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arma2oaserver.RTP -- Few Errors


ssoylu1996

Question

Hello,
 
I have a few errors which come up in my RPT file. I do not believe this has a big impact on my server as I can still connect any play but may be having a effect on the performance. I would be very grateful if someone experienced could tell me what I need to change to solve these errors and mainly where to find the files I must edit.
 


=====================================================================
== C:\Users\Owner\Desktop\DayZ OverPoch Server\Arma 2 Operation Arrowhead\Expansion\beta\arma2oaserver.exe
== "Expansion\beta\arma2oaserver.exe"  -port=2302 "-config=instance_1_Overpoch\config.cfg" "-cfg=instance_1_Overpoch" "-profiles=instance_1_Overpoch" -name=instance_1_Overpoch "-mod=@DayZOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
=====================================================================
Exe timestamp: 2014/06/30 16:36:14
Current time:  2014/07/25 15:17:47

Version 1.63.112555
Error 5 reading file 'instance_1_Overpoch'
Error 5 reading file 'instance_1_Overpoch'
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
Unsupported language English in stringtable
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
		<English>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
		<Italian>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
		<Spanish>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
		<French>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
		<Czech>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
		<Russian>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
		<Polish>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
		<Hungarian>From world.guns.ru: &lt'
Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
    </Key>
    <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
      <German>Compact assault rifle with silenced grenade launcher&lt'
Item STR_VIL_DN_BS1 listed twice
Item STR_AUTHOR_VILAS listed twice
Item STR_VIL_EASTERN listed twice
Item STR_VIL_WEAPONS listed twice
Item str_dss_10rnd_vss listed twice
Item str_dss_20rnd_vss listed twice
Item str_dn_20rnd_9x39_sp5_vss listed twice
Item str_dn_ak_107_gl_pso listed twice
Item str_dn_ak_107_kobra listed twice
Item str_dn_M40A3 listed twice
Item str_dn_rpk_74 listed twice
Item str_ep1_dn_fn_fal listed twice
//removed the 'updating' lines in between
15:18:30 Server error: Player without identity [NBD] Turbo (id 308521289)
15:18:51 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
15:19:06 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
15:19:06 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
15:19:06 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
15:19:06 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
15:19:19 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
15:19:19 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
15:19:21 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
15:19:21 "DayZ Epoch: MPframework inited"
15:19:26 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:26 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
15:19:56 "infiSTAR.de - Waiting for bis_fnc_init..."
15:19:56 "infiSTAR.de - bis_fnc_init done - AntiHack STARTING...!"
15:19:56 Warning Message: Script low_admins.sqf not found
15:19:56 Warning Message: Script normal_admins.sqf not found
15:19:56 Warning Message: Script super_admins.sqf not found
15:19:56 Warning Message: Script blacklist.sqf not found
15:19:56 "infiSTAR.de - iproductVersion: 20072014IAHAT332E | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,112555] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Overpoch_1"
15:19:56 "infiSTAR.de - _fnc_RandomGen: {
_arr = ["a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z","1","2","3","4"];
_gen = "PV_";
for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
_gen
