Tricks Posted June 23, 2014 Report Share Posted June 23, 2014 Ok this script is gonna be the death of me. I have added Ural_CDF and BAF_Merlin_DZE to my list of towable vehicles, but of course they still wont tow. Anyone know why?? Ill post the list if need be. Link to comment Share on other sites More sharing options...
0 carl101 Posted June 23, 2014 Report Share Posted June 23, 2014 sure your using the right vehicles in game? try these different urals "Ural_CDF", "Ural_TK_CIV_EP1", "Ural_UN_EP1", and this merlin "BAF_Merlin_HC3_D", other than that, do other vehicles still work? Link to comment Share on other sites More sharing options...
0 Tricks Posted June 23, 2014 Author Report Share Posted June 23, 2014 the merlin was wrong so I will use that, but the others are on the list. MTVRs tow no problem Link to comment Share on other sites More sharing options...
0 Tricks Posted June 23, 2014 Author Report Share Posted June 23, 2014 Here is my config /** * English and French comments * Commentaires anglais et fran�ais * * This file contains the configuration variables of the logistics system. * Fichier contenant les variables de configuration du syst�me de logistique. * * Important note : All the classes names which inherits from the ones used in configuration variables will be also available. * Note importante : Tous les noms de classes d�rivant de celles utilis�es dans les variables de configuration seront aussi valables. */ /* * There are two ways to manage new objects with the logistics system. The first is to add these objects in the * folowing appropriate lists. The second is to create a new external file in the /addons_config/ directory, * according to the same scheme as the existing ones, and to add a #include at the end of this current file. * * Deux moyens existent pour g�rer de nouveaux objets avec le syst�me logistique. Le premier consiste � ajouter * ces objets dans les listes appropri�es ci-dessous. Le deuxi�me est de cr�er un fichier externe dans le r�pertoire * /addons_config/ selon le m�me sch�ma que ceux qui existent d�j�, et d'ajouter un #include � la fin de ce pr�sent fichier. */ /****** TOW WITH VEHICLE / REMORQUER AVEC VEHICULE ******/ /** * List of class names of (ground or air) vehicles which can tow towables objects. * Liste des noms de classes des v�hicules terrestres pouvant remorquer des objets remorquables. */ R3F_LOG_CFG_remorqueurs = [ //Land Vehicles "ArmoredSUV_PMC_DZE", "GAZ_Vodnik_DZE", "GAZ_Vodnik_MedEvac", "HMMWV_Ambulance", "HMMWV_Ambulance_CZ_DES_EP1", "HMMWV_DES_EP1", "HMMWV_DZ", "HMMWV_M1035_DES_EP1", "HMMWV_M1151_M2_CZ_DES_EP1_DZE", "HMMWV_M998A2_SOV_DES_EP1_DZE", "Ikarus", "Ikarus_TK_CIV_EP1", "Kamaz", "KamazRefuel_DZ", "LandRover_CZ_EP1", "LandRover_MG_TK_EP1_DZE", "LandRover_Special_CZ_EP1_DZE", "LandRover_TK_CIV_EP1", "MtvrRefuel_DES_EP1_DZ", "MTVR_DES_EP1", "SUV_Blue", "SUV_Camo", "SUV_Charcoal", "SUV_Green", "SUV_Orange", "SUV_Pink", "SUV_Red", "SUV_Silver", "SUV_TK_CIV_EP1", "SUV_White", "SUV_Yellow", "tractor", "UralRefuel_TK_EP1_DZ", "Ural_CDF", "Ural_TK_CIV_EP1", "Ural_UN_EP1", "V3S_Open_TK_CIV_EP1", "V3S_Open_TK_EP1", "V3S_Refuel_TK_GUE_EP1_DZ", "Fishing_Boat", "Armored_SUV_PMC_DZE" ]; /** * List of class names of towables objects. * Liste des noms de classes des objets remorquables. */ R3F_LOG_CFG_objets_remorquables = [ "AN2_DZ", "ArmoredSUV_PMC_DZE", "car_hatchback", "car_sedan", "CSJ_GyroC", "CSJ_GyroCover", "CSJ_GyroP", "datsun1_civil_1_open", "datsun1_civil_2_covered", "datsun1_civil_3_open", "Fishing_Boat", "GAZ_Vodnik_DZE", "GAZ_Vodnik_MedEvac", "GLT_M300_LT", "GLT_M300_ST", "GNT_C185", "GNT_C185C", "GNT_C185R", "GNT_C185U", "hilux1_civil_1_open", "hilux1_civil_2_covered", "hilux1_civil_3_open_EP1", "HMMWV_Ambulance", "HMMWV_Ambulance_CZ_DES_EP1", "HMMWV_DES_EP1", "HMMWV_DZ", "HMMWV_M1035_DES_EP1", "HMMWV_M1151_M2_CZ_DES_EP1_DZE", "HMMWV_M998A2_SOV_DES_EP1_DZE", "Ikarus", "Ikarus_TK_CIV_EP1", "JetSkiYanahui_Case_Blue", "JetSkiYanahui_Case_Green", "JetSkiYanahui_Case_Red", "JetSkiYanahui_Case_Yellow", "Kamaz", "KamazRefuel_DZ", "Lada1", "Lada1_TK_CIV_EP1", "Lada2", "Lada2_TK_CIV_EP1", "LadaLM", "LandRover_CZ_EP1", "LandRover_MG_TK_EP1_DZE", "LandRover_Special_CZ_EP1_DZE", "LandRover_TK_CIV_EP1", "MtvrRefuel_DES_EP1_DZ", "MTVR_DES_EP1", "Offroad_DSHKM_Gue_DZE", "PBX", "Pickup_PK_GUE_DZE", "Pickup_PK_INS_DZE", "Pickup_PK_TK_GUE_EP1_DZE", "policecar", "RHIB", "S1203_ambulance_EP1", "S1203_TK_CIV_EP1", "Skoda", "SkodaBlue", "SkodaGreen", "SkodaRed", "Smallboat_1", "Smallboat_2", "SUV_Blue", "SUV_Camo", "SUV_Charcoal", "SUV_Green", "SUV_Orange", "SUV_Pink", "SUV_Red", "SUV_Silver", "SUV_TK_CIV_EP1", "SUV_White", "SUV_Yellow", "tractor", "UAZ_CDF", "UAZ_INS", "UAZ_MG_TK_EP1_DZE", "UAZ_RU", "UAZ_Unarmed_TK_CIV_EP1", "UAZ_Unarmed_TK_EP1", "UAZ_Unarmed_UN_EP1", "UralRefuel_TK_EP1_DZ", "Ural_CDF", "Ural_TK_CIV_EP1", "Ural_UN_EP1", "V3S_Open_TK_CIV_EP1", "V3S_Open_TK_EP1", "V3S_Refuel_TK_GUE_EP1_DZ", "VolhaLimo_TK_CIV_EP1", "Volha_1_TK_CIV_EP1", "Volha_2_TK_CIV_EP1", "VWGolf", "Zodiac", "Armored_SUV_PMC_DZE" ]; /****** LIFT WITH VEHICLE / HELIPORTER AVEC VEHICULE ******/ /** * List of class names of air vehicles which can lift liftables objects. * Liste des noms de classes des v�hicules a�riens pouvant h�liporter des objets h�liportables. */ R3F_LOG_CFG_heliporteurs = [ "CH_47F_EP1_DZE", "MV22_DZ", "Mi17_Civilian_DZ", "Mi17_DZE", "UH1H_DZE", "UH1Y_DZE", "UH60M_EP1_DZE", "BAF_Merlin_DZE", "BAF_Merlin_HC3_D" ]; /** * List of class names of liftables objects. * Liste des noms de classes des objets h�liportables. */ R3F_LOG_CFG_objets_heliportables = [ "ArmoredSUV_PMC_DZE", "ATV_CZ_EP1", "ATV_US_EP1", "car_hatchback", "car_sedan", "CSJ_GyroC", "CSJ_GyroCover", "CSJ_GyroP", "datsun1_civil_1_open", "datsun1_civil_2_covered", "datsun1_civil_3_open", "Fishing_Boat", "GAZ_Vodnik_DZE", "GAZ_Vodnik_MedEvac", "GLT_M300_LT", "GLT_M300_ST", "GNT_C185", "GNT_C185C", "GNT_C185R", "GNT_C185U", "hilux1_civil_1_open", "hilux1_civil_2_covered", "hilux1_civil_3_open_EP1", "HMMWV_Ambulance", "HMMWV_Ambulance_CZ_DES_EP1", "HMMWV_DES_EP1", "HMMWV_DZ", "HMMWV_M1035_DES_EP1", "HMMWV_M1151_M2_CZ_DES_EP1_DZE", "HMMWV_M998A2_SOV_DES_EP1_DZE", "Ikarus", "Ikarus_TK_CIV_EP1", "JetSkiYanahui_Case_Blue", "JetSkiYanahui_Case_Green", "JetSkiYanahui_Case_Red", "JetSkiYanahui_Case_Yellow", "Kamaz", "KamazRefuel_DZ", "Lada1", "Lada1_TK_CIV_EP1", "Lada2", "Lada2_TK_CIV_EP1", "LadaLM", "LandRover_CZ_EP1", "LandRover_MG_TK_EP1_DZE", "LandRover_Special_CZ_EP1_DZE", "LandRover_TK_CIV_EP1", "M1030_US_DES_EP1", "MMT_Civ", "MtvrRefuel_DES_EP1_DZ", "MTVR_DES_EP1", "Offroad_DSHKM_Gue_DZE", "Old_bike_TK_INS_EP1", "Old_moto_TK_Civ_EP1", "PBX", "Pickup_PK_GUE_DZE", "Pickup_PK_INS_DZE", "Pickup_PK_TK_GUE_EP1_DZE", "policecar", "RHIB", "S1203_ambulance_EP1", "S1203_TK_CIV_EP1", "Skoda", "SkodaBlue", "SkodaGreen", "SkodaRed", "Smallboat_1", "Smallboat_2", "SUV_Blue", "SUV_Camo", "SUV_Charcoal", "SUV_Green", "SUV_Orange", "SUV_Pink", "SUV_Red", "SUV_Silver", "SUV_TK_CIV_EP1", "SUV_White", "SUV_Yellow", "tractor", "TT650_Civ", "TT650_Ins", "TT650_TK_CIV_EP1", "UAZ_CDF", "UAZ_INS", "UAZ_MG_TK_EP1_DZE", "UAZ_RU", "UAZ_Unarmed_TK_CIV_EP1", "UAZ_Unarmed_TK_EP1", "UAZ_Unarmed_UN_EP1", "UralRefuel_TK_EP1_DZ", "Ural_CDF", "Ural_TK_CIV_EP1", "Ural_UN_EP1", "V3S_Open_TK_CIV_EP1", "V3S_Open_TK_EP1", "V3S_Refuel_TK_GUE_EP1_DZ", "VolhaLimo_TK_CIV_EP1", "Volha_1_TK_CIV_EP1", "Volha_2_TK_CIV_EP1", "VWGolf", "Zodiac", "Armored_SUV_PMC_DZE" ]; /****** LOAD IN VEHICLE / CHARGER DANS LE VEHICULE ******/ /* * This section use a quantification of the volume and/or weight of the objets. * The arbitrary referencial used is : an ammo box of type USVehicleBox "weights" 12 units. * * Cette section utilise une quantification du volume et/ou poids des objets. * Le r�f�rentiel arbitraire utilis� est : une caisse de munition de type USVehicleBox "p�se" 12 unit�s. * * Note : the priority of a declaration of capacity to another corresponds to their order in the tables. * For example : the "Truck" class is in the "Car" class (see http://community.bistudio.com/wiki/ArmA_2:_CfgVehicles). * If "Truck" is declared with a capacity of 140 before "Car". And if "Car" is declared after "Truck" with a capacity of 40, * Then all the sub-classes in "Truck" will have a capacity of 140. And all the sub-classes of "Car", excepted the ones * in "Truck", will have a capacity of 40. * * Note : la priorit� d'une d�claration de capacit� sur une autre correspond � leur ordre dans les tableaux. * Par exemple : la classe "Truck" appartient � la classe "Car" (voir http://community.bistudio.com/wiki/ArmA_2:_CfgVehicles). * Si "Truck" est d�clar� avec une capacit� de 140 avant "Car". Et que "Car" est d�clar� apr�s "Truck" avec une capacit� de 40, * Alors toutes les sous-classes appartenant � "Truck" auront une capacit� de 140. Et toutes les sous-classes appartenant * � "Car", except�es celles de "Truck", auront une capacit� de 40. */ /** * List of class names of (ground or air) vehicles which can transport transportables objects. * The second element of the arrays is the load capacity (in relation with the capacity cost of the objects). * * Liste des noms de classes des v�hicules (terrestres ou a�riens) pouvant transporter des objets transportables. * Le deuxi�me �l�ment des tableaux est la capacit� de chargement (en relation avec le co�t de capacit� des objets). */ R3F_LOG_CFG_transporteurs = [ ["AH6X_DZ", 10], ["AN2_DZ", 15], ["ArmoredSUV_PMC_DZE", 25], ["ATV_CZ_EP1", 10], ["ATV_US_EP1", 10], ["C130J_US_EP1", 850], ["car_hatchback", 10], ["car_sedan", 10], ["CH_47F_EP1_DZE", 125], ["CSJ_GyroC", 1], ["CSJ_GyroCover", 1], ["CSJ_GyroP", 1], ["datsun1_civil_1_open", 50], ["datsun1_civil_2_covered", 25], ["datsun1_civil_3_open", 50], ["Fishing_Boat", 75], ["GAZ_Vodnik_DZE", 50], ["GAZ_Vodnik_MedEvac", 50], ["GLT_M300_LT", 10], ["GLT_M300_ST", 10], ["GNT_C185", 10], ["GNT_C185C", 10], ["GNT_C185R", 10], ["GNT_C185U", 10], ["hilux1_civil_1_open", 50], ["hilux1_civil_2_covered", 50], ["hilux1_civil_3_open_EP1", 50], ["HMMWV_Ambulance", 25], ["HMMWV_Ambulance_CZ_DES_EP1", 25], ["HMMWV_DES_EP1", 25], ["HMMWV_DZ", 25], ["HMMWV_M1035_DES_EP1", 25], ["HMMWV_M1151_M2_CZ_DES_EP1_DZE", 25], ["HMMWV_M998A2_SOV_DES_EP1_DZE", 25], ["Ikarus", 150], ["Ikarus_TK_CIV_EP1", 150], ["JetSkiYanahui_Case_Blue", 1], ["JetSkiYanahui_Case_Green", 1], ["JetSkiYanahui_Case_Red", 1], ["JetSkiYanahui_Case_Yellow", 1], ["Kamaz", 100], ["KamazRefuel_DZ", 5], ["Lada1", 10], ["Lada1_TK_CIV_EP1", 10], ["Lada2", 10], ["Lada2_TK_CIV_EP1", 10], ["LadaLM", 10], ["LandRover_CZ_EP1", 25], ["LandRover_MG_TK_EP1_DZE", 25], ["LandRover_Special_CZ_EP1_DZE", 25], ["LandRover_TK_CIV_EP1", 25], ["M1030_US_DES_EP1", 1], ["MH6J_DZ", 10], ["Mi17_Civilian_DZ", 50], ["Mi17_DZE", 50], ["MMT_Civ", 1], ["MtvrRefuel_DES_EP1_DZ", 5], ["MTVR_DES_EP1", 100], ["MV22_DZ", 200], ["Offroad_DSHKM_Gue_DZE", 25], ["Old_bike_TK_INS_EP1", 1], ["Old_moto_TK_Civ_EP1", 1], ["PBX", 10], ["Pickup_PK_GUE_DZE", 50], ["Pickup_PK_INS_DZE", 50], ["Pickup_PK_TK_GUE_EP1_DZE", 50], ["policecar", 10], ["RHIB", 20], ["S1203_ambulance_EP1", 35], ["S1203_TK_CIV_EP1", 35], ["Skoda", 10], ["SkodaBlue", 10], ["SkodaGreen", 10], ["SkodaRed", 10], ["Smallboat_1", 60], ["Smallboat_2", 60], ["SUV_Blue", 25], ["SUV_Camo", 25], ["SUV_Charcoal", 25], ["SUV_Green", 25], ["SUV_Orange", 25], ["SUV_Pink", 25], ["SUV_Red", 25], ["SUV_Silver", 25], ["SUV_TK_CIV_EP1", 25], ["SUV_White", 25], ["SUV_Yellow", 25], ["tractor", 2], ["TT650_Civ", 1], ["TT650_Ins", 1], ["TT650_TK_CIV_EP1", 1], ["UAZ_CDF", 15], ["UAZ_INS", 15], ["UAZ_MG_TK_EP1_DZE", 15], ["UAZ_RU", 15], ["UAZ_Unarmed_TK_CIV_EP1", 15], ["UAZ_Unarmed_TK_EP1", 15], ["UAZ_Unarmed_UN_EP1", 15], ["UH1H_DZE", 20], ["UH1Y_DZE", 20], ["UH60M_EP1_DZE", 20], ["UralRefuel_TK_EP1_DZ", 