I have a few errors which come up in my RPT file. I do not believe this has a big impact on my server as I can still connect any play but may be having a effect on the performance. I would be very grateful if someone experienced could tell me what I need to change to solve these errors and mainly where to find the files I must edit.
=====================================================================
== C:\Users\Owner\Desktop\DayZ OverPoch Server\Arma 2 Operation Arrowhead\Expansion\beta\arma2oaserver.exe
== "Expansion\beta\arma2oaserver.exe" -port=2302 "-config=instance_1_Overpoch\config.cfg" "-cfg=instance_1_Overpoch" "-profiles=instance_1_Overpoch" -name=instance_1_Overpoch "-mod=@DayZOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
=====================================================================
Exe timestamp: 2014/06/30 16:36:14
Current time: 2014/07/25 15:17:47
Version 1.63.112555
Error 5 reading file 'instance_1_Overpoch'
Error 5 reading file 'instance_1_Overpoch'
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
Unsupported language English in stringtable
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
<English>From world.guns.ru: <'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
<Italian>From world.guns.ru: <'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
<Spanish>From world.guns.ru: <'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
<French>From world.guns.ru: <'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
<Czech>From world.guns.ru: <'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
<Russian>From world.guns.ru: <'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
<Polish>From world.guns.ru: <'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
<Hungarian>From world.guns.ru: <'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
</Key>
<Key ID="STR_VIL_AKS74UB_BS1_SHORT">
<German>Compact assault rifle with silenced grenade launcher<'
Item STR_VIL_DN_BS1 listed twice
Item STR_AUTHOR_VILAS listed twice
Item STR_VIL_EASTERN listed twice
Item STR_VIL_WEAPONS listed twice
Item str_dss_10rnd_vss listed twice
Item str_dss_20rnd_vss listed twice
Item str_dn_20rnd_9x39_sp5_vss listed twice
Item str_dn_ak_107_gl_pso listed twice
Item str_dn_ak_107_kobra listed twice
Item str_dn_M40A3 listed twice
Item str_dn_rpk_74 listed twice
Item str_ep1_dn_fn_fal listed twice
//removed the 'updating' lines in between
15:18:30 Server error: Player without identity [NBD] Turbo (id 308521289)
15:18:51 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
15:19:06 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
15:19:19 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
15:19:19 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
15:19:21 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
15:19:21 "DayZ Epoch: MPframework inited"
15:19:26 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:56 "infiSTAR.de - Waiting for bis_fnc_init..."
15:19:56 "infiSTAR.de - bis_fnc_init done - AntiHack STARTING...!"
15:19:56 Warning Message: Script low_admins.sqf not found
15:19:56 Warning Message: Script normal_admins.sqf not found
15:19:56 Warning Message: Script super_admins.sqf not found
15:19:56 Warning Message: Script blacklist.sqf not found
15:19:56 "infiSTAR.de - iproductVersion: 20072014IAHAT332E | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,112555] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Overpoch_1"
15:19:56 "infiSTAR.de - _fnc_RandomGen: {
_arr = ["a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z","1","2","3","4"];
_gen = "PV_";
for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
_gen
}"
15:19:56 "infiSTAR.de - _randvar1: PV_vazlefu"
15:19:56 "infiSTAR.de - _randvar2: PV_na1mhuv"
15:19:56 "infiSTAR.de - _randvar3: PV_ptibqtd"
15:19:56 "infiSTAR.de - _randvar4: PV_kqybksp"
15:19:56 "infiSTAR.de - _randvar5: PV_pwbpqbp"
15:19:56 "infiSTAR.de - _randvar6: PV_s4onkpx"
15:19:56 "infiSTAR.de - _randvar13: PV_fmmksrd"
15:19:56 "infiSTAR.de - _randvar19: PV_bfet3do"
15:19:56 "infiSTAR.de - _randvar26: PV_lrdnjif"
15:19:56 "infiSTAR.de - _randvar27: PV_rhy4juv"
15:19:56 "infiSTAR.de - _randvar27a: PV_zwqeike"
15:19:56 "infiSTAR.de - _randvar28: PV_pzhuvbn"
15:19:56 "infiSTAR.de - infiSTAR_DLL_PATH: "
15:19:56 "infiSTAR.de - AntiHack LOADED!"