}"
15:19:56 "infiSTAR.de - _randvar1: PV_vazlefu"
15:19:56 "infiSTAR.de - _randvar2: PV_na1mhuv"
15:19:56 "infiSTAR.de - _randvar3: PV_ptibqtd"
15:19:56 "infiSTAR.de - _randvar4: PV_kqybksp"
15:19:56 "infiSTAR.de - _randvar5: PV_pwbpqbp"
15:19:56 "infiSTAR.de - _randvar6: PV_s4onkpx"
15:19:56 "infiSTAR.de - _randvar13: PV_fmmksrd"
15:19:56 "infiSTAR.de - _randvar19: PV_bfet3do"
15:19:56 "infiSTAR.de - _randvar26: PV_lrdnjif"
15:19:56 "infiSTAR.de - _randvar27: PV_rhy4juv"
15:19:56 "infiSTAR.de - _randvar27a: PV_zwqeike"
15:19:56 "infiSTAR.de - _randvar28: PV_pzhuvbn"
15:19:56 "infiSTAR.de - infiSTAR_DLL_PATH: "
15:19:56 "infiSTAR.de - AntiHack LOADED!"
15:19:56 "infiSTAR.de - CREATING AdminMenu"
15:19:56 "infiSTAR.de - ADDING PublicVariableEventHandlers"
15:19:56 "infiSTAR.de - AntiHack FULLY LOADED"
15:19:57 "Res3tting B!S effects..."
15:19:57 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
15:20:02 "Activating Trader City Safezone!"
15:20:02 "Error: Attempting to start AGN products on a server where it should not be!"
15:20:02 "HIVE: Starting"
15:20:02 "HIVE: trying to get objects"
15:20:02 "HIVE: found 318 objects"
15:20:02 "HIVE: Commence Object Streaming..."
15:20:03 "HIVE: got 0 Epoch Objects and 318 Vehicles"
15:20:06 "infiSTAR.de PlayerConnected: _uid: 253985734   _name: [NBD] Turbo"
15:20:06 "infiSTAR.de - Player-Log: [NBD] Turbo(253985734) - 0h 00min | ******ADMIN******"
15:20:06 "infiSTAR.de PlayerConnected: _uid:    _name: __SERVER__"
15:20:15 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
15:20:15 UH1Y_DZE: ObsGun - unknown animation source ObsGun
15:20:18 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
15:20:18 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
15:20:28 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r1' for 'door_r1'
15:20:28 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r2' for 'door_r2'
15:20:28 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l1' for 'door_l1'
15:20:28 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l2' for 'door_l2'
15:20:28 car_American_Law_Enforcement: Invalid parent bone 'osa_kapota' for 'kapota'
15:20:28 car_American_Law_Enforcement: Invalid parent bone 'osa_kufr' for 'kufr'
15:20:29 "HIVE: Vehicle Spawn limit reached!"
15:20:29 "HIVE: Spawning # of Debris: 100"
15:20:29 "HIVE: Spawning # of Ammo Boxes: 5"
15:20:29 "HIVE: Spawning # of Veins: 50"
15:20:29 "Total Number of spawn locations 5"
15:20:29 "EPOCH EVENTS INIT"
15:20:29 "RUNNING EVENT: Supplyitems on [2014,7,25,15,20]"
15:20:31 "Spawning loot event at [5831.21,8904.36]"
15:20:31 "Creating ammo box at [5900.61,9141.65]"
15:20:32 "WAI: AI Config File Loaded"
15:20:32 "Loot event setup, waiting for 900 seconds"
15:20:33 "WAI: AI Monitor Started"
15:20:35 "WAI: Mission Config File Loaded"
15:20:36 "WAI: Starting AI Missions Monitor"
15:21:29 [DZMS]: Starting DayZ Mission System.
15:21:29 [DZMS]: WickedAI Found! Using WickedAI's Relations!
15:21:29 [DZMS]: Currently Running Version: 1.1FIN
15:21:29 [DZMS]: Mission and Extended Configuration Loaded!
15:21:29 [DZMS]: chernarus Detected. Map Specific Settings Adjusted!
15:21:29 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
15:21:29 [DZMS]: Loading ExecVM Functions.
15:21:29 [DZMS]: Loading Compiled Functions.
15:21:29 [DZMS]: Loading All Other Functions.
15:21:29 [DZMS]: Mission Functions Script Loaded!
15:21:29 [DZMS]: Major Mission Clock Starting!
15:21:29 [DZMS]: Minor Mission Clock Starting!
15:21:29 [DZMS]: Mission Marker Loop for JIPs Starting!
15:21:54 "TIME SYNC: Local Time set to [2014,7,25,15,21]"
15:22:08 "infiSTAR.de AdminReq: [1234,B 1-1-B:1 ([NBD] Turbo) REMOTE,"253985734"]"
15:22:08 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:22:08 "infiSTAR.de ******ADMIN-LOGIN******: [NBD] Turbo(253985734)"
15:22:24 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (locked) VEHICLEMarkers Activated"]"