5], ["Ural_CDF", 100], ["Ural_TK_CIV_EP1", 100], ["Ural_UN_EP1", 100], ["V3S_Open_TK_CIV_EP1", 100], ["V3S_Open_TK_EP1", 100], ["V3S_Refuel_TK_GUE_EP1_DZ", 5] ]; /** * List of class names of transportables objects. * The second element of the arrays is the cost capacity (in relation with the capacity of the vehicles). * * Liste des noms de classes des objets transportables. * Le deuxi�me �l�ment des tableaux est le co�t de capacit� (en relation avec la capacit� des v�hicules). */ R3F_LOG_CFG_objets_transportables = [ ["ArmoredSUV_PMC_DZE", 200], ["ATV_CZ_EP1", 50], ["ATV_US_EP1", 50], ["car_hatchback", 100], ["car_sedan", 150], ["CSJ_GyroC", 100], ["CSJ_GyroCover", 100], ["CSJ_GyroP", 100], ["datsun1_civil_1_open", 200], ["datsun1_civil_2_covered", 200], ["datsun1_civil_3_open", 200], ["GAZ_Vodnik_DZE", 200], ["GAZ_Vodnik_MedEvac", 200], ["GLT_M300_LT", 100], ["GLT_M300_ST", 100], ["GNT_C185", 200], ["GNT_C185C", 200], ["GNT_C185R", 200], ["GNT_C185U", 200], ["hilux1_civil_1_open", 200], ["hilux1_civil_2_covered", 200], ["hilux1_civil_3_open_EP1", 200], ["HMMWV_Ambulance", 200], ["HMMWV_Ambulance_CZ_DES_EP1", 200], ["HMMWV_DES_EP1", 200], ["HMMWV_DZ", 200], ["HMMWV_M1035_DES_EP1", 200], ["HMMWV_M1151_M2_CZ_DES_EP1_DZE", 200], ["HMMWV_M998A2_SOV_DES_EP1_DZE", 200], ["Ikarus", 500], ["Ikarus_TK_CIV_EP1", 500], ["JetSkiYanahui_Case_Blue", 50], ["JetSkiYanahui_Case_Green", 50], ["JetSkiYanahui_Case_Red", 50], ["JetSkiYanahui_Case_Yellow", 50], ["Kamaz", 300], ["KamazRefuel_DZ", 300], ["Lada1", 150], ["Lada1_TK_CIV_EP1", 150], ["Lada2", 150], ["Lada2_TK_CIV_EP1", 150], ["LadaLM", 150], ["LandRover_CZ_EP1", 200], ["LandRover_MG_TK_EP1_DZE", 200], ["LandRover_Special_CZ_EP1_DZE", 200], ["LandRover_TK_CIV_EP1", 200], ["M1030_US_DES_EP1", 30], ["MMT_Civ", 15], ["MtvrRefuel_DES_EP1_DZ", 300], ["MTVR_DES_EP1", 300], ["Offroad_DSHKM_Gue_DZE", 200], ["Old_bike_TK_INS_EP1", 15], ["Old_moto_TK_Civ_EP1", 30], ["PBX", 50], ["Pickup_PK_GUE_DZE", 200], ["Pickup_PK_INS_DZE", 200], ["Pickup_PK_TK_GUE_EP1_DZE", 200], ["policecar", 200], ["RHIB", 200], ["S1203_ambulance_EP1", 200], ["S1203_TK_CIV_EP1", 200], ["Skoda", 150], ["SkodaBlue", 150], ["SkodaGreen", 150], ["SkodaRed", 150], ["SUV_Blue", 200], ["SUV_Camo", 200], ["SUV_Charcoal", 200], ["SUV_Green", 200], ["SUV_Orange", 200], ["SUV_Pink", 200], ["SUV_Red", 200], ["SUV_Silver", 200], ["SUV_TK_CIV_EP1", 200], ["SUV_White", 200], ["SUV_Yellow", 200], ["tractor", 200], ["TT650_Civ", 30], ["TT650_Ins", 30], ["TT650_TK_CIV_EP1", 30], ["UAZ_CDF", 100], ["UAZ_INS", 100], ["UAZ_MG_TK_EP1_DZE", 100], ["UAZ_RU", 100], ["UAZ_Unarmed_TK_CIV_EP1", 100], ["UAZ_Unarmed_TK_EP1", 100], ["UAZ_Unarmed_UN_EP1", 100], ["UralRefuel_TK_EP1_DZ", 300], ["Ural_CDF", 300], ["Ural_TK_CIV_EP1", 300], ["Ural_UN_EP1", 300], ["V3S_Open_TK_CIV_EP1", 300], ["V3S_Open_TK_EP1", 300], ["V3S_Refuel_TK_GUE_EP1_DZ", 300], ["VolhaLimo_TK_CIV_EP1", 200], ["Volha_1_TK_CIV_EP1", 200], ["Volha_2_TK_CIV_EP1", 200], ["VWGolf", 200], ["Zodiac", 150] ]; /****** MOVABLE-BY-PLAYER OBJECTS / OBJETS DEPLACABLES PAR LE JOUEUR ******/ /** * List of class names of objects moveables by player. * Liste des noms de classes des objets transportables par le joueur. */ R3F_LOG_CFG_objets_deplacables = [ "Old_bike_TK_INS_EP1", "Old_moto_TK_Civ_EP1" ]; /* * List of files adding objects in the arrays of logistics configuration (e.g. R3F_LOG_CFG_remorqueurs) * Add an include to the new file here if you want to use the logistics with a new addon. * * Liste des fichiers ajoutant des objets dans les tableaux de fonctionnalit�s logistiques (ex : R3F_LOG_CFG_remorqueurs) * Ajoutez une inclusion vers votre nouveau fichier ici si vous souhaitez utilisez la logistique avec un nouvel addon. */ //#include "addons_config\ACE_OA_objects.sqf" //#include "addons_config\BAF_objects.sqf" //#include "addons_config\arma2_CO_objects.sqf" Link to comment Share on other sites More sharing options...