15:19:56 "infiSTAR.de - CREATING AdminMenu"
15:19:56 "infiSTAR.de - ADDING PublicVariableEventHandlers"
15:19:56 "infiSTAR.de - AntiHack FULLY LOADED"
15:19:57 "Res3tting B!S effects..."
15:19:57 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
15:20:02 "Activating Trader City Safezone!"
15:20:02 "Error: Attempting to start AGN products on a server where it should not be!"
15:20:02 "HIVE: Starting"
15:20:02 "HIVE: trying to get objects"
15:20:02 "HIVE: found 318 objects"
15:20:02 "HIVE: Commence Object Streaming..."
15:20:03 "HIVE: got 0 Epoch Objects and 318 Vehicles"
15:20:06 "infiSTAR.de PlayerConnected: _uid: 253985734 _name: [NBD] Turbo"
15:20:06 "infiSTAR.de - Player-Log: [NBD] Turbo(253985734) - 0h 00min | ******ADMIN******"
15:20:06 "infiSTAR.de PlayerConnected: _uid: _name: __SERVER__"
15:20:15 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
15:20:15 UH1Y_DZE: ObsGun - unknown animation source ObsGun
15:20:18 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
15:20:18 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
15:20:28 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r1' for 'door_r1'
15:20:28 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r2' for 'door_r2'
15:20:28 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l1' for 'door_l1'
15:20:28 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l2' for 'door_l2'
15:20:28 car_American_Law_Enforcement: Invalid parent bone 'osa_kapota' for 'kapota'
15:20:28 car_American_Law_Enforcement: Invalid parent bone 'osa_kufr' for 'kufr'
15:20:29 "HIVE: Vehicle Spawn limit reached!"
15:20:29 "HIVE: Spawning # of Debris: 100"
15:20:29 "HIVE: Spawning # of Ammo Boxes: 5"
15:20:29 "HIVE: Spawning # of Veins: 50"
15:20:29 "Total Number of spawn locations 5"
15:20:29 "EPOCH EVENTS INIT"
15:20:29 "RUNNING EVENT: Supplyitems on [2014,7,25,15,20]"
15:20:31 "Spawning loot event at [5831.21,8904.36]"
15:20:31 "Creating ammo box at [5900.61,9141.65]"
15:20:32 "WAI: AI Config File Loaded"
15:20:32 "Loot event setup, waiting for 900 seconds"
15:20:33 "WAI: AI Monitor Started"
15:20:35 "WAI: Mission Config File Loaded"
15:20:36 "WAI: Starting AI Missions Monitor"
15:21:29 [DZMS]: Starting DayZ Mission System.
15:21:29 [DZMS]: WickedAI Found! Using WickedAI's Relations!
15:21:29 [DZMS]: Currently Running Version: 1.1FIN
15:21:29 [DZMS]: Mission and Extended Configuration Loaded!
15:21:29 [DZMS]: chernarus Detected. Map Specific Settings Adjusted!
15:21:29 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
15:21:29 [DZMS]: Loading ExecVM Functions.
15:21:29 [DZMS]: Loading Compiled Functions.
15:21:29 [DZMS]: Loading All Other Functions.
15:21:29 [DZMS]: Mission Functions Script Loaded!
15:21:29 [DZMS]: Major Mission Clock Starting!
15:21:29 [DZMS]: Minor Mission Clock Starting!
15:21:29 [DZMS]: Mission Marker Loop for JIPs Starting!
