Corper Posted September 3, 2014 Report Share Posted September 3, 2014 i have searched and have installed Jon Editor and OA editor but these buildings never show up. do i have to add something else to launch parameters or? the closest im getting is Map: EU houses/buildings Link to comment Share on other sites More sharing options...
Renegade2k6 Posted September 3, 2014 Report Share Posted September 3, 2014 Easiest way I have found is to join a server running the same map, exit to lobby, press escape to go to the Arma2 menu then press Alt+E to load the editor. Link to comment Share on other sites More sharing options...
Corper Posted September 4, 2014 Author Report Share Posted September 4, 2014 got it in the end, i used a tool called "ASG" http://forums.bistudio.com/showthread.php?109362-AS-Editor-Updates which even lists the building levels and roof acces etc. dunno why the other tools didnt work but this one is better anyway Link to comment Share on other sites More sharing options...
Chainsaw Squirrel Posted October 9, 2014 Report Share Posted October 9, 2014 CORPER , Maybe I just don't know what the hell I'm doing .. and really good possibility LOL . But I built a huge base for my JR Admin using the ASG, and mix of EU etc.. when I got done, added the ASG and the key to the addons with the rest of the buildings etc .. added the sqf etc .. just as I have done for the other maps Ive made.. when logging in I get the big Mosque and nothing else, or kicked or both .. when loading this .. the kicked part I assume is because of battleye ? I love the stuff from ASG, would love to get it working .. and ad possibly some more in the future .. so any info you can give to get these new building to work I would greatly appreciate . Link to comment Share on other sites More sharing options...
Corper Posted October 10, 2014 Author Report Share Posted October 10, 2014 you wont need to add keys or anything, but you may need to add those buildings to the mission.sqm thats all i can really think of apart from making sure you have no ai or units in the sqf Link to comment Share on other sites More sharing options...
Chainsaw Squirrel Posted October 10, 2014 Report Share Posted October 10, 2014 what would I put there just asg .. do you happen to know ? Link to comment Share on other sites More sharing options...
Corper Posted October 10, 2014 Author Report Share Posted October 10, 2014 what would I put there just asg .. do you happen to know ? nah, here is mine see if youre missing anything addOns[]= { "brg_africa", "CABuildings", "CABuildings2", "CAMisc", "CAMisc2", "CARocks2", "CAStructures", "mbg_buildings_2", "CAStructures", "ibr_plants", "ibr_hangars", "ibr_airports", "ca_modules_animals", "dayz_anim", "dayz_code", "dayz_communityassets", "dayz_weapons", "dayz_equip", "dayz_epoch", "dayz_vehicles", "cacharacters_pmc", "ca_modules_functions", "ibr_lingor", "ibr_lcivilian_patch", "chn_crocodile", "warfarebuildings", "glt_m300t", "pook_h13", "csj_gyroac", "map_eu", "jetskiyanahuiaddon", "smk_anims_lite", "gms_k98", "RH_m14", "FHQ_Remington", "FHQ_Remington_ammo", "FHQ_Remington_msr", "FHQ_Remington_xm2010", "FHQ_Remington_acr", "FHQ_Remington_rsass", "VILAS_WWP", "VILAS_RW_Forces", "VILAS_WWP_CO", "VILAS_RW_Forces_CO", "ddopp_taserpack", "MicroAirVehicles", "oz_is_objects", "monaro", "gsc_units_stalker_patch", "american_law_enforcement", "CYBP_Camels_Config", "nissan_350z", "ussr_cheytac", "warehouse", "mbg_killhouses", "mbg_buildings_3", "mbg_african_buildings", "aif_arma1buildings", "kpfswaysigns", "goosuksf", "bb_mercenary", "frb", "danish_army_unitspec" }; Link to comment Share on other sites More sharing options...
Chainsaw Squirrel Posted October 11, 2014 Report Share Posted October 11, 2014 Ill just add all yours lol .. that should fix it LOL :rolleyes: Link to comment Share on other sites More sharing options...
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