0 Sven2157 Posted June 23, 2014 Report Share Posted June 23, 2014 See these:t�sThis tells me that you are saving the file incorrectly. Are you using notepad++? If not, you should be! Windows notepad WILL NOT DO IT! Also, make sure that you are saving the files with Encoding UTF-8 without BOM.Your classnames were correct. Here is the Merlin and ALL the Ural classnames:"UralCivil2_DZE", "UralCivil_DZE", "UralRefuel_TK_EP1_DZ", "Ural_CDF", "Ural_TK_CIV_EP1", "Ural_UN_EP1" "BAF_Merlin_DZE" Here is my R3F_ARTY_AND_LOG\config.sqf: /** * English and French comments * Commentaires anglais et français * * This file contains the configuration variables of the logistics system. * Fichier contenant les variables de configuration du système de logistique. * * Important note : All the classes names which inherits from the ones used in configuration variables will be also available. * Note importante : Tous les noms de classes dérivant de celles utilisées dans les variables de configuration seront aussi valables. */ /* * There are two ways to manage new objects with the logistics system. The first is to add these objects in the * folowing appropriate lists. The second is to create a new external file in the /addons_config/ directory, * according to the same scheme as the existing ones, and to add a #include at the end of this current file. * * Deux moyens existent pour gérer de nouveaux objets avec le système logistique. Le premier consiste à ajouter * ces objets dans les listes appropriées ci-dessous. Le deuxième est de créer un fichier externe dans le répertoire * /addons_config/ selon le même schéma que ceux qui existent déjà, et d'ajouter un #include à la fin de ce présent fichier. */ /****** TOW WITH VEHICLE / REMORQUER AVEC VEHICULE ******/ /** * List of class names of (ground or air) vehicles which can tow towables objects. * Liste des noms de classes des véhicules terrestres pouvant remorquer des objets remorquables. */ R3F_LOG_CFG_remorqueurs = [ "ArmoredSUV_PMC_DZE", "ATV_CZ_EP1", "ATV_US_EP1", "car_hatchback", "car_sedan", "datsun1_civil_1_open", "datsun1_civil_2_covered", "datsun1_civil_3_open", "Fishing_Boat", "GAZ_Vodnik_DZE", "GAZ_Vodnik_MedEvac", "GLT_M300_LT", "GLT_M300_ST", "hilux1_civil_1_open", "hilux1_civil_2_covered", "hilux1_civil_3_open_EP1", "HMMWV_Ambulance", "HMMWV_Ambulance_CZ_DES_EP1", "HMMWV_DES_EP1", "HMMWV_DZ", "HMMWV_M1035_DES_EP1", "HMMWV_M1151_M2_CZ_DES_EP1_DZE", "HMMWV_M998A2_SOV_DES_EP1_DZE", "Ikarus", "Ikarus_TK_CIV_EP1", "JetSkiYanahui_Case_Blue", "JetSkiYanahui_Case_Green", "JetSkiYanahui_Case_Red", "JetSkiYanahui_Case_Yellow", "Kamaz", "KamazOpen_DZE", "KamazRefuel_DZ", "Lada1", "Lada1_TK_CIV_EP1", "Lada2", "Lada2_TK_CIV_EP1", "LadaLM", "LandRover_CZ_EP1", "LandRover_MG_TK_EP1_DZE", "LandRover_Special_CZ_EP1_DZE", "LandRover_TK_CIV_EP1", "MTVR", "MtvrRefuel_DES_EP1_DZ", "MtvrRefuel_DZ", "MTVR_DES_EP1", "Offroad_DSHKM_Gue_DZE", "Old_moto_TK_Civ_EP1", "PBX", "Pickup_PK_GUE_DZE", "Pickup_PK_INS_DZE", "Pickup_PK_TK_GUE_EP1_DZE", "RHIB", "S1203_ambulance_EP1", "S1203_TK_CIV_EP1", "Skoda", "SkodaBlue", "SkodaGreen", "SkodaRed", "Smallboat_1", "Smallboat_2", "SUV_Blue", "SUV_Camo", "SUV_Charcoal", "SUV_Green", "SUV_Orange", "SUV_Pink", "SUV_Red", "SUV_Silver", "SUV_TK_CIV_EP1", "SUV_White", "SUV_Yellow", "tractor", "TT650_Civ", "TT650_Ins", "TT650_TK_CIV_EP1", "UAZ_CDF", "UAZ_INS", "UAZ_MG_TK_EP1_DZE", "UAZ_RU", "UAZ_Unarmed_TK_CIV_EP1", "UAZ_Unarmed_TK_EP1", "UAZ_Unarmed_UN_EP1", "UralCivil2_DZE", "UralCivil_DZE", "UralRefuel_TK_EP1_DZ", "Ural_CDF", "Ural_TK_CIV_EP1", "Ural_UN_EP1", "V3S_Civ", "V3S_Open_TK_CIV_EP1", "V3S_Open_TK_EP1", "V3S_RA_TK_GUE_EP1_DZE", "V3S_Refuel_TK_GUE_EP1_DZ", "V3S_TK_EP1_DZE", "VolhaLimo_TK_CIV_EP1", "Volha_1_TK_CIV_EP1", "Volha_2_TK_CIV_EP1", "Zodiac" ]; /** * List of class names of towables objects. * Liste des noms de classes des objets remorquables. */ R3F_LOG_CFG_objets_remorquables = [ "AN2_DZ", "ArmoredSUV_PMC_DZE", "ATV_CZ_EP1", "ATV_US_EP1", "BAF_Merlin_DZE", "C130J_US_EP1", "car_hatchback", "car_sedan", "CH_47F_EP1_DZE", "datsun1_civil_1_open", "datsun1_civil_2_covered", "datsun1_civil_3_open", "Fishing_Boat", "GAZ_Vodnik_DZE", "GAZ_Vodnik_MedEvac", "GLT_M300_LT", "GLT_M300_ST", "GNT_C185", "GNT_C185C", "GNT_C185R", "GNT_C185U", "hilux1_civil_1_open", "hilux1_civil_2_covered", "hilux1_civil_3_open_EP1", "HMMWV_Ambulance", "HMMWV_Ambulance_CZ_DES_EP1", "HMMWV_DES_EP1", "HMMWV_DZ", "HMMWV_M1035_DES_EP1", "HMMWV_M1151_M2_CZ_DES_EP1_DZE", "HMMWV_M998A2_SOV_DES_EP1_DZE", "Ikarus", "Ikarus_TK_CIV_EP1", "JetSkiYanahui_Case_Blue", "JetSkiYanahui_Case_Green", "JetSkiYanahui_Case_Red", "JetSkiYanahui_Case_Yellow", "Kamaz", "KamazOpen_DZE", "KamazRefuel_DZ", "Lada1", "Lada1_TK_CIV_EP1", "Lada2", "Lada2_TK_CIV_EP1", "LadaLM", "LandRover_CZ_EP1", "LandRover_MG_TK_EP1_DZE", "LandRover_Special_CZ_EP1_DZE", "LandRover_TK_CIV_EP1", "MH60S_DZE", "MH6J_DZ", "Mi17_Civilian_DZ", "Mi17_DZE", "MTVR", "MtvrRefuel_DES_EP1_DZ", "MtvrRefuel_DZ", "MTVR_DES_EP1", "MV22_DZ", "Offroad_DSHKM_Gue_DZE", "Old_moto_TK_Civ_EP1", "PBX", "Pickup_PK_GUE_DZE", "Pickup_PK_INS_DZE", "Pickup_PK_TK_GUE_EP1_DZE", "RHIB", "S1203_ambulance_EP1", "S1203_TK_CIV_EP1", "Skoda", "SkodaBlue", "SkodaGreen", "SkodaRed", "Smallboat_1", "Smallboat_2", "SUV_Blue", "SUV_Camo", "SUV_Charcoal", "SUV_Green", "SUV_Orange", "SUV_Pink", "SUV_Red", "SUV_Silver", "SUV_TK_CIV_EP1", "SUV_White", "SUV_Yellow", "tractor", "TT650_Civ", "TT650_Ins", "TT650_TK_CIV_EP1", "UAZ_CDF", "UAZ_INS", "UAZ_MG_TK_EP1_DZE", "UAZ_RU", "UAZ_Unarmed_TK_CIV_EP1", "UAZ_Unarmed_TK_EP1", "UAZ_Unarmed_UN_EP1", "UH1H_DZE", "UH1Y_DZE", "UH60M_EP1_DZE", "UralCivil2_DZE", "UralCivil_DZE", "UralRefuel_TK_EP1_DZ", "Ural_CDF", "Ural_TK_CIV_EP1", "Ural_UN_EP1", "V3S_Civ", "V3S_Open_TK_CIV_EP1", "V3S_Open_TK_EP1", "V3S_RA_TK_GUE_EP1_DZE", "V3S_Refuel_TK_GUE_EP1_DZ", "V3S_TK_EP1_DZE", "VolhaLimo_TK_CIV_EP1", "Volha_1_TK_CIV_EP1", "Volha_2_TK_CIV_EP1", "VWGolf", "Zodiac" ]; /****** LIFT WITH VEHICLE / HELIPORTER AVEC VEHICULE ******/ /** * List of class names of air vehicles which can lift liftables objects. * Liste des noms de classes des véhicules aériens pouvant héliporter des objets héliportables. */ R3F_LOG_CFG_heliporteurs = [ "MV22", "MV22_DZ", "UH1H_DZ", "Mi17_DZ", "AH6X_DZ", "MH6J_DZ", "MH60S", "Mi24_D", "UH1Y", "BAF_Merlin_DZE", "CH_47F_EP1_DZE", "MH60S_DZE", "Mi17_Civilian_DZ", "Mi17_DZE", "UH1H_DZE", "UH1Y_DZE", "UH60M_EP1_DZE" ]; /** * List of class names of liftables objects. * Liste des noms de classes des objets héliportables. */ R3F_LOG_CFG_objets_heliportables = [ "AH6X_DZ", "AN2_DZ", "ArmoredSUV_PMC_DZE", "ATV_CZ_EP1", "ATV_US_EP1", "BAF_Merlin_DZE", "C130J_US_EP1", "car_hatchback", "car_sedan", "CH_47F_EP1_DZE", "CSJ_GyroC", "CSJ_GyroCover", "CSJ_GyroP", "datsun1_civil_1_open", "datsun1_civil_2_covered", "datsun1_civil_3_open", "Fishing_Boat", "GAZ_Vodnik_DZE", "GAZ_Vodnik_MedEvac", "GLT_M300_LT", "GLT_M300_ST", "GNT_C185", "GNT_C185C", "GNT_C185R", "GNT_C185U", "hilux1_civil_1_open", "hilux1_civil_2_covered", "hilux1_civil_3_open_EP1", "HMMWV_Ambulance", "HMMWV_Ambulance_CZ_DES_EP1", "HMMWV_DES_EP1", "HMMWV_DZ", "HMMWV_M1035_DES_EP1", "HMMWV_M1151_M2_CZ_DES_EP1_DZE", "HMMWV_M998A2_SOV_DES_EP1_DZE", "Ikarus", "Ikarus_TK_CIV_EP1", "JetSkiYanahui_Case_Blue", "JetSkiYanahui_Case_Green", "JetSkiYanahui_Case_Red", "JetSkiYanahui_Case_Yellow", "Kamaz", "KamazOpen_DZE", "KamazRefuel_DZ", "Lada1", "Lada1_TK_CIV_EP1", "Lada2", "Lada2_TK_CIV_EP1", "LadaLM", "LandRover_CZ_EP1", "LandRover_MG_TK_EP1_DZE", "LandRover_Special_CZ_EP1_DZE", "LandRover_TK_CIV_EP1", "M1030_US_DES_EP1", "MH60S_DZE", "MH6J_DZ", "Mi17_Civilian_DZ", "Mi17_DZE", "MTVR", "MtvrRefuel_DES_EP1_DZ", "MtvrRefuel_DZ", "MTVR_DES_EP1", "MV22_DZ", "Offroad_DSHKM_Gue_DZE", "Old_moto_TK_Civ_EP1", "PBX", "Pickup_PK_GUE_DZE", "Pickup_PK_INS_DZE", "Pickup_PK_TK_GUE_EP1_DZE", "RHIB", "S1203_ambulance_EP1", "S1203_TK_CIV_EP1", "Skoda", "SkodaBlue", "SkodaGreen", "SkodaRed", "Smallboat_1", "Smallboat_2", "SUV_Blue", "SUV_Camo", "SUV_Charcoal", "SUV_Green", "SUV_Orange", "SUV_Pink", "SUV_Red", "SUV_Silver", "SUV_TK_CIV_EP1", "SUV_White", "SUV_Yellow", "tractor", "TT650_Civ", "TT650_Ins", "TT650_TK_CIV_EP1", "UAZ_CDF", "UAZ_INS", "UAZ_MG_TK_EP1_DZE", "UAZ_RU", "UAZ_Unarmed_TK_CIV_EP1", "UAZ_Unarmed_TK_EP1", "UAZ_Unarmed_UN_EP1", "UH1H_DZE", "UH1Y_DZE", "UH60M_EP1_DZE", "UralCivil2_DZE", "UralCivil_DZE", "UralRefuel_TK_EP1_DZ", "Ural_CDF", "Ural_TK_CIV_EP1", "Ural_UN_EP1", "V3S_Civ", "V3S_Open_TK_CIV_EP1", "V3S_Open_TK_EP1", "V3S_RA_TK_GUE_EP1_DZE", "V3S_Refuel_TK_GUE_EP1_DZ", "V3S_TK_EP1_DZE", "VolhaLimo_TK_CIV_EP1", "Volha_1_TK_CIV_EP1", "Volha_2_TK_CIV_EP1", "VWGolf", "Zodiac" ]; /****** LOAD