Any of you knows how can I make new objects for players to have in their inventories and being able to interact with them? Basically just make a duplicated version of for example Kilo of Hemp (Have it's icon and model) but have it as for example Kilo of Heroin? I'm trying to add more content from Life mods for ArmAs, I have already implemented a similar version with Cannabis(Player has to buy in one city from one trader stone grenades, right click on them and then they will get option to plant Cannabis - for that I used code from deployable bike. When it's planted they can right click on their knife and collect it which will basically pack bike aka Cannabis plant and they will get a Kilo of Hemp in their inventory. Then they will have to go to another trader and sell it to get extra 20 gold per each kilo).
Also, could any of your share your codes for adding smoke grenade effect when you smoke hemp? Tried to do find a solution, but it only breaks the function to interact with kilo of hemp. And also where do I add activation for music? In description.ext?
Can I just make an additional pbo for players to download before joining the server, so that both client and server could have them? I have no idea how this works.. All I need is to create a new item and send all of model, collision and etc references to the ones that are already in the arma
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LoRDHitMan
Hi guys.
Any of you knows how can I make new objects for players to have in their inventories and being able to interact with them? Basically just make a duplicated version of for example Kilo of Hemp (Have it's icon and model) but have it as for example Kilo of Heroin? I'm trying to add more content from Life mods for ArmAs, I have already implemented a similar version with Cannabis(Player has to buy in one city from one trader stone grenades, right click on them and then they will get option to plant Cannabis - for that I used code from deployable bike. When it's planted they can right click on their knife and collect it which will basically pack bike aka Cannabis plant and they will get a Kilo of Hemp in their inventory. Then they will have to go to another trader and sell it to get extra 20 gold per each kilo).
Also, could any of your share your codes for adding smoke grenade effect when you smoke hemp? Tried to do find a solution, but it only breaks the function to interact with kilo of hemp. And also where do I add activation for music? In description.ext?
Can I just make an additional pbo for players to download before joining the server, so that both client and server could have them? I have no idea how this works..
All I need is to create a new item and send all of model, collision and etc references to the ones that are already in the arma
Regards,
HitMan
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