Snowmobil Posted September 10, 2013 Report Share Posted September 10, 2013 Kinda like in Origins, when you run over tents, they respawn after server restart ^^ Would this be possible? Which Files would i have to modify? chi 1 Link to comment Share on other sites More sharing options...
0 chi Posted October 12, 2013 Report Share Posted October 12, 2013 I would really like to know this as well. Link to comment Share on other sites More sharing options...
0 RAMBO Posted October 12, 2013 Report Share Posted October 12, 2013 My guess is you would have to call in a .sqf with something such as the example below: if (isServer) then { _vehicle_26 = objNull; if (true) then { _this = createVehicle ["WoodLargeWall_DZ", [8258.4502, 3051.6863, 36.945126], [], 0, "CAN_COLLIDE"]; _vehicle_26 = _this; _this setDir 29.979698; _this setPos [8258.4502, 3051.6863, 36.945126]; }; }; The coords can be grabbed from the object_data portion in your database.... Don't quote me on this as I have only owned a server for a month :p You could also just readd it via sql. Hope this helps in some way or form, ~RAMBO Link to comment Share on other sites More sharing options...
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Snowmobil
Kinda like in Origins, when you run over tents, they respawn after server restart ^^
Would this be possible?
Which Files would i have to modify?
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