15:21:54 "TIME SYNC: Local Time set to [2014,7,25,15,21]"
15:22:08 "infiSTAR.de AdminReq: [1234,B 1-1-B:1 ([NBD] Turbo) REMOTE,"253985734"]"
15:22:08 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:22:08 "infiSTAR.de ******ADMIN-LOGIN******: [NBD] Turbo(253985734)"
15:22:24 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (locked) VEHICLEMarkers Activated"]"
15:22:25 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo G_o_d ON"]"
15:22:34 "0 Active ground units"
15:22:34 "0 Active emplacement units"
15:22:34 "21 Active chopper patrol units (Crew)"
15:22:34 "0 Active vehicle patrol units (Crew)"
15:22:36 "infiSTAR.de AdminReq: [1,B 1-1-B:1 ([NBD] Turbo) REMOTE,[4477.08,10334.4,0]]"
15:22:36 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:22:36 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo Teleport to [4477.08,10334.4,0](@044050)"]"
15:22:49 "infiSTAR.de AdminReq: [19,B 1-1-B:1 ([NBD] Turbo) REMOTE,2,0]"
15:22:49 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:22:49 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo Weather 0"]"
15:23:00 "infiSTAR.de AdminReq: [0,B 1-1-B:1 ([NBD] Turbo) REMOTE,"GNT_C185",[4473.31,10348.8,0]]"
15:23:00 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:23:00 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (253985734) spawned GNT_C185 @044050"]"
15:23:11 [DZMS]: Running Minor Mission SM4.
15:23:14 UH60Wreck_DZ: MainTurret - unknown animation source mainTurret
15:23:14 UH60Wreck_DZ: MainGun - unknown animation source mainGun
15:23:14 UH60Wreck_DZ: MachineGun_1 - unknown animation source Gatling_1
15:23:15 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 3 units in mission.
15:23:17 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 6 units in mission.
15:23:19 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 9 units in mission.
15:23:20 [DZMS]: (DZMSUnitsMinor) Waiting for 0/9 Units or Less to be Alive and a Player to be Near the Objective.
15:23:50 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
15:25:04 "RUNNING EVENT: Construction on [2014,7,25,15,25]"
15:25:04 "Spawning loot event at [4708.92,8768.47]"
15:25:04 "Creating ammo box at [4604.3,8827.91]"
15:25:04 "Loot event setup, waiting for 900 seconds"
15:26:09 Client: Object 3:17 (type Type_70) not found.
15:26:09 Client: Object 3:17 (type Type_69) not found.
15:26:44 "infiSTAR.de AdminReq: [1,B 1-1-B:1 ([NBD] Turbo) REMOTE,[6329.17,7801.67,0]]"
15:26:44 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:26:44 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo Teleport to [6329.17,7801.67,0](@063075)"]"
15:26:54 Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208
15:28:30 "infiSTAR.de AdminReq: [20,B 1-1-B:1 ([NBD] Turbo) REMOTE,[2014,7,25,15,27],9]"
15:28:30 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:28:30 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo Time to [2014,7,25,9,27]"]"
15:28:33 "infiSTAR.de AdminReq: [20,B 1-1-B:1 ([NBD] Turbo) REMOTE,[2014,7,25,9,27],21]"
15:28:33 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:28:33 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo Time to [2014,7,25,21,27]"]"
15:28:35 [DZMS]: Running Major Mission SM6.
15:28:38 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 6 units in mission.
15:28:44 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 12 units in mission.
15:28:44 Server: Object 3:133 not found (message 99)
15:28:44 Server: Object 3:131 not found (message 99)
15:28:44 Server: Object 3:127 not found (message 99)
15:28:49 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 16 units in mission.
15:28:50 "TIME SYNC: Local Time set to [2014,7,25,15,28]"
15:28:55 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 20 units in mission.
15:29:00 [DZMS]: (DZMSUnitsMajor) Waiting for 0/20 Units or Less to be Alive and a Player to be Near the Objective.