15:22:25 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo G_o_d ON"]"
15:22:34 "0 Active ground units"
15:22:34 "0 Active emplacement units"
15:22:34 "21 Active chopper patrol units (Crew)"
15:22:34 "0 Active vehicle patrol units (Crew)"
15:22:36 "infiSTAR.de AdminReq: [1,B 1-1-B:1 ([NBD] Turbo) REMOTE,[4477.08,10334.4,0]]"
15:22:36 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:22:36 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo Teleport to [4477.08,10334.4,0](@044050)"]"
15:22:49 "infiSTAR.de AdminReq: [19,B 1-1-B:1 ([NBD] Turbo) REMOTE,2,0]"
15:22:49 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:22:49 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo Weather 0"]"
15:23:00 "infiSTAR.de AdminReq: [0,B 1-1-B:1 ([NBD] Turbo) REMOTE,"GNT_C185",[4473.31,10348.8,0]]"
15:23:00 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:23:00 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (253985734) spawned GNT_C185 @044050"]"
15:23:11 [DZMS]: Running Minor Mission SM4.
15:23:14 UH60Wreck_DZ: MainTurret - unknown animation source mainTurret
15:23:14 UH60Wreck_DZ: MainGun - unknown animation source mainGun
15:23:14 UH60Wreck_DZ: MachineGun_1 - unknown animation source Gatling_1
15:23:15 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 3 units in mission.
15:23:17 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 6 units in mission.
15:23:19 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 9 units in mission.
15:23:20 [DZMS]: (DZMSUnitsMinor) Waiting for 0/9 Units or Less to be Alive and a Player to be Near the Objective.
15:23:50 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
15:25:04 "RUNNING EVENT: Construction on [2014,7,25,15,25]"
15:25:04 "Spawning loot event at [4708.92,8768.47]"
15:25:04 "Creating ammo box at [4604.3,8827.91]"
15:25:04 "Loot event setup, waiting for 900 seconds"
15:26:09 Client: Object 3:17 (type Type_70) not found.
15:26:09 Client: Object 3:17 (type Type_69) not found.
15:26:44 "infiSTAR.de AdminReq: [1,B 1-1-B:1 ([NBD] Turbo) REMOTE,[6329.17,7801.67,0]]"
15:26:44 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:26:44 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo Teleport to [6329.17,7801.67,0](@063075)"]"
15:26:54 Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208
15:28:30 "infiSTAR.de AdminReq: [20,B 1-1-B:1 ([NBD] Turbo) REMOTE,[2014,7,25,15,27],9]"
15:28:30 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:28:30 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo Time to [2014,7,25,9,27]"]"
15:28:33 "infiSTAR.de AdminReq: [20,B 1-1-B:1 ([NBD] Turbo) REMOTE,[2014,7,25,9,27],21]"
15:28:33 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:28:33 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo Time to [2014,7,25,21,27]"]"
15:28:35 [DZMS]: Running Major Mission SM6.
15:28:38 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 6 units in mission.
15:28:44 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 12 units in mission.
15:28:44 Server: Object 3:133 not found (message 99)
15:28:44 Server: Object 3:131 not found (message 99)
15:28:44 Server: Object 3:127 not found (message 99)
15:28:49 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 16 units in mission.
15:28:50 "TIME SYNC: Local Time set to [2014,7,25,15,28]"
15:28:55 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 20 units in mission.
15:29:00 [DZMS]: (DZMSUnitsMajor) Waiting for 0/20 Units or Less to be Alive and a Player to be Near the Objective.
15:30:42 "WAI: Starting Mission Ural"
15:30:42 "WAI: Ural Attack Mission Started At [11336.4,9238.49]"
15:30:43 "WAI: Spawned a group of 4 Bandits at [11336.4,9238.49,0]"
15:30:43 "WAI: Spawned a group of 4 Bandits at [11336.4,9238.49,0]"
15:30:44 "WAI: Spawned a group of 4 Bandits at [11336.4,9238.49,0]"
15:30:44 "WAI: Sapwned in 2 M2StaticMG"
15:32:40 "12 Active ground units"
15:32:40 "2 Active emplacement units"
