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Error 02


Atavis

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14:10:55 "Loaded Client Secure PVEH"
14:10:55 "EPOCH-LOGIN: Init"
14:10:55 "EPOCH-LOGIN: Start Loadingscreen"
14:10:55 "EPOCH-LOGIN: Version Check"
14:10:55 "EPOCH-LOGIN: Check PlayerUID"
14:11:14 Attempt to override final function - bis_fnc_preload_server
14:14:55 "Server not Ready (Error 02)"
14:14:55 "(1331.64) Server not Ready (Error 02)"
14:15:05 "(1341.66) Server not Ready (Error 02)"
 
 
what is the reason ?
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14:47:13 Attempt to override final function - bis_fnc_init
14:47:13 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
14:47:13 "Epoch: Starting ArmA3 Epoch Server, Version 0.2.5.1"
14:47:13 "Epoch: Init Variables"
14:47:13 Error in expression <puid=[];{_skn_adminUIDArray pushBack(_x select 0);_skn_adminNAMEArray pushBack(_>
14:47:13   Error position: <select 0);_skn_adminNAMEArray pushBack(_>
14:47:13   Error Общая ошибка в выражении
14:47:13 File x\addons\a3_epoch_server\init\server_securityfunctions.sqf, line 1
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14:47:13 Attempt to override final function - bis_fnc_init
14:47:13 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
14:47:13 "Epoch: Starting ArmA3 Epoch Server, Version 0.2.5.1"
14:47:13 "Epoch: Init Variables"
14:47:13 Error in expression <puid=[];{_skn_adminUIDArray pushBack(_x select 0);_skn_adminNAMEArray pushBack(_>
14:47:13   Error position: <select 0);_skn_adminNAMEArray pushBack(_>
14:47:13   Error Общая ошибка в выражении
14:47:13 File x\addons\a3_epoch_server\init\server_securityfunctions.sqf, line 1

 

 

same error here when i activate the build in antihack :/

(watchdog is loaded)

 

Edit:

 

This solved the error for me:

 

 

 

You've got an extra { bracket in there in the front.  Make sure there are two {{ at the front of the admin list and two }} at the end of the admin list, and one },{ between each admin.  Any more and any less will make it not work.

 

It should look like this:

adminMenu_Owner[] = {{"********","admin1"},{"********","admin2"},{"********","admin3"}}; //{{"STEAMID","ADMINNAME"},{"STEAMID","ADMINNAME2"},...}; ADMINNAME will be used for the Admin log instead of in-game name.

 

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  • 3 months later...

Look in your most recent RPT log and make sure you are allowing the server to fully load before joining, look for this line: 13:21:03 "Epoch: Server Start Complete: 4.92 seconds", your time will be different, I tried loading a server up on a much slower server it took 392 seconds to load, but I waited for it to load and it worked, I was able to login and play just fine.

 

Good Luck!,

-b3ck

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