We are having a major issue with adding the "pook_H13_transport" to the trader, it will spawn with full ammo and will respawn after restart.
I have found a script while Google'ing but couldn't figure out where to put it, and where I tried it (like server_monitor.sqf and server_tradeObject.sqf) it did not work.
// Not adding ammo to the Pook at traders
if(_object isKindOf "pook_H13_transport") then {
_object removeMagazinesTurret ["pook_12Rnd_Grenade_Camel", [-1]];
_object removeMagazinesTurret ["pook_250Rnd_762x51", [0]];
_object removeMagazinesTurret ["100Rnd_762x51_M240", [0]];
_object removeMagazinesTurret ["1200Rnd_762x51_M240", [0]];
_object removeMagazinesTurret ["pook_12Rnd_Grenade_Camel", [0]];
};
// END
Question
aKra
We are having a major issue with adding the "pook_H13_transport" to the trader, it will spawn with full ammo and will respawn after restart.
I have found a script while Google'ing but couldn't figure out where to put it, and where I tried it (like server_monitor.sqf and server_tradeObject.sqf) it did not work.
A little help and/or advise would help a lot!
Thanks in advance.
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