15:32:40 "21 Active chopper patrol units (Crew)"
15:32:40 "0 Active vehicle patrol units (Crew)"
15:33:05 "infiSTAR.de AdminReq: [9003,B 1-1-B:1 ([NBD] Turbo) REMOTE]"
15:33:05 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:33:05 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo - EPOCH-BOX @063075"]"
15:33:05 Warning Message: No entry 'bin\config.bin/CfgMagazines.ItemFuelPump'.
15:33:05 Warning Message: No entry '.picture'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.scope'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: Error: creating magazine ItemFuelPump with scope=private
15:33:05 Warning Message: No entry '.displayName'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.displayNameShort'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.nameSound'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.Library'.
15:33:05 Warning Message: No entry '.libTextDesc'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.type'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.count'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.maxLeadSpeed'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.initSpeed'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.reloadAction'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.modelSpecial'.
15:33:05 Warning Message: '/' is not a value
15:33:05 Warning Message: No entry '.ammo'.
15:33:05 Warning Message: '/' is not a value
15:33:50 "TIME SYNC: Local Time set to [2014,7,25,15,33]"
15:34:32 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo - No OverBurdened - ON"]"
15:34:39 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo - No PlotPole - ON"]"
15:34:40 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo - 1 Step Building - ON"]"
15:35:09 "RUNNING EVENT: supply_drop on [2014,7,25,15,35]"
15:35:09 "CRASHSPAWNER: Spawning 'any' with loot table 'SupplyDrop' NOW! (884.03) at: [5845.05,10455.7]"
15:35:09 Error in expression <with loot table '%2' NOW! (%3) at: %4", _crashName, _lootTable, time, str(_posit>
15:35:09   Error position: <_crashName, _lootTable, time, str(_posit>
15:35:09   Error Undefined variable in expression: _crashname
15:35:09 File z\addons\dayz_server\modules\supply_drop.sqf, line 24
15:35:17 "infiSTAR.de AdminReq: [-2,B 1-1-B:1 ([NBD] Turbo) REMOTE,17589600# 1056092: cardboard_box.p3d]"
15:35:17 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:35:17 "DELETE: 253985734 Deleted by UID: 0"
15:35:17 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (253985734) deleted FoodBox0 @063075 - characterID any - objectID: 0 - objectUID: 0"]"
15:38:13 "infiSTAR.de AdminReq: [26,B 1-1-B:1 ([NBD] Turbo) REMOTE,319f2400# 1056127: barel7.p3d REMOTE]"
15:38:13 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:38:13 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo saved -  Land_Fire_barrel (characterID: 0)  - to the database"]"
15:38:24 "infiSTAR.de AdminReq: [-2,B 1-1-B:1 ([NBD] Turbo) REMOTE,31ae9600# 1056118: fire.p3d REMOTE]"
15:38:24 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:38:24 "DELETE: 253985734 Deleted by UID: 63287782390128"
15:38:24 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (253985734) deleted Land_Fire @063075 - characterID any - objectID: 0 - objectUID: 63287782390128"]"
15:38:51 "TIME SYNC: Local Time set to [2014,7,25,15,38]"
15:38:51 "CLEANUP: Deleted 1 Animals out of 2"
15:40:01 "RUNNING EVENT: Military on [2014,7,25,15,40]"
15:40:01 "Spawning loot event at [5215.28,8444.23]"
15:40:01 "Creating ammo box at [5194.89,8255.22]"
15:40:01 "Loot event setup, waiting for 900 seconds"
15:40:15 "infiSTAR.de AdminReq: [26,B 1-1-B:1 ([NBD] Turbo) REMOTE,31bb5600# 1056145: barel7.p3d REMOTE]"
15:40:15 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:40:15 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo saved -  Land_Fire_barrel (characterID: 0)  - to the database"]"
15:42:41 "12 Active ground units"