IN VEHICLE / CHARGER DANS LE VEHICULE ******/ /* * This section use a quantification of the volume and/or weight of the objets. * The arbitrary referencial used is : an ammo box of type USVehicleBox "weights" 12 units. * * Cette section utilise une quantification du volume et/ou poids des objets. * Le référentiel arbitraire utilisé est : une caisse de munition de type USVehicleBox "pèse" 12 unités. * * Note : the priority of a declaration of capacity to another corresponds to their order in the tables. * For example : the "Truck" class is in the "Car" class (see http://community.bistudio.com/wiki/ArmA_2:_CfgVehicles). * If "Truck" is declared with a capacity of 140 before "Car". And if "Car" is declared after "Truck" with a capacity of 40, * Then all the sub-classes in "Truck" will have a capacity of 140. And all the sub-classes of "Car", excepted the ones * in "Truck", will have a capacity of 40. * * Note : la priorité d'une déclaration de capacité sur une autre correspond à leur ordre dans les tableaux. * Par exemple : la classe "Truck" appartient à la classe "Car" (voir http://community.bistudio.com/wiki/ArmA_2:_CfgVehicles). * Si "Truck" est déclaré avec une capacité de 140 avant "Car". Et que "Car" est déclaré après "Truck" avec une capacité de 40, * Alors toutes les sous-classes appartenant à "Truck" auront une capacité de 140. Et toutes les sous-classes appartenant * à "Car", exceptées celles de "Truck", auront une capacité de 40. */ /** * List of class names of (ground or air) vehicles which can transport transportables objects. * The second element of the arrays is the load capacity (in relation with the capacity cost of the objects). * * Liste des noms de classes des véhicules (terrestres ou aériens) pouvant transporter des objets transportables. * Le deuxième élément des tableaux est la capacité de chargement (en relation avec le coût de capacité des objets). */ R3F_LOG_CFG_transporteurs = [ ["CH_47F_EP1_DZE",150], ["BAF_Merlin_DZE",150], ["MH6J_DZ",20], ["Mi17_Civilian_DZ",125], ["Mi17_DZE",125], ["MV22_DZ",125], ["UH1H_DZE",75], ["UH1Y_DZE",75], ["UH60M_EP1_DZE",100] ]; /** * List of class names of transportables objects. * The second element of the arrays is the cost capacity (in relation with the capacity of the vehicles). * * Liste des noms de classes des objets transportables. * Le deuxième élément des tableaux est le coût de capacité (en relation avec la capacité des véhicules). */ R3F_LOG_CFG_objets_transportables = [ ["CSJ_GyroC",15], ["CSJ_GyroCover",15], ["CSJ_GyroP",15], ["ATV_CZ_EP1",20], ["ATV_US_EP1",20], ["Old_moto_TK_Civ_EP1",5], ["M1030_US_DES_EP1",15], ["TT650_Civ",15], ["TT650_Ins",15], ["TT650_TK_CIV_EP1",15], ["Old_bike_TK_INS_EP1",5] ]; /****** MOVABLE-BY-PLAYER OBJECTS / OBJETS DEPLACABLES PAR LE JOUEUR ******/ /** * List of class names of objects moveables by player. * Liste des noms de classes des objets transportables par le joueur. */ R3F_LOG_CFG_objets_deplacables = [ "AN2_DZ", "ArmoredSUV_PMC_DZE", "ATV_CZ_EP1", "ATV_US_EP1", "CSJ_GyroC", "CSJ_GyroCover", "CSJ_GyroP", "Fishing_Boat", "GNT_C185", "GNT_C185C", "GNT_C185R", "GNT_C185U", "JetSkiYanahui_Case_Blue", "JetSkiYanahui_Case_Green", "JetSkiYanahui_Case_Red", "JetSkiYanahui_Case_Yellow", "M1030_US_DES_EP1", "Old_moto_TK_Civ_EP1", "PBX", "RHIB", "Smallboat_1", "Smallboat_2", "TT650_Civ", "TT650_Ins", "TT650_TK_CIV_EP1", "Zodiac" ]; /* * List of files adding objects in the arrays of logistics configuration (e.g. R3F_LOG_CFG_remorqueurs) * Add an include to the new file here if you want to use the logistics with a new addon. * * Liste des fichiers ajoutant des objets