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1.0.1.1 changelog


Achmed

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+ [FIXED] Can now fill jerry cans from standard fuel tanks again.
+ [ADDED] Override local zombie count while in vehicle
dayz_zedSpawnVehCount (default: dayz_maxLocalZombies / 2)
+ [ADDED] Override local zombie count while in vehicle
dayz_spawnAirCount (default: 5)
+ [FIXED] Bug with new safe model shadow fixed.
+ [FIXED] Check that items and weapons are removed during weapon trades.
+ [FIXED] Added message when attempting to sell a vehicle with more than
75% average tire damage.
+ [FIXED] Safe codes starting with 0### now work after server restarts.
fixes #400
+ [CHANGED] Re-indexed all loot tables.
+ [FIXED] Fix for no melee ammo after clothing switch.
+ [ADDED] New 55 gallon fuel barrel. Fixes glitching with old one.
+ [CHANGED] When building plot pole you will now get a message if
building to close to another pole (45m).

https://github.com/vbawol/DayZ-Epoch/commits/master

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