Since the problem with waiting for server to start authentication is fixed now, another problem has starting to occur. Players get stuck at "wait for host" somehow and aren't able to join. No errors in the RPT file.
RPT:
....
23:05:57 ca\structures\house\housev\housev_2l_dam_ruins.p3d: house, config class missing
23:05:59 "Res3tting B!S effects..."
23:06:00 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
23:06:00 Warnings in z\addons\dayz_communityassets\models\compass.p3d:shadow(1000)
23:06:03 "[AGN] Starting Trader City Safezone Commander!"
23:06:03 "Error: Attempting to start AGN products on a server where it should not be!"
23:06:03 "HIVE: Starting"
23:06:03 "HIVE: trying to get objects"
23:06:03 "HIVE: found 481 objects"
23:06:03 "HIVE: Commence Object Streaming..."
23:06:04 "HIVE: got 122 Epoch Objects and 359 Vehicles"
23:06:06 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
23:06:06 UH1Y_DZE: ObsGun - unknown animation source ObsGun
23:06:12 "infiSTAR.de - Player-Log: jev(76561198124878379) - 0h 00min | ******ADMIN******"
23:06:21 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
23:06:21 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
23:06:29 350z_v: ABSwitch - unknown animation source ABSwitch
23:06:29 "HIVE: Vehicle Spawn limit reached!"
23:06:29 "HIVE: Spawning # of Debris: 500"
23:06:29 "HIVE: Spawning # of Ammo Boxes: 3"
23:06:29 "HIVE: Spawning # of Veins: 50"
23:06:29 "Total Number of spawn locations 11"
23:07:35 "DEBUG VEIN: Too many objects at [14695.1,7725.21]"
23:07:36 "EPOCH EVENTS INIT"
23:07:36 "WAI: AI Config File Loaded"
23:07:36 "WAI: AI Monitor Started"
23:07:36 "WAI: Mission Config File Loaded"
23:07:36 "WAI: Starting AI Missions Moniter"
23:07:50 "infiSTAR.de PlayerConnected: _uid: 76561198124878379 _name: jev"
23:07:50 "infiSTAR.de PlayerConnected: _uid: _name: __SERVER__"
23:09:49 Server: Object 4:6 not found (message 94)
23:09:49 Server: Object 4:5 not found (message 89)
23:10:13 "TIME SYNC: Local Time set to [2013,8,3,8,10]"
23:11:21 "get: STRING (76561198124878379), sent: STRING (76561198124878379)"
23:11:21 "DISCONNECT: jev (76561198124878379) Object: B 1-1-A:1 (jev) REMOTE, _characterID: 0 at loc [10153.7,-4593.89,90.7]"
23:11:21 "ERROR: Cannot Sync Character jev as no characterID"
23:11:21 No player found for channel 170065984 - message ignored
23:11:21 No player found for channel 170065984 - message ignored
23:11:21 No player found for channel 170065984 - message ignored
23:11:21 No player found for channel 170065984 - message ignored
23:11:21 No player found for channel 170065984 - message ignored
23:11:21 No player found for channel 170065984 - message ignored
23:11:21 No player found for channel 170065984 - message ignored
23:11:21 No player found for channel 170065984 - message ignored
23:11:21 No player found for channel 170065984 - message ignored
23:11:46 Client: Remote object 4:5 not found
23:11:46Client: Remote object 2:16 not found
I hope one of you can help me & thanks in advance,
Question
Darihon
Hello,
Since the problem with waiting for server to start authentication is fixed now, another problem has starting to occur. Players get stuck at "wait for host" somehow and aren't able to join. No errors in the RPT file.
RPT:
I hope one of you can help me & thanks in advance,
Darryl
Link to comment
Share on other sites
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now