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error soul deal canceled


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Hi error soul deal canceled

http://www.youtube.com/watch?v=-8fbsMD8odU&feature=youtu.be

 

class CfgTraderCategory {
#include "Category\BanditAmmunition.hpp"
#include "Category\BanditClothing.hpp"
#include "Category\BanditHelicopterArmed.hpp"
#include "Category\BanditMilitaryArmed.hpp"
#include "Category\BanditTrucksArmed.hpp"
#include "Category\BanditWeapons.hpp"
#include "Category\HeroAmmunition.hpp"
#include "Category\HeroClothes.hpp"
#include "Category\HeroHelicopterArmed.hpp"
#include "Category\HeroMilitaryArmed.hpp"
#include "Category\HeroTrucksArmed.hpp"
#include "Category\HeroWeapons.hpp"
#include "Category\NeutralAirplanes.hpp"
#include "Category\NeutralAssaultRifle.hpp"
#include "Category\NeutralAssaultRifleAmmo.hpp"
#include "Category\NeutralBackpacks.hpp"
#include "Category\NeutralBikesandATV.hpp"
#include "Category\NeutralBlackMarketAmmo.hpp"
#include "Category\NeutralBlackMarketWeapons.hpp"
#include "Category\NeutralBoatsArmed.hpp"
#include "Category\NeutralBoatsUnarmed.hpp"
#include "Category\NeutralBuildingSupplies.hpp"
#include "Category\NeutralBusesandVans.hpp"
#include "Category\NeutralCargoTrucks.hpp"
#include "Category\NeutralChemlitesFlares.hpp"
#include "Category\NeutralClothes.hpp"
#include "Category\NeutralCookedMeats.hpp"
#include "Category\NeutralDrinks.hpp"
#include "Category\NeutralExplosives.hpp"
#include "Category\NeutralFuelTrucks.hpp"
#include "Category\NeutralHelicopterUnarmed.hpp"
#include "Category\NeutralLightMachineGun.hpp"
#include "Category\NeutralLightMachineGunAmmo.hpp"
#include "Category\NeutralMedicalSupplies.hpp"
#include "Category\NeutralMilitaryUnarmed.hpp"
#include "Category\NeutralPackagedFood.hpp"
#include "Category\NeutralPistolAmmo.hpp"
#include "Category\NeutralPistols.hpp"
#include "Category\NeutralShotgunsandSingleshot.hpp"
#include "Category\NeutralShotgunsandSingleshotAmmo.hpp"
#include "Category\NeutralSmokeGrenades.hpp"
#include "Category\NeutralSniperRifle.hpp"
#include "Category\NeutralSniperRifleAmmo.hpp"
#include "Category\NeutralSubmachineGunAmmo.hpp"
#include "Category\NeutralSubmachineGuns.hpp"
#include "Category\NeutralToolbeltItems.hpp"
#include "Category\NeutralTrucks.hpp"
#include "Category\NeutralUsedCars.hpp"
#include "Category\NeutralUtilityVehicles.hpp"
#include "Category\NeutralVehicleParts.hpp"
#include "Category\NeutralWholesale.hpp"
};


 

 

 

class Category_672 {
class Smallboat_1 {
type = "trade_any_boat";
buy[] ={20000,"Coins"};
sell[] ={10000,"Coins"};
};
class Smallboat_2 {
type = "trade_any_boat";
buy[] ={20000,"Coins"};
sell[] ={10000,"Coins"};
};
class Zodiac {
type = "trade_any_boat";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class Fishing_Boat {
type = "trade_any_boat";
buy[] ={40000,"Coins"};
sell[] ={20000,"Coins"};
};
class PBX {
type = "trade_any_boat";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class JetSkiYanahui_Case_Red {
type = "trade_any_boat";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class JetSkiYanahui_Case_Yellow {
type = "trade_any_boat";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class JetSkiYanahui_Case_Green {
type = "trade_any_boat";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class JetSkiYanahui_Case_Blue {
type = "trade_any_boat";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
};
class Category_557 {
class Smallboat_1 {
type = "trade_any_boat";
buy[] ={20000,"Coins"};
sell[] ={10000,"Coins"};
};
class Smallboat_2 {
type = "trade_any_boat";
buy[] ={20000,"Coins"};
sell[] ={10000,"Coins"};
};
class Zodiac {
type = "trade_any_boat";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class Fishing_Boat {
type = "trade_any_boat";
buy[] ={40000,"Coins"};
sell[] ={20000,"Coins"};
};
class PBX {
type = "trade_any_boat";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class JetSkiYanahui_Case_Red {
type = "trade_any_boat";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class JetSkiYanahui_Case_Yellow {
type = "trade_any_boat";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class JetSkiYanahui_Case_Green {
type = "trade_any_boat";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
class JetSkiYanahui_Case_Blue {
type = "trade_any_boat";
buy[] ={6000,"Coins"};
sell[] ={3000,"Coins"};
};
}; 
 

 

// Boat Trader 2
menu_Ins_Woodlander2 = [
	[["Boats Armed",673],["Boats Unarmed",672]],
	[],
	"neutral"
];
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i tried something similar to this and kept getting trade canceled everytime i had a trader over water. Try moving the trader to land and seeing if u get the same thing. Alternativley it could be something to do with the distance from helipad (spawn point for purchased vehicle) being too far away or out of sight?

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