dans les tableaux de fonctionnalités logistiques (ex : R3F_LOG_CFG_remorqueurs) * Ajoutez une inclusion vers votre nouveau fichier ici si vous souhaitez utilisez la logistique avec un nouvel addon. */ #include "addons_config\ACE_OA_objects.sqf" #include "addons_config\BAF_objects.sqf" #include "addons_config\arma2_CO_objects.sqf" Save the file with the correct encoding, and it should work just fine! ;) Hope that helps! =170= Sven2157*** EDIT ***Notice that the last 3 lines ARE included ( not commented out ). These three files are not modified. They are just as they are when you unzip the mod. They should only be used, if you plan on using NON-DayZ Classes. Tricks 1 Link to comment Share on other sites More sharing options...
0 Tricks Posted June 23, 2014 Author Report Share Posted June 23, 2014 Thanks Sven, I will try yours. I do use Notepad++, that's how the script came when I downloaded it. Perhaps it was a bad link, or outdated one? Link to comment Share on other sites More sharing options...
0 Sven2157 Posted June 23, 2014 Report Share Posted June 23, 2014 Thanks Sven, I will try yours. I do use Notepad++, that's how the script came when I downloaded it. Perhaps it was a bad link, or outdated one?Just be sure to SAVE as UTF-8 without BOM. Under the 'Encoding' Menu.=170= Sven2157 Link to comment Share on other sites More sharing options...
0 TheVampire Posted June 23, 2014 Report Share Posted June 23, 2014 Also looks like some of your classnames are wrong. Refer to your Dynamic_vehicles.sqf for the correct classnames. Link to comment Share on other sites More sharing options...
0 Tricks Posted June 24, 2014 Author Report Share Posted June 24, 2014 Fixed! Thank you! Link to comment Share on other sites More sharing options...
0 Tricks Posted June 26, 2014 Author Report Share Posted June 26, 2014 Ok now my players are reporting they cannot tow after restart.... Any idea why? Is it maybe where I positioned the init.sqf call? if (isServer) then { waituntil {!isnil "bis_fnc_init"}; LHD1 call BIS_EW_fnc_createLHD; }; //R3F Towing [] execVM "R3F_ARTY_AND_LOG\init.sqf"; //Start Dynamic Weather execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf"; #include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"; This is the very bottom of my init.sqf Maybe someone can link the most updated version of the script? I will just fresh install it. Thanks! Link to comment Share on other sites More sharing options...
0 Sven2157 Posted June 26, 2014 Report Share Posted June 26, 2014 First, could you please edit your post above, and wrap that code in spoiler tags? That way we don't have to scroll past all that:[spoiler] ... All that code ... [/spoiler] Ok now my players are reporting they cannot tow after restart.... Any idea why? Is it maybe where I positioned the init.sqf call?if (isServer) then { waituntil {!isnil "bis_fnc_init"}; LHD1 call BIS_EW_fnc_createLHD; }; //R3F Towing [] execVM "R3F_ARTY_AND_LOG\init.sqf"; //Start Dynamic Weather execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf"; #include "\z\addons\dayz_code\system\BIS_Effects\init.sqf"; This is the very bottom of my init.sqf Maybe someone can link the most updated version of the script? I will just fresh install it. Thanks!Next, you need to put that call at the VERY bottom of the init.sqf; Like so:if (isServer) then { waituntil {!isnil "bis_fnc_init"}; LHD1 call BIS_EW_fnc_createLHD; }; //Start Dynamic Weather execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf"; #include "\z\addons\dayz_code\system\BIS_Effects\init.sqf" // R3F ARTY & LOGISTICS [] execVM "R3F_ARTY_AND_LOG\init.sqf"; If that doesn't address the issue, you may need to list ALL the mods you have installed, so we may better see if there are any conficlts.=170= Sven2157 Link to comment Share on other sites More sharing options...
Question
Tricks
Ok this script is gonna be the death of me. I have added Ural_CDF and BAF_Merlin_DZE to my list of towable vehicles, but of course they still wont tow. Anyone know why?? Ill post the list if need be.
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