bucki Posted June 12, 2014 Report Share Posted June 12, 2014 hello, i ve build in 3d Editor rooms with doors. the Player should upgrate the doors ingame with a combination lock. Player get the message that they cant. I think the issue is, that the doors are not in database and build as Mission file? i think i can t fix the Problem or have anyone an solution? thanx for you help Link to comment Share on other sites More sharing options...
0 Brutus Posted June 12, 2014 Report Share Posted June 12, 2014 The better way when you made a epoch building base with epoch construct object trought the editor is always to keep clear all door. Make everyting except the door. Let player only place door and lock theirself. Your script of base building will be always reset at restart then if u use a locked door the code lock will change everytime. If you use a door and let player simply adding his lock on it, the script will rebuild a door without lock on itat restart and then may occur problm and getting the door unable to be upgraded again etc.. Link to comment Share on other sites More sharing options...
0 bucki Posted June 12, 2014 Author Report Share Posted June 12, 2014 thanx hardened, for you help. Link to comment Share on other sites More sharing options...
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bucki
hello,
i ve build in 3d Editor rooms with doors.
the Player should upgrate the doors ingame with a combination lock.
Player get the message that they cant. I think the issue is, that the doors are not in database and build as Mission file?
i think i can t fix the Problem or have anyone an solution?
thanx for you help
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