15:42:41 "2 Active emplacement units"
15:42:41 "21 Active chopper patrol units (Crew)"
15:42:41 "0 Active vehicle patrol units (Crew)"
15:43:43 "infiSTAR.de AdminReq: [26,B 1-1-B:1 ([NBD] Turbo) REMOTE,2e987200# 1056168: barel7.p3d REMOTE]"
15:43:43 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:43:43 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo saved -  Land_Fire_barrel (characterID: 0)  - to the database"]"
15:43:51 "TIME SYNC: Local Time set to [2014,7,25,15,43]"
15:43:57 "CLEANUP: Deleted 4 Loot Piles out of 70"
15:45:57 "CLEANUP: Deleted 19 Loot Piles out of 66"
15:46:56 "CLEANUP: Deleted 8 Loot Piles out of 47"
15:47:52 "infiSTAR.de AdminReq: [26,B 1-1-B:1 ([NBD] Turbo) REMOTE,30726b00# 1056192: barel7.p3d REMOTE]"
15:47:52 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:47:52 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo saved -  FireBarrel_DZ (characterID: 0)  - to the database"]"
15:48:51 "TIME SYNC: Local Time set to [2014,7,25,15,48]"
15:49:55 "CLEANUP: Deleted 1 Loot Piles out of 41"
15:50:04 "RUNNING EVENT: Supplyitems on [2014,7,25,15,50]"
15:50:04 "Spawning loot event at [9121.05,11393.7]"
15:50:04 "Creating ammo box at [9023.38,11192.9]"
15:50:04 "Loot event setup, waiting for 900 seconds"
15:51:33 "infiSTAR.de AdminReq: [-2,B 1-1-B:1 ([NBD] Turbo) REMOTE,31bb5600# 1056145: barel7.p3d REMOTE]"
15:51:33 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:51:33 "DELETE: 253985734 Deleted by ID: 347"
15:51:33 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (253985734) deleted Land_Fire_barrel @063075 - characterID any - objectID: 347 - objectUID: 62949784260298"]"
15:51:38 "infiSTAR.de AdminReq: [-2,B 1-1-B:1 ([NBD] Turbo) REMOTE,319f2400# 1056127: barel7.p3d REMOTE]"
15:51:38 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:51:38 "DELETE: 253985734 Deleted by ID: 346"
15:51:39 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (253985734) deleted Land_Fire_barrel @063075 - characterID any - objectID: 346 - objectUID: 63311782840110"]"
15:51:44 "infiSTAR.de AdminReq: [-2,B 1-1-B:1 ([NBD] Turbo) REMOTE,2e987200# 1056168: barel7.p3d REMOTE]"
15:51:44 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:51:44 "DELETE: 253985734 Deleted by ID: 348"
15:51:44 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (253985734) deleted Land_Fire_barrel @063075 - characterID any - objectID: 348 - objectUID: 6332278388035"]"
15:51:49 "infiSTAR.de AdminReq: [-2,B 1-1-B:1 ([NBD] Turbo) REMOTE,30726b00# 1056192: barel7.p3d REMOTE]"
15:51:49 "infiSTAR.de AdminReqProceed: B 1-1-B:1 ([NBD] Turbo) REMOTE"
15:51:49 "DELETE: 253985734 Deleted by ID: 349"
15:51:49 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([NBD] Turbo) REMOTE,"[NBD] Turbo (253985734) deleted FireBarrel_DZ @063075 - characterID any - objectID: 349 - objectUID: 63399781300128"]"
15:51:55 "CLEANUP: Deleted 2 Loot Piles out of 43"
15:52:36 "get: STRING (253985734), sent: STRING (253985734)"
15:52:36 "DISCONNECT: [NBD] Turbo (253985734) Object: B 1-1-B:1 ([NBD] Turbo) REMOTE, _characterID: 32 at loc [6315.91,7787.78,0.00140381]"
15:52:36 Client: Remote object 3:5 not found
15:52:36 Warning: Cleanup player - person 3:4 not found
15:52:38 Warning: Cleanup player - person 3:4 not found
15:52:42 "12 Active ground units"
15:52:42 "2 Active emplacement units"
15:52:42 "21 Active chopper patrol units (Crew)"
15:52:42 "0 Active vehicle patrol units (Crew)"
15:52:54 "CLEANUP: Deleted 14 Loot Piles out of 29"
15:53:45 Error 5 reading file 'instance_1_Overpoch'

Thank you.

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I recommend removing all cop cars from the server as Ive found they cause some issue like this and server fps. As for the Fuelpump is this an item you added in or was this included in the script to add it to the "box". Dont go too in depth as I refuse to openly discuss Antihack scripts.

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