PAL-18 Posted October 6, 2013 Report Share Posted October 6, 2013 I just tamed a dog and called it to me and i got kicked by BattleEye. Exact message is: You were kicked from the game. (BattleEye: PublicVariable Value Restriction #303) Link to comment Share on other sites More sharing options...
0 domda7x Posted October 7, 2013 Report Share Posted October 7, 2013 Go to your public variable log, and find the exact message it kicked you for and then post it so I can tell you what you need to add to publicvariable.txt in BE folder Link to comment Share on other sites More sharing options...
0 BetterDeadThanZed Posted October 7, 2013 Report Share Posted October 7, 2013 The admin of the server you are playing on needs to adjust that in their BE files. Link to comment Share on other sites More sharing options...
0 Corex Posted October 7, 2013 Report Share Posted October 7, 2013 I got a player on my server that tried to tame a dog. In my publicvariable.log it states: 07.10.2013 03:49:23: <PlayerNick> (<PlayerIP>:2304) <PlayerGUID> - Value Restriction #303 "remExField" = [<NULL-object>,<NULL-object>,"switchmove","Dog_SitDown"] 07.10.2013 03:51:14: <PlayerNick> (<PlayerIP>:2304) <PlayerGUID> - #0 "player99126534" = <NULL-object> 07.10.2013 03:51:52: <PlayerNick> (<PlayerIP>:2304) <PlayerGUID> - Value Restriction #303 "remExField" = [,<NULL-object>,"say",["z_dog_bark_1",40]] I've added dayz_tameDogs = true; to the init file, I'm kinda clueless what to add to BE filters. Any help would be appreciated. Link to comment Share on other sites More sharing options...
0 domda7x Posted October 7, 2013 Report Share Posted October 7, 2013 add this to the end of your first line in publicvariable.txt or what ever line has the "5 " in front !="switchmove" !="Dog_SitDown" !="say" !="z_dog_bark_1" Link to comment Share on other sites More sharing options...
0 PAL-18 Posted October 8, 2013 Author Report Share Posted October 8, 2013 06.10.2013 19:44:36: PAL-18 (x.x.x.x:13943) xxxxxxxx- Value Restriction #303 "remExField" = [,<NULL-object>,"say",["dog_callBack",120]] Link to comment Share on other sites More sharing options...
0 Corex Posted October 8, 2013 Report Share Posted October 8, 2013 add this to the end of your first line in publicvariable.txt or what ever line has the "5 " in front !="switchmove" !="Dog_SitDown" !="say" !="z_dog_bark_1" Thank you, now I get it how to get stuff out of the log and into the file. Not that hard ;) Thanks again. Link to comment Share on other sites More sharing options...
0 PAL-18 Posted October 8, 2013 Author Report Share Posted October 8, 2013 I added that to my file and everyone is still getting kicked for taming. add this to the end of your first line in publicvariable.txt or what ever line has the "5 " in front !="switchmove" !="Dog_SitDown" !="say" !="z_dog_bark_1" Lots of lines have "5 " in front. I added it to the first instance of it which is the second line. Link to comment Share on other sites More sharing options...
0 domda7x Posted October 8, 2013 Report Share Posted October 8, 2013 Sorry for not being specific the first line yes, if they are still being kicked then you have not shown me all of the public var log messages and as for this one: 06.10.2013 19:44:36: PAL-18 (x.x.x.x:13943) xxxxxxxx- Value Restriction #303 "remExField" = [,<NULL-object>,"say",["dog_callBack",120]] add !="dog_callBack" after !="z_dog_bark_1" back from above still having trouble? try this: http://blurgaming.com/threads/how-to-get-rid-of-the-battleye-kicks-script-restrictions.9/ Link to comment Share on other sites More sharing options...
0 PAL-18 Posted October 9, 2013 Author Report Share Posted October 9, 2013 I added that and its still kicking players :S Here's my publicvariable.txt: https://dl.dropboxusercontent.com/u/18722727/publicvariable.txt Link to comment Share on other sites More sharing options...
0 LimpNoodle Posted October 14, 2013 Report Share Posted October 14, 2013 1stly, you are looking in the wrong file. If you are getting kicked for "value restriction" then its in the publicvariableval.txt NOT the publicvariable.txt 2ndly, I told you before to just delete the // lines and they are commented out already and just screw up the error number you get so it makes it hard to find the real #303 line. That will help you with just about any BE kick errors in the future also. 3rdly, if you if you still cant do that use this one (publicvariableval.txt) and it should work: 5 HangenderRE 5 "compile" 5 "loadFile" 5 "mission" 5 "spawn" 5 "format" 5 "parse" 5 "terminate" 5 "eventhandler" 5 "hintC" 5 "hintS" 5 "loading" 5 "\"call\"" 5 "call compile" 5 "toString" 5 "toArray" 5 "ctrlset" 5 "rsay" 5 "rland" 5 "rsetDir" 5 "_YakB" 5 "local_sefFuel" 5 "getVariable" 5 "hiveupdateresu" 5 "isServer" 5 "isDedicated" 5 "cutText" 5 "publicVariable" 5 "code" 5 "onPlayer" 5 "select" 5 "while" 5 "count" 5 "markerText" 5 "BIS_fnc" 5 "_bis" 5 "markerType" 5 "teamtype" 5 "composeText" 5 "teamName" 5 "execVM" 5 "fn_swapVars.sqf" 5 "processInitCommands" 5 "promptRName.sqf" 5 "rpcCodeVarName" 5 "rpcDirectCall" 5 "broadcastRpcCallAll" 5 "broadcastRpcCallIfLocal" 5 "norrnRACarUp" 5 "norrnRAPicUp" 5 "markerBrush" 5 "hideObject" 5 "deleteCollection" 5 "forceEnd" 5 "createAgent" 5 "deleteVehicle" 5 "deleteTeam" 5 "getPlayerUID" 5 "getVariable" 5 "addAction" 5 "AddM" 5 "AddP" 5 "AddS" 5 "AddV" 5 "AddW" 5 "setAcc" 5 "setAtt" 5 "setC" 5 "setD" 5 "setF" 5 "setG" 5 "setH" 5 "setM" 5 "setObj" 5 "setOver" 5 "setP" 5 "setR" 5 "setS" 5 "setT" 5 "setUnit" 5 "setV" 5 "setW" 5 "execFSM" 5 "clearM" 5 "clearV" 5 "clearW" 5 "createD" 5 "createG" 5 "createM" 5 "createS" 5 "createT" 5 "createU" 5 "createV" 5 "debugLog" 5 "debugFSM" 5 "deleteM" 5 "kbTell" 5 "kbReact" 5 "fadeSound" 5 "fadeMusic" 5 "showC" 5 "skipTime" 5 "taskHint" 5 "titleCut" 5 "titleText" !",\"titleText\"," 5 "getM" 5 "getFSMvariable" 5 "getG" 5 "moveIn" 5 "synchronizeO" 5 "synchronizeT" 5 "synchronizeW" 5 "triggerA" 5 "triggerS" 5 "triggerT" 5 "MarkerColor" 5 "MarkerDir" 5 "MarkerPos" 5 "MarkerSize" 5 "onEachFrame" 5 "hasInterface" 5 "onMapS" 5 "OnGroup" 5 "onDouble" 5 "onPreload" 5 "onTeamS" 5 "onShowNew" 5 "setUnconscious" 5 " exec " 5 " set " 5 " str " 5 "exec(" 5 "set(" 5 "str(" 5 "exec[" 5 "set[" 5 "str[" 5 "exec{" 5 "set{" 5 "str{" 5 "exec'" 5 "set'" 5 "str'" 5 "exec\"" 5 "set\"" 5 "str\"" 5 ")exec" 5 ")set" 5 ")str" 5 "]exec" 5 "]set" 5 "]str" 5 "}exec" 5 "}set" 5 "}str" 5 "'exec" 5 "'set" 5 "'str" 5 "str " 5 " \nstr" 5 "\nstr" 5 "str\n" 5 "str\n " 5 ",str" 5 "str," 5 "str " 5 "set " 5 " \nset" 5 "\nset" 5 "set\n" 5 "set\n " 5 ",set" 5 "set," 5 "set " 5 "exec " 5 "exec\n" 5 "exec\n " 5 ",exec" 5 "exec," 5 "exec " 5 "isNil" 5 "object_setFixServer" 5 "allowConnection" 5 "check_publishobject" 5 "dayz_disco" 5 "dayz_hiveVersionNo" 5 "dayz_objectUID" 5 "dayz_objectUID2" 5 "dayz_players" 5 "dayz_serverObjectMonitor" 5 "dayz_versionNo" 5 "dayz_zombifiedTowns" 5 "dayzPlayerLogin" 5 "dayzPlayerLogin2" 5 "isSinglePlayer" 5 "needUpdate_objects" 5 "server_characterSync" 5 "server_getDiff" 5 "server_getDiff2" 5 "server_hiveReadWrite" 5 "server_hiveWrite" 5 "server_onPlayerDisconnect" 5 "server_spawnCrashSite" 5 "server_updateNearbyObjects" 5 "vehicle_handleInteract" 5 "vehicle_handleServerKilled" 5 "allunits" 5 "preprocess" 5 "runinitscript" 5 "createdialog" 5 "modify" 5 "BIS_Alice_fnc_CivilianHit" 5 "BIS_Alice_mainscope" 5 "BIS_fnc_getFactions" 5 "allowConnection" 5 "check_publishobject" 5 "dayz_disco" 5 "dayz_hiveVersionNo" 5 "dayz_objectUID" 5 "dayz_objectUID2" 5 "dayz_players" 5 "dayz_serverObjectMonitor" 5 "dayz_versionNo" 5 "dayz_zombifiedTowns" 5 "dayzPlayerLogin" 5 "dayzPlayerLogin2" 5 "isSinglePlayer" 5 "needUpdate_objects" 5 "server_characterSync" 5 "server_getDiff" 5 "server_getDiff2" 5 "server_hiveReadWrite" 5 "server_hiveWrite" 5 "server_onPlayerDisconnect" 5 "server_spawnCrashSite" 5 "server_updateNearbyObjects" 5 "vehicle_handleInteract" 5 "vehicle_handleServerKilled" 5 "allunits" 5 "runinitscript" 5 actionmonitor 5 bis_ 5 building_spawnloot 5 building_spawnzombies 5 camp_spawnzombies 5 drn_ 5 eh_localcleanup 5 fnc_ 5 fn_nicespot 5 gear_ui_init 5 horde_epeen_determine_humanity_fnc 5 horde_epeen_fnc_fill_page 5 infectedcamps 5 local_eventkill 5 local_gutobject 5 local_setfuel 5 local_zombiedamage 5 object_ 5 player_alertzombies 5 player_animalcheck 5 player_checkstealth 5 player_combatroll 5 player_countmagazines 5 player_crossbowbolt 5 player_death 5 player_fired 5 player_firemonitor 5 player_gearset 5 player_gearsync 5 player_guicontrolflash 5 player_humanitychange 5 player_humanitymorph 5 player_medbandage 5 player_medepi 5 player_medmorphine 5 player_medpainkiller 5 player_medtransfuse 5 player_music 5 player_packtent 5 player_projectilenear 5 player_spawn_1 5 player_spawn_2 5 player_spawncheck 5 player_summedical 5 player_switchmodel 5 player_temp_calculation 5 player_throwobject 5 player_updategui 5 player_weaponfirednear 5 player_zombieattack 5 player_zombiecheck 5 r_player_removeactions2 5 PVDZ_ 5 PVAH_ 5 PVAHR_ 5 PV_ 5 remExField 5 remExFP 5 drn_AskServerDynamicWeatherEventArgs 5 BIS_effects_gepv 5 server_ 5 stream_locationcheck 5 stream_locationdel 5 stream_locationfill 5 ui_changedisplay 5 ui_initdisplay 5 vehicle_gethitpoints 5 world_isday 5 world_sunrise 5 world_surfacenoise 5 zombie_ 5 createUnit 5 createGroup 5 BattleFieldClearance 5 HighCommandSubordinate 5 FirstAidSystem 5 AlternativeInjurySimulation 5 FORM 5 "<NULL - team member>" 5 vilegaming Link to comment Share on other sites More sharing options...
0 vbawol Posted October 14, 2013 Report Share Posted October 14, 2013 I just tamed a dog and called it to me and i got kicked by BattleEye. Exact message is: You were kicked from the game. (BattleEye: PublicVariable Value Restriction #303) In Publicvariableval.txt Change: 5 dog_ to: //5 dog_ Link to comment Share on other sites More sharing options...
0 PAL-18 Posted October 15, 2013 Author Report Share Posted October 15, 2013 Oh, that other guy "domda7x" said publicvariable.txt thats why i thought it was that file. Thanks for your patience and clarifying it though ;) Go to your public variable log, and find the exact message it kicked you for and then post it so I can tell you what you need to add to publicvariable.txt in BE folder Link to comment Share on other sites More sharing options...
0 domda7x Posted October 15, 2013 Report Share Posted October 15, 2013 Oh, that other guy "domda7x" said publicvariable.txt thats why i thought it was that file. Thanks for your patience and clarifying it though ;) WOOPS sorry I didn't even notice my bad. Link to comment Share on other sites More sharing options...
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PAL-18
I just tamed a dog and called it to me and i got kicked by BattleEye. Exact message is:
You were kicked from the game. (BattleEye: PublicVariable Value Restriction #303)
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