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Bandit Trader spawning vehicles underground


Nakama Mind

Question

Hey, just wondering if anyone could point me to a fix for my bandit trader spawning vehicles underground.

I put a custom "MAP_Heli_H_civil" down in front of the trader and then moved the "HeliHEmpty" in the

mission sqf to match it's position. This did not work however, any suggestions would be great !

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Could I get rid of this one and put a custom heliempty down perhaps?

I>E delete

_vehicle_1948 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [4104.8643, 9213.2539, 4.529953e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_1948 = _this;
  _this setPos [4104.8643, 9213.2539, 4.529953e-005];
};

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Hi, got the same problem as above but followed advice and no change.

 

my code

_vehicle_1948 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [4078.1492, 9223.8379, -3.7553658], [], 0, "CAN_COLLIDE"];
  _vehicle_1948 = _this;
  _this setPos [4078.1492, 9223.8379, -3.7553658];
};

 
tried changing the -3.7553 to what you suggested. also tried using my characters database position. just dosnt seem to make a difference. any ideas?
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