Jump to content
  • 0

Bandit Trader spawning vehicles underground


Nakama Mind

Question

Hey, just wondering if anyone could point me to a fix for my bandit trader spawning vehicles underground.

I put a custom "MAP_Heli_H_civil" down in front of the trader and then moved the "HeliHEmpty" in the

mission sqf to match it's position. This did not work however, any suggestions would be great !

Link to comment
Share on other sites

8 answers to this question

Recommended Posts

  • 0

Could I get rid of this one and put a custom heliempty down perhaps?

I>E delete

_vehicle_1948 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [4104.8643, 9213.2539, 4.529953e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_1948 = _this;
  _this setPos [4104.8643, 9213.2539, 4.529953e-005];
};

Link to comment
Share on other sites

  • 0

Hi, got the same problem as above but followed advice and no change.

 

my code

_vehicle_1948 = objNull;
if (true) then
{
  _this = createVehicle ["HeliHEmpty", [4078.1492, 9223.8379, -3.7553658], [], 0, "CAN_COLLIDE"];
  _vehicle_1948 = _this;
  _this setPos [4078.1492, 9223.8379, -3.7553658];
};

 
tried changing the -3.7553 to what you suggested. also tried using my characters database position. just dosnt seem to make a difference. any ideas?
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
  • Discord

×
×
  • Create New...