sites More sharing options...
ChuMa Posted December 3, 2014 Report Share Posted December 3, 2014 14:47:13 Attempt to override final function - bis_fnc_init 14:47:13 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing! 14:47:13 "Epoch: Starting ArmA3 Epoch Server, Version 0.2.5.1" 14:47:13 "Epoch: Init Variables" 14:47:13 Error in expression <puid=[];{_skn_adminUIDArray pushBack(_x select 0);_skn_adminNAMEArray pushBack(_> 14:47:13 Error position: <select 0);_skn_adminNAMEArray pushBack(_> 14:47:13 Error Общая ошибка в выражении 14:47:13 File x\addons\a3_epoch_server\init\server_securityfunctions.sqf, line 1 Link to comment Share on other sites More sharing options...
Flens Posted December 3, 2014 Report Share Posted December 3, 2014 14:47:13 Attempt to override final function - bis_fnc_init 14:47:13 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing! 14:47:13 "Epoch: Starting ArmA3 Epoch Server, Version 0.2.5.1" 14:47:13 "Epoch: Init Variables" 14:47:13 Error in expression <puid=[];{_skn_adminUIDArray pushBack(_x select 0);_skn_adminNAMEArray pushBack(_> 14:47:13 Error position: <select 0);_skn_adminNAMEArray pushBack(_> 14:47:13 Error Общая ошибка в выражении 14:47:13 File x\addons\a3_epoch_server\init\server_securityfunctions.sqf, line 1 same error here when i activate the build in antihack :/ (watchdog is loaded) Edit: This solved the error for me: You've got an extra { bracket in there in the front. Make sure there are two {{ at the front of the admin list and two }} at the end of the admin list, and one },{ between each admin. Any more and any less will make it not work. It should look like this: adminMenu_Owner[] = {{"********","admin1"},{"********","admin2"},{"********","admin3"}}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...}; ADMINNAME will be used for the Admin log instead of in-game name. Link to comment Share on other sites More sharing options...
b3ckpwnzu Posted March 9, 2015 Report Share Posted March 9, 2015 Look in your most recent RPT log and make sure you are allowing the server to fully load before joining, look for this line: 13:21:03 "Epoch: Server Start Complete: 4.92 seconds", your time will be different, I tried loading a server up on a much slower server it took 392 seconds to load, but I waited for it to load and it worked, I was able to login and play just fine. Good Luck!, -b3ck Link to comment Share on other sites More sharing options...
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