Jump to content
  • 0

Adding more traders?


SmokeShow

Question

4 answers to this question

Recommended Posts

  • 0

Open the ArmA2 editor (with the needed addons) and place your trader on his new position, place all the objects around him.., save it, check if the objects are still in place after saving~ if so, open the mission.sqf and copy all  the new objects into your current mission sqf..well, then you can alter your files and database to give "life" to these new traders~ you could take the already existing traders as example~

 

in short: it's more work than you think, not a simple copy/paste stuff you are used to from adding mods.

Link to comment
Share on other sites

  • 0

Ahh, read so many posts and searched for this, thanks.   Couldn't find it.  Thanks again guys.  Not worried about altering everything, just confused as how to bring the trader to "life".  Sure I can figure it out. ANy questions I will let you know.  SOrry about posting it in the wronf section.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
  • Discord

×
×
  • Create New...