Tricks Posted June 16, 2014 Report Share Posted June 16, 2014 Hey all, I have the locked vehicles take no damage script running fine on my server except for one issue. After restart any locked vehicle will take damage unless you manually relock it. Anyone know of a fix? Thanks!! Link to comment Share on other sites More sharing options...
0 Tricks Posted June 17, 2014 Author Report Share Posted June 17, 2014 Bump Link to comment Share on other sites More sharing options...
0 Glenn Posted June 17, 2014 Report Share Posted June 17, 2014 How far did you get in the discussion? This sounds like one of the issues that was discussed and solved there. I know that following the scripts in some of the posts there would cause that issue, but the InfiStar code solved it. Tricks 1 Link to comment Share on other sites More sharing options...
0 Tricks Posted June 18, 2014 Author Report Share Posted June 18, 2014 Ok thanks I'll check it out further. Link to comment Share on other sites More sharing options...
0 Guest Posted June 18, 2014 Report Share Posted June 18, 2014 it has to be something in the dayz_Server/system/server_monitor.sqf something like find: if(_ownerID != "0" and !(_object isKindOf "Bicycle")) then { _object setvehiclelock "locked"; }; and change to: if(_ownerID != "0" and !(_object isKindOf "Bicycle")) then { _object setvehiclelock "locked"; _object addEventHandler ["HandleDamage", {false}]; }; something like that ... Link to comment Share on other sites More sharing options...
0 Tricks Posted June 19, 2014 Author Report Share Posted June 19, 2014 Followed the link Glenn posted and solved my issue. Thanks anyway! Link to comment Share on other sites More sharing options...
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Tricks
Hey all,
I have the locked vehicles take no damage script running fine on my server except for one issue. After restart any locked vehicle will take damage unless you manually relock it. Anyone know of a fix? Thanks!!
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