15:30:42 "WAI: Starting Mission Ural"
15:30:42 "WAI: Ural Attack Mission Started At [11336.4,9238.49]"
15:30:43 "WAI: Spawned a group of 4 Bandits at [11336.4,9238.49,0]"
15:30:43 "WAI: Spawned a group of 4 Bandits at [11336.4,9238.49,0]"
15:30:44 "WAI: Spawned a group of 4 Bandits at [11336.4,9238.49,0]"
15:30:44 "WAI: Sapwned in 2 M2StaticMG"
15:32:40 "12 Active ground units"
15:32:40 "2 Active emplacement units"
15:32:40 "21 Active chopper patrol units (Crew)"
15:32:40 "0 Active vehicle patrol units (Crew)"
15:33:05 "infiSTAR.de AdminReq: [9003,B 1-1-B:1 ([NBD] Turbo) REMOTE]"
15:33:05 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:33:05 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo - EPOCH-BOX @063075"]"
15:33:05 Warning Message: No entry 'bin\config.bin/CfgMagazines.ItemFuelPump'.
15:33:05 Warning Message: No entry '.picture'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.scope'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: Error: creating magazine ItemFuelPump with scope=private
15:33:05 Warning Message: No entry '.displayName'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.displayNameShort'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.nameSound'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.Library'.
15:33:05 Warning Message: No entry '.libTextDesc'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.type'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.count'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.maxLeadSpeed'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.initSpeed'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.reloadAction'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.modelSpecial'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.ammo'.
15:33:05 Warning Message: '/' is not a value
15:33:50 "TIME SYNC: Local Time set to [2014,7,25,15,33]"
15:34:32 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo - No OverBurdened - ON"]"
15:34:39 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo - No PlotPole - ON"]"
15:34:40 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo - 1 Step Building - ON"]"
15:35:09 "RUNNING EVENT: supply_drop on [2014,7,25,15,35]"
15:35:09 "CRASHSPAWNER: Spawning 'any' with loot table 'SupplyDrop' NOW! (884.03) at: [5845.05,10455.7]"
15:35:09 Error in expression <with loot table '%2' NOW! (%3) at: %4", _crashName, _lootTable, time, str(_posit>
15:35:09 Error position: <_crashName, _lootTable, time, str(_posit>
15:35:09 Error Undefined variable in expression: _crashname
15:35:09 File z\addons\dayz_server\modules\supply_drop.sqf, line 24
15:35:17 "infiSTAR.de AdminReq: [-2,B 1-1-B:1 ([NBD] Turbo) REMOTE,17589600# 1056092: cardboard_box.p3d]"
15:35:17 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:35:17 "DELETE: 253985734 Deleted by UID: 0"
15:35:17 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (253985734) deleted FoodBox0 @063075 - characterID any - objectID: 0 - objectUID: 0"]"
15:38:13 "infiSTAR.de AdminReq: [26,B 1-1-B:1 ([NBD] Turbo) REMOTE,319f2400# 1056127: barel7.p3d REMOTE]"
15:38:13 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:38:13 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo saved - Land_Fire_barrel (characterID: 0) - to the database"]"
15:38:24 "infiSTAR.de AdminReq: [-2,B 1-1-B:1 ([NBD] Turbo) REMOTE,31ae9600# 1056118: fire.p3d REMOTE]"
15:38:24 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:38:24 "DELETE: 253985734 Deleted by UID: 63287782390128"
15:38:24 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (253985734) deleted Land_Fire @063075 - characterID any - objectID: 0 - objectUID: 63287782390128"]"
15:38:51 "TIME SYNC: Local Time set to [2014,7,25,15,38]"
15:38:51 "CLEANUP: Deleted 1 Animals out of 2"
15:40:01 "RUNNING EVENT: Military on [2014,7,25,15,40]"
15:40:01 "Spawning loot event at [5215.28,8444.23]"
15:40:01 "Creating ammo box at [5194.89,8255.22]"
