Leniaal Posted October 27, 2014 Report Share Posted October 27, 2014 Hello, Me and my friend found a Blue smoke grenade for the grenade launcher. My friend had never tried it before and decided to just shoot it in a random direction. The second he launched it, he got a white screen and ArmA III was no longer responding. After restarting the game and reconnecting to the server he appeared for maybe 0.5 seconds and than disconnected again, his screen turned white again. After talking to one of the admins he gave us this part of the log: 2014-10-27 21:09:43 infiSTAR.de | 1h 08min| Faalhaas(76561197981746280): No Ammo Loss - Removed Current Magazine: arifle_MX_GL_Black_F 3Rnd_SmokeBlue_Grenade_shell 10 3 So I guess what happened is, he didn't loose ammo, so he got auto-banned(??). When I google "No Ammo Loss - Removed Current Magazine" I get no real info and I'm wondering if it has something to do with the Epoch Mod. I'm also wondering if someone has any information on this and can back this up. The ArmA build was 1.32 and the Epoch mod version is 0.2 on the MGT server. I also guess this is repeatable by shooting another blue smoke grenade. Greetings, Leniaal Link to comment Share on other sites More sharing options...
MGT Posted October 27, 2014 Report Share Posted October 27, 2014 I'm investigating this atm to see if it's a false positive, it's not part of Epoch, it's part of our antihack that checks amount of ammo used to amount of ammo on the player. Link to comment Share on other sites More sharing options...
Leniaal Posted October 27, 2014 Author Report Share Posted October 27, 2014 Edit: It has been resolved on the MGT website with the admin, post can be locked Link to comment Share on other sites More sharing options...
MGT Posted October 27, 2014 Report Share Posted October 27, 2014 It seems like it was a false positive as it was checking weapon ammo and not grenade ammo, unbanning now, will speak with Chris to get this changed. kiel367 1 Link to comment Share on other sites More sharing options...
Leniaal Posted October 27, 2014 Author Report Share Posted October 27, 2014 Good work! Happy to help to improve the anti-hack system :D MGT 1 Link to comment Share on other sites More sharing options...
paddy1223 Posted October 27, 2014 Report Share Posted October 27, 2014 To be honest, I've had alot of false positives recently as well. That being one. Another one one was for damage hack check, Guy let off a IED, but if kicked him for the weapon he was holding instead. Link to comment Share on other sites More sharing options...
MGT Posted October 28, 2014 Report Share Posted October 28, 2014 To be honest, I've had alot of false positives recently as well. That being one. Another one one was for damage hack check, Guy let off a IED, but if kicked him for the weapon he was holding instead. This was a development branch of infiSTAR antihack for Arma 3 Epoch :) The code is updated now and now checks for current muzzle rather than main muzzle. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now