Revoplay Posted May 29, 2013 Report Share Posted May 29, 2013 Hey, yesterday i configured a Panthera Server and i found all new configurable variables in the init.sqf . So i looked into the init.sqf from chernarus and the block with "the New Stuff" is missing. // new stuff dayz_paraSpawn = false; spawnMarkerCount = 10; // Default: 4 dayz_maxAnimals = 8; // Default: 8 dayz_tameDogs = true; DynamicVehicleDamageLow = 0; // Default: 0 DynamicVehicleDamageHigh = 100; // Default: 100 I think it is possible to merge both init.sqf, or? Edit: In the wiki we can find other variable like "DynamicVehicleFuelHigh = 100;". Will all these variables, we found in the wiki, work with every Epoch Mission an Map Link to comment Share on other sites More sharing options...
0 vbawol Posted May 29, 2013 Report Share Posted May 29, 2013 All of these settings have defaults if they are not set, and will work with all maps. All of the available settings can be found here: http://dayzepoch.com/wiki/index.php/Init.sqf You can pick and choose what you want to change just by adding the variables to init.sqf. Link to comment Share on other sites More sharing options...
0 Revoplay Posted May 29, 2013 Author Report Share Posted May 29, 2013 Thanks vbawol Link to comment Share on other sites More sharing options...
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Revoplay
Hey,
yesterday i configured a Panthera Server and i found all new configurable variables in the init.sqf .
So i looked into the init.sqf from chernarus and the block with "the New Stuff" is missing.
I think it is possible to merge both init.sqf, or?
Edit: In the wiki we can find other variable like "DynamicVehicleFuelHigh = 100;". Will all these variables, we found in the wiki, work with every Epoch Mission an Map
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