15:40:01 "Loot event setup, waiting for 900 seconds"
15:40:15 "infiSTAR.de AdminReq: [26,B 1-1-B:1 ([NBD] Turbo) REMOTE,31bb5600# 1056145: barel7.p3d REMOTE]"
15:40:15 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:40:15 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo saved - Land_Fire_barrel (characterID: 0) - to the database"]"
15:42:41 "12 Active ground units"
15:42:41 "2 Active emplacement units"
15:42:41 "21 Active chopper patrol units (Crew)"
15:42:41 "0 Active vehicle patrol units (Crew)"
15:43:43 "infiSTAR.de AdminReq: [26,B 1-1-B:1 ([NBD] Turbo) REMOTE,2e987200# 1056168: barel7.p3d REMOTE]"
15:43:43 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:43:43 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo saved - Land_Fire_barrel (characterID: 0) - to the database"]"
15:43:51 "TIME SYNC: Local Time set to [2014,7,25,15,43]"
15:43:57 "CLEANUP: Deleted 4 Loot Piles out of 70"
15:45:57 "CLEANUP: Deleted 19 Loot Piles out of 66"
15:46:56 "CLEANUP: Deleted 8 Loot Piles out of 47"
15:47:52 "infiSTAR.de AdminReq: [26,B 1-1-B:1 ([NBD] Turbo) REMOTE,30726b00# 1056192: barel7.p3d REMOTE]"
15:47:52 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:47:52 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo saved - FireBarrel_DZ (characterID: 0) - to the database"]"
15:48:51 "TIME SYNC: Local Time set to [2014,7,25,15,48]"
15:49:55 "CLEANUP: Deleted 1 Loot Piles out of 41"
15:50:04 "RUNNING EVENT: Supplyitems on [2014,7,25,15,50]"
15:50:04 "Spawning loot event at [9121.05,11393.7]"
15:50:04 "Creating ammo box at [9023.38,11192.9]"
15:50:04 "Loot event setup, waiting for 900 seconds"
15:51:33 "infiSTAR.de AdminReq: [-2,B 1-1-B:1 ([NBD] Turbo) REMOTE,31bb5600# 1056145: barel7.p3d REMOTE]"
15:51:33 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:51:33 "DELETE: 253985734 Deleted by ID: 347"
15:51:33 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (253985734) deleted Land_Fire_barrel @063075 - characterID any - objectID: 347 - objectUID: 62949784260298"]"
15:51:38 "infiSTAR.de AdminReq: [-2,B 1-1-B:1 ([NBD] Turbo) REMOTE,319f2400# 1056127: barel7.p3d REMOTE]"
15:51:38 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:51:38 "DELETE: 253985734 Deleted by ID: 346"
15:51:39 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (253985734) deleted Land_Fire_barrel @063075 - characterID any - objectID: 346 - objectUID: 63311782840110"]"
15:51:44 "infiSTAR.de AdminReq: [-2,B 1-1-B:1 ([NBD] Turbo) REMOTE,2e987200# 1056168: barel7.p3d REMOTE]"
15:51:44 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:51:44 "DELETE: 253985734 Deleted by ID: 348"
15:51:44 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (253985734) deleted Land_Fire_barrel @063075 - characterID any - objectID: 348 - objectUID: 6332278388035"]"
15:51:49 "infiSTAR.de AdminReq: [-2,B 1-1-B:1 ([NBD] Turbo) REMOTE,30726b00# 1056192: barel7.p3d REMOTE]"
15:51:49 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:51:49 "DELETE: 253985734 Deleted by ID: 349"
15:51:49 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (253985734) deleted FireBarrel_DZ @063075 - characterID any - objectID: 349 - objectUID: 63399781300128"]"
15:51:55 "CLEANUP: Deleted 2 Loot Piles out of 43"
15:52:36 "get: STRING (253985734), sent: STRING (253985734)"
15:52:36 "DISCONNECT: [NBD] Turbo (253985734) Object: B 1-1-B:1 ([NBD] Turbo) REMOTE, _characterID: 32 at loc [6315.91,7787.78,0.00140381]"
15:52:36 Client: Remote object 3:5 not found
15:52:36 Warning: Cleanup player - person 3:4 not found
15:52:38 Warning: Cleanup player - person 3:4 not found
15:52:42 "12 Active ground units"
15:52:42 "2 Active emplacement units"
15:52:42 "21 Active chopper patrol units (Crew)"
15:52:42 "0 Active vehicle patrol units (Crew)"
15:52:54 "CLEANUP: Deleted 14 Loot Piles out of 29"
15:53:45 Error 5 reading file 'instance_1_Overpoch'
Question
ssoylu1996
Thank you.
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