Not sure if this has been brought up yet, or anyone would like to help me develop this as a mod, but I have an idea that I would like to implement on my server.
Plot poles are a great feature, however I don't believe they are used to their potential. In my opinion a plot pole should have the following features:
Make it so no other player can place base building items down. (already working)
Be assigned to player ID not instance
Be a zombie barrier (zombies can be drawn to the pole, just not spawn within its radius)
Same with AI, they can be drawn to the pole, just not spawn within its perimeter. (I have Sarge AI)
FINALLY **IMPORTANT** Make the plot pole maintainable, and maintaining a plot pole resets the 6 day despawn on all other base built items inside its perimeter.
I will be trying to figure out how to write a script to do this, and would love if anyone else would like to join me on this endeavor.
I would make plot poles really rare, and would also like to possibly make it so you would need more than one on a larger base.
Or, better yet, only allow one plot pole per uid, this way if a team wanted multiple bases, they would need to divide the required plot poles.
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Not sure if this has been brought up yet, or anyone would like to help me develop this as a mod, but I have an idea that I would like to implement on my server.
Plot poles are a great feature, however I don't believe they are used to their potential. In my opinion a plot pole should have the following features:
I will be trying to figure out how to write a script to do this, and would love if anyone else would like to join me on this endeavor.
I would make plot poles really rare, and would also like to possibly make it so you would need more than one on a larger base.
Or, better yet, only allow one plot pole per uid, this way if a team wanted multiple bases, they would need to divide the required plot poles.
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