flakvest Posted September 2, 2014 Report Share Posted September 2, 2014 Would someone be kind enough to explain the difference to me between Zupa's and Soul's implementation of single currency. I'm trying to make a decision on which one to implement but not sure I understand the differences. Thanks Link to comment Share on other sites More sharing options...
flakvest Posted September 2, 2014 Author Report Share Posted September 2, 2014 Disregard. Someone answered this in another post. Thanks. Link to comment Share on other sites More sharing options...
KingRaymond795 Posted September 9, 2014 Report Share Posted September 9, 2014 Hi Flakvest, which post was this answered? Link to comment Share on other sites More sharing options...
Rocu Posted September 9, 2014 Report Share Posted September 9, 2014 This was anwsered here: Here, let me quote it for you: When Zupa first released SC he was using a DLL that supported only 999 call. The 999 call pretty much means that you can make up any SQL query in-game and send it to the database. This enabled doing things such as manipulate with the humanity, headshots, player kills, etc counters. So he built the system so that headShots column was used for tracking cash. Clearly this wasn't the best solution because...well it used headshots. Headshots should remain headshots. Also not to mention the security risk that 999 call has. Then Soul came up with a DLL that supported calls that were specifically designed to mess around with a brand new column in the database called "cashMoney". This meant that you didn't have to sacrifice player's headshots counter to track money. The first version currently remains because Zupa hasn't had the time (I belive) to update the original files. But he stated that he IS planning to make Soul's DLL an official release. So tl;dr - upgrade to Soul's DLL because it's going to be an official update really soon anyway. Link to comment Share on other sites More